diff --git a/bin/zlib1.dll b/bin/zlib1.dll index a364c4c..1aa57ce 100644 Binary files a/bin/zlib1.dll and b/bin/zlib1.dll differ diff --git a/breakout.c b/breakout.c index 85a9a2c..46c1bae 100644 --- a/breakout.c +++ b/breakout.c @@ -133,7 +133,7 @@ void BALL_Update(Ball * obj, Paddle * paddle){ if (BALL_CollideWithRect(obj, &(paddle->TargetRect))) { (obj->Location) = vectorSub((obj->Location), lastMomentum); // Maybe remove this - BALL_SteerMomentum(obj, &(paddle->TargetRect)); + // BALL_SteerMomentum(obj, &(paddle->TargetRect)); (obj->Location) = vectorAdd((obj->Location), (obj->Momentum)); // Maybe remove this } diff --git a/breakout.h b/breakout.h index de54281..176157f 100644 --- a/breakout.h +++ b/breakout.h @@ -37,7 +37,7 @@ void BREAKOUT_DEINITIALIZE(); void BALL_Initialize(SDL_Renderer * renderer); Ball BALL_CreateDefault(); void BALL_Draw(SDL_Renderer * renderer, Ball * obj); -bool BALL_CollideWithRect(Ball * obj, SDL_Rect * rect2); +bool BALL_CollideWithRect(Ball * obj, SDL_Rect * rect); bool RECT_Collide(SDL_Rect * rect1, SDL_Rect * rect2); void BALL_Update(Ball * obj, Paddle * paddle); void BALL_DestroyObject(Ball * obj);