#ifndef __background_h__ #define __background_h__ #include #include #include #include #include #include #include #include #include "breakout.h" #include "vector.h" // Prototypes void BACKGROUND_Initialize(SDL_Renderer * renderer, int width, int height); void BACKGROUND_Draw(SDL_Renderer * renderer, int index); void BACKGROUND_Deinitialize(); // End Prototypes #endif