Fixed tiny uplaod bug
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@ -135,6 +135,7 @@ void GAMEOVER_MouseClicked(SDL_MouseButtonEvent b, Scenery * scenery){
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GAME_ChangeState(Highscores);
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} else if (clickInRect(b, &GAMEOVER_RestartButtonRect)) {
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printf("Restart was called from gameover!\n");
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GAMEOVER_UploadState = Initial;
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GAME_Restart();
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GAME_ChangeState(Game);
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}
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