#ifndef __font_h__ #define __font_h__ // Prototypes void FONT_Initialize(); void FONT_PrintFontStyle(TTF_Font * ffont); void FONT_Deinitialize(); void FONT_RenderText(SDL_Renderer * renderer, char * text, SDL_Rect * dstRect, int index); void FONT_RenderTextCentered(SDL_Renderer * renderer, char * text, float scale, int index); SDL_Texture * FONT_GenerateTexture(SDL_Renderer * renderer, char * text, SDL_Rect * Message_rect, int index); SDL_Surface * FONT_GenerateSurface(char * text, SDL_Rect * Message_rect, int index); // End Prototypes #endif // __font_h__