Score upload interface added
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parent
8a449ac7cd
commit
a369855a27
31
highscores.c
31
highscores.c
@ -8,7 +8,8 @@
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#include "highscores.h"
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#include "highscores.h"
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#define HIGHSCORES_FontFile "assets/fonts/monofur.ttf"
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#define HIGHSCORES_FontFile "assets/fonts/monofur.ttf"
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#define HIGHSCORES_OutputFilePath "output.txt"
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int HIGHSCORES_EntriesGot = 0;
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int HIGHSCORES_EntriesGot = 0;
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User * HIGHSCORES_UserList;
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User * HIGHSCORES_UserList;
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@ -103,6 +104,32 @@ void HIGHSCORES_DrawText(char * text, SDL_Rect * Message_rect){
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tempSurface = TTF_RenderText_Solid(HIGHSCORES_FontFamily, text, HIGHSCORES_FontColor);
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tempSurface = TTF_RenderText_Solid(HIGHSCORES_FontFamily, text, HIGHSCORES_FontColor);
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}
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}
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bool HIGHSCORES_UploadScore(char * username, int score){
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char buffer[200];
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char * line = NULL;
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size_t len = 0;
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ssize_t read;
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char * name, * scorestring;
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sprintf(buffer, "bhi upload %s %s %d", HIGHSCORES_OutputFilePath, username, score);
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printf("BHI called with \"%s\"\n", buffer);
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printf("Call BHI interface:\n");
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system(buffer);
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printf("BHI interface quit!\nBHI output handling...\n");
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FILE * fp = fopen(HIGHSCORES_OutputFilePath, "r");
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if (fp == NULL) {
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fclose(fp);
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return false;
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}
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if ((read = getline(&line, &len, fp)) != -1)
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if (line[0] == '0') {
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fclose(fp);
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return false;
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}
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fclose(fp);
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return true;
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} /* HIGHSCORES_UploadScore */
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void HIGHSCORES_ReloadList(){
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void HIGHSCORES_ReloadList(){
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printf("Call BHI interface:\n");
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printf("Call BHI interface:\n");
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system("bhi top output.txt");
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system("bhi top output.txt");
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@ -121,7 +148,7 @@ void HIGHSCORES_ReloadList(){
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if (fp == NULL)
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if (fp == NULL)
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return;
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return;
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if ((read = getline(&line, &len, fp)) != -1)
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if ((read = getline(&line, &len, fp)) != -1)
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if (line[0] == 0)
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if (line[0] == '0')
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return;
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return;
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int counter = 0;
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int counter = 0;
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while ((read = getline(&line, &len, fp)) != -1) {
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while ((read = getline(&line, &len, fp)) != -1) {
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@ -14,6 +14,7 @@ void HIGHSCORES_Draw(SDL_Renderer * renderer);
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void HIGHSCORES_Deinitialize();
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void HIGHSCORES_Deinitialize();
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void HIGHSCORES_GenerateTexture(SDL_Renderer * renderer);
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void HIGHSCORES_GenerateTexture(SDL_Renderer * renderer);
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void HIGHSCORES_DrawText(char * text, SDL_Rect * Message_rect);
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void HIGHSCORES_DrawText(char * text, SDL_Rect * Message_rect);
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bool HIGHSCORES_UploadScore(char * username, int score);
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void HIGHSCORES_ReloadList();
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void HIGHSCORES_ReloadList();
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// End Prototypes
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// End Prototypes
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