diff --git a/bin/assets/images/breaking_button.png b/bin/assets/images/breaking_button.png new file mode 100644 index 0000000..dea6037 Binary files /dev/null and b/bin/assets/images/breaking_button.png differ diff --git a/bin/assets/images/play_button.png b/bin/assets/images/play_button.png new file mode 100644 index 0000000..9bf30b9 Binary files /dev/null and b/bin/assets/images/play_button.png differ diff --git a/bin/assets/images/settings_button#.png b/bin/assets/images/settings_button#.png new file mode 100644 index 0000000..cff8906 Binary files /dev/null and b/bin/assets/images/settings_button#.png differ diff --git a/bin/assets/images/skins_button.png b/bin/assets/images/skins_button.png new file mode 100644 index 0000000..02cb30f Binary files /dev/null and b/bin/assets/images/skins_button.png differ diff --git a/startmenu.c b/startmenu.c index 2673137..7a17558 100644 --- a/startmenu.c +++ b/startmenu.c @@ -7,8 +7,8 @@ SDL_Texture* TITLE_Texture; SDL_Rect TargetRect; void Load_Textures (SDL_Renderer* renderer) { - TITLE_Texture = IMG_LoadTexture(renderer, "assets/images/Texts.png"); - TargetRect = (SDL_Rect){.x = 200,.y = 100, .w=1000, .h=256}; + TITLE_Texture = IMG_LoadTexture(renderer, "assets/images/breaking_button.png"); + TargetRect = (SDL_Rect){.x = 583,.y = 100, .w=754, .h=334}; }