#ifndef __highscores_h__ #define __highscores_h__ // Structs typedef struct userStruct { char Username[50], Score[30]; } User; // End Structs // Prototypes void HIGHSCORES_Initialize(); void printFontStyle(TTF_Font * ffont); void HIGHSCORES_MouseClicked(SDL_MouseButtonEvent b); void HIGHSCORES_Draw(SDL_Renderer * renderer); void HIGHSCORES_Deinitialize(); void HIGHSCORES_GenerateTexture(SDL_Renderer * renderer); void HIGHSCORES_DrawText(char * text, SDL_Rect * Message_rect); bool HIGHSCORES_UploadScore(char * username, int score); bool HIGHSCORES_Login(char * username, char * password); bool HIGHSCORES_Register(char * username, char * password); void HIGHSCORES_ReloadList(); // End Prototypes #endif