breakout/gamestate.h
2018-01-23 21:22:01 +01:00

7 lines
200 B
C

#ifndef __gamestate_h__
#define __gamestate_h__
typedef enum gameStateEnum { MainMenu = 1, Game = 2, LevelSelect = 3, SkinSelect = 4, Settings = 5, Highscores = 6 , GameOver = 7 } GameState;
#endif