152 lines
4.5 KiB
C
152 lines
4.5 KiB
C
#include <stdio.h>
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#include <stdlib.h>
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#include <stdbool.h>
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#include <string.h>
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#include <SDL2/SDL.h>
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#include <SDL2/SDL_image.h>
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#include <SDL2/SDL_ttf.h>
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#include "highscores.h"
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int entriesGot = 0;
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User * ul;
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SDL_Color White;
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SDL_Texture * Message;
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SDL_Surface * surfaceMessage;
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SDL_Rect Message_rect;
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TTF_Font * font = NULL;
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void HIGHSCORES_Initialize(){
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printf("Initializing Highscores...\n");
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White = (SDL_Color) {255, 255, 255 };
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ul = malloc(10 * sizeof(User));
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font = TTF_OpenFont("assets/fonts/monofur.ttf", 48);
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if (!font) printf("Font could not initialize! Error: %s\n", TTF_GetError());
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else printf("Font was successfully initialized!\n");
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printFontStyle(font);
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HIGHSCORES_ReloadList(&entriesGot);
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printf("Highscores initialized!\n");
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}
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void printFontStyle(TTF_Font * ffont){
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int style;
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style = TTF_GetFontStyle(ffont);
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printf("The font style is:");
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if (style == TTF_STYLE_NORMAL)
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printf(" normal");
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else {
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if (style & TTF_STYLE_BOLD)
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printf(" bold");
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if (style & TTF_STYLE_ITALIC)
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printf(" italic");
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if (style & TTF_STYLE_UNDERLINE)
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printf(" underline");
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if (style & TTF_STYLE_STRIKETHROUGH)
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printf(" strikethrough");
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}
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printf("\n");
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}
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void HIGHSCORES_Draw(SDL_Renderer * renderer){
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char * buffer = calloc(100, sizeof(char));
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int count = 0;
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char format[20] = "| %-50s | %-10s |";
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sprintf(buffer, format, "Username", "Score");
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HIGHSCORES_GenerateTexture(renderer, buffer);
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Message_rect.y = 70;
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Message_rect.x = 50;
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SDL_RenderCopy(renderer, Message, NULL, &Message_rect);
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while (count < entriesGot) {
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sprintf(buffer, format, ul[count].Username, ul[count].Score);
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HIGHSCORES_GenerateTexture(renderer, buffer);
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Message_rect.y = ((Message_rect.h + 10) * (count + 1)) + 140;
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Message_rect.x = 50;
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SDL_RenderCopy(renderer, Message, NULL, &Message_rect);
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count++;
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}
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}
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void HIGHSCORES_Deinitialize(){
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printf("De-initializing Highscores...\n");
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TTF_CloseFont(font);
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font = NULL; // to be safe...
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SDL_FreeSurface(surfaceMessage);
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SDL_DestroyTexture(Message);
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free(ul);
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printf("Highscores de-initialized!\n");
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}
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void HIGHSCORES_GenerateTexture(SDL_Renderer * renderer, char * text){
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int w, h;
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TTF_SizeText(font, text, &w, &h);
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surfaceMessage = TTF_RenderText_Solid(font, text, White); // as TTF_RenderText_Solid could only be used on SDL_Surface then you have to create the surface first
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Message = SDL_CreateTextureFromSurface(renderer, surfaceMessage); // now you can convert it into a texture
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Message_rect = (SDL_Rect) {.x = 0, .y = 0, .w = w, .h = h }; // create a rect
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}
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void HIGHSCORES_ReloadList(int * usercount){
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printf("Call BHI interface:\n");
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system("bhi top output.txt");
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printf("BHI interface quit!\nBHI output handling...\n");
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*usercount = 0;
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FILE * fp;
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char * line = NULL;
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size_t len = 0;
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ssize_t read;
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char * name, * scorestring;
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int nameCharCount = 0, scoreCharCount = 0;
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bool switchread = false;
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ul = malloc(10 * sizeof(User));
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fp = fopen("output.txt", "r");
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if (fp == NULL)
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return;
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if ((read = getline(&line, &len, fp)) != -1)
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if (line[0] == 0)
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return;
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int counter = 0;
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while ((read = getline(&line, &len, fp)) != -1) {
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name = malloc(read * sizeof(char));
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scorestring = malloc(read * sizeof(char));
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nameCharCount = 0;
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scoreCharCount = 0;
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switchread = false;
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#ifdef DEBUG
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printf("Retrieved line of length %u:\n", read);
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printf("%s", line);
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#endif
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for (ssize_t i = 0; i < read; i++) {
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if (line[i] == '+') {
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switchread = true;
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continue;
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}
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if (switchread) {
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if (line[i] == '\n') break;
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scorestring[scoreCharCount++] = line[i];
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} else
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name[nameCharCount++] = line[i];
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}
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name[nameCharCount] = '\0';
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scorestring[scoreCharCount] = '\0';
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User tmp;
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strcpy(tmp.Username, name);
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strcpy(tmp.Score, scorestring);
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ul[counter++] = tmp;
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}
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free(name);
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free(scorestring);
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fclose(fp);
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if (line)
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free(line);
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for (size_t i = 0; i < counter; i++) {
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printf("User: %s -> Score: %s\n", ul[i].Username, ul[i].Score);
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}
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*usercount = counter;
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printf("BHI Interface successfully quit!\n");
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} /* main */
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