mcdiscordbot/MinecraftDiscordBot/ConnectedComputer.cs

273 lines
14 KiB
C#
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using Discord;
using Discord.WebSocket;
using Fleck;
using Newtonsoft.Json;
using System.Diagnostics;
using System.Runtime.Serialization;
using System.Text;
namespace MinecraftDiscordBot;
public delegate Task<TResponse> HandleCommandDelegate<TResponse>(SocketUserMessage message, string[] parameters, CancellationToken ct);
public delegate Task HandleCommandDelegate(SocketUserMessage message, string[] parameters, CancellationToken ct);
[AttributeUsage(AttributeTargets.Method, Inherited = true, AllowMultiple = false)]
public sealed class CommandHandlerAttribute : Attribute {
public CommandHandlerAttribute(string commandName) => CommandName = commandName;
public string CommandName { get; }
public string? HelpText { get; init; }
}
public class RefinedStorageService : CommandRouter {
private readonly ITaskWaitSource _taskSource;
public override string HelpTextPrefix => "!rs ";
public RefinedStorageService(ITaskWaitSource taskSource) : base() => _taskSource = taskSource;
public override Task<ResponseType> FallbackHandler(SocketUserMessage message, string method, string[] parameters, CancellationToken ct)
=> Task.FromResult(ResponseType.AsString($"The RS system has no command '{method}'!"));
public override Task<ResponseType> RootAnswer(SocketUserMessage message, CancellationToken ct)
=> Task.FromResult(ResponseType.AsString("The RS system is online!"));
private async Task<T> Method<T>(string methodName, Func<string, T> parser, CancellationToken ct) {
var waiter = _taskSource.GetWaiter(parser, ct);
await _taskSource.Send(new RequestMessage(waiter.ID, methodName));
return await waiter.Task;
}
private const string CmdEnergyUsage = "energyusage";
private const string CmdEnergyStorage = "energystorage";
private const string CmdListItems = "listitems";
private const string CmdItemName = "itemname";
private const string CmdListFluids = "listfluids";
public async Task<int> GetEnergyUsageAsync(CancellationToken ct) => await Method(CmdEnergyUsage, int.Parse, ct);
public async Task<int> GetEnergyStorageAsync(CancellationToken ct) => await Method(CmdEnergyStorage, int.Parse, ct);
public async Task<IEnumerable<Item>> ListItemsAsync(CancellationToken ct) => await Method(CmdListItems, ConnectedComputer.Deserialize<IEnumerable<Item>>(), ct);
public async Task<IEnumerable<Fluid>> ListFluidsAsync(CancellationToken ct) => await Method(CmdListFluids, ConnectedComputer.Deserialize<IEnumerable<Fluid>>(), ct);
private Task<IEnumerable<Item>> FilterItems(SocketUserMessage message, IEnumerable<string> filters, CancellationToken ct)
=> FilterItems(message, filters.Select(ItemFilter.Parse), ct);
private async Task<IEnumerable<Item>> FilterItems(SocketUserMessage message, IEnumerable<ItemFilter> filters, CancellationToken ct) {
var items = Items?.ToList().AsEnumerable();
if (items is null) items = (await RefreshItemList(ct)).ToList();
foreach (var filter in filters)
items = items.Where(filter.MatchItem);
return items.ToList();
}
private async Task<List<Item>> RefreshItemList(CancellationToken ct) {
var response = await ListItemsAsync(ct);
lock (_itemLock) {
Items = response.OrderByDescending(i => i.Amount).ToList();
return Items;
}
}
private List<Item>? Items;
private readonly object _itemLock = new();
[CommandHandler(CmdEnergyStorage, HelpText = "Get the amount of energy stored in the RS system.")]
public async Task<ResponseType> HandleEnergyStorage(SocketUserMessage message, string[] parameters, CancellationToken ct)
=> ResponseType.AsString($"Refined Storage system stores {await GetEnergyStorageAsync(ct)} RF/t");
[CommandHandler(CmdEnergyUsage, HelpText = "Get the amount of energy used by the RS system.")]
public async Task<ResponseType> HandleEnergyUsage(SocketUserMessage message, string[] parameters, CancellationToken ct)
=> ResponseType.AsString($"Refined Storage system currently uses {await GetEnergyUsageAsync(ct)} RF/t");
[CommandHandler(CmdItemName, HelpText = "Filter items by name.")]
public async Task<ResponseType> HandleItemName(SocketUserMessage message, string[] parameters, CancellationToken ct) {
if (parameters.Length < 2) return ResponseType.AsString($"Usage: {CmdItemName} filters...");
else {
var items = await FilterItems(message, parameters[1..], ct);
var sb = new StringBuilder();
sb.AppendLine("Did you mean:");
sb.AppendJoin("\n", items.Select(i => i.ToString()));
return ResponseType.AsString(sb.ToString());
}
}
[CommandHandler(CmdListFluids, HelpText = "Gets a list of fluids that are currently stored in the RS system.")]
public async Task<ResponseType> HandleFluidListing(SocketUserMessage message, string[] parameters, CancellationToken ct) {
var sb = new StringBuilder();
sb.Append("The Refined Storage system stores those fluids:");
var fluids = await ListFluidsAsync(ct);
foreach (var fluid in fluids.OrderByDescending(i => i.Amount))
if (fluid.Amount > 10000) sb.AppendFormat("\n{0:n2} B of {1}", fluid.Amount / 1000.0f, fluid.DisplayName);
else sb.AppendFormat("\n{0:n0} mB of {1}", fluid.Amount, fluid.DisplayName);
return ResponseType.AsString(sb.ToString());
}
[CommandHandler(CmdListItems, HelpText = "Gets a list of items that are currently stored in the RS system.")]
public async Task<ResponseType> HandleItemListing(SocketUserMessage message, string[] parameters, CancellationToken ct) {
var sb = new StringBuilder();
sb.Append("The Refined Storage system currently stores these items:");
var items = await RefreshItemList(ct);
lock (_itemLock) {
int taken = 0;
foreach (var item in items) {
if (sb.Length > 500) break;
sb.AppendFormat("\n{0:n0}x {1}", item.Amount, item.DisplayName);
taken++;
}
if (items.Count > taken) sb.AppendFormat("\nand {0} more items.", items.Skip(taken).Sum(i => i.Amount));
}
return ResponseType.AsString(sb.ToString());
}
}
public class ConnectedComputer : CommandRouter, ITaskWaitSource {
protected readonly IWebSocketConnection _socket;
public override string HelpTextPrefix => "!";
public ConnectedComputer(IWebSocketConnection socket) : base() {
socket.OnMessage = OnMessage;
_socket = socket;
_rs = new RefinedStorageService(this);
}
private void OnMessage(string message) {
if (JsonConvert.DeserializeObject<ReplyMessage>(message) is not ReplyMessage msg) return;
IChunkWaiter? waiter;
lock (_syncRoot) {
if (!_waits.TryGetValue(msg.AnswerId, out waiter)) {
Program.LogWarningAsync("Socket", $"Invalid wait id '{msg.AnswerId}'!");
return;
}
}
if (!msg.Success) waiter.SetUnsuccessful();
waiter.AddChunk(msg.Chunk, msg.Total, msg.Result);
if (waiter.Finished || waiter.IsCancellationRequested)
lock (_syncRoot)
_waits.Remove(waiter.ID);
}
public Task Send(string message) => _socket.Send(message);
public Task Send(Message message) => Send(JsonConvert.SerializeObject(message));
private readonly object _syncRoot = new();
private readonly Dictionary<int, IChunkWaiter> _waits = new();
private readonly Random _rnd = new();
public IWebSocketConnectionInfo ConnectionInfo => _socket.ConnectionInfo;
private int GetFreeId() {
var attempts = 0;
while (true) {
var id = _rnd.Next();
if (!_waits.ContainsKey(id))
return id;
Program.LogWarningAsync(Program.WebSocketSource, $"Could not get a free ID after {++attempts} attempts!");
}
}
public ChunkWaiter<T> GetWaiter<T>(Func<string, T> resultParser, CancellationToken ct) {
ChunkWaiter<T> waiter;
lock (_syncRoot) {
waiter = new ChunkWaiter<T>(GetFreeId(), resultParser, ct);
_waits.Add(waiter.ID, waiter);
}
return waiter;
}
private readonly ICommandHandler<ResponseType> _rs;
[CommandHandler("rs", HelpText ="Provides some commands for interacting with the Refined Storage system.")]
public Task<ResponseType> RefinedStorageHandler(SocketUserMessage message, string[] parameters, CancellationToken ct)
=> _rs.HandleCommand(message, parameters, ct);
public static Func<string, T> Deserialize<T>() => msg
=> JsonConvert.DeserializeObject<T>(msg) ?? throw new InvalidProgramException("Empty response!");
public override Task<ResponseType> RootAnswer(SocketUserMessage message, CancellationToken ct)
=> Task.FromResult(ResponseType.AsString("The Minecraft server is connected!"));
public override Task<ResponseType> FallbackHandler(SocketUserMessage message, string method, string[] parameters, CancellationToken ct)
=> Task.FromResult(ResponseType.AsString($"What the fuck do you mean by '{method}'?"));
}
public interface ITaskWaitSource {
ChunkWaiter<T> GetWaiter<T>(Func<string, T> resultParser, CancellationToken ct);
Task Send(Message requestMessage);
}
[Serializable]
public class ReplyException : Exception {
public ReplyException() { }
public ReplyException(string message) : base(message) { }
public ReplyException(string message, Exception inner) : base(message, inner) { }
protected ReplyException(SerializationInfo info, StreamingContext context) : base(info, context) { }
}
[JsonObject(MemberSerialization.OptIn, Description = "Describes an item in a Refined Storage system.", MissingMemberHandling = MissingMemberHandling.Ignore)]
[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
public class Item : Fluid {
[JsonProperty("fingerprint", Required = Required.Always)]
public Md5Hash Fingerprint { get; set; } = default!;
[JsonProperty("nbt", Required = Required.DisallowNull)]
public dynamic? NBT { get; set; }
public override string ToString() => $"{Amount:n0}x {DisplayName}";
}
[JsonObject(MemberSerialization.OptIn, Description = "Describes a fluid in a Refined Storage system.", MissingMemberHandling = MissingMemberHandling.Ignore)]
[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
public class Fluid {
[JsonProperty("amount", Required = Required.Always)]
public int Amount { get; set; }
[JsonProperty("displayName", Required = Required.Always)]
public string DisplayName { get; set; } = default!;
[JsonProperty("tags", Required = Required.DisallowNull)]
public string[]? Tags { get; set; } = default;
[JsonProperty("name", Required = Required.Always)]
public ModItemId ItemId { get; set; } = default!;
public override string ToString() => Amount > 10000
? $"{Amount / 1000.0f:n2} B of {DisplayName}"
: $"{Amount:n0} mB of {DisplayName}";
}
[JsonConverter(typeof(ModItemIdJsonConverter))]
[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
public class ModItemId {
public ModItemId(string name) {
var colon = name.IndexOf(':');
if (colon < 0) throw new ArgumentException("Invalid mod item id!", nameof(name));
ModName = name[..colon];
ModItem = name[(colon + 1)..];
if (ToString() != name) throw new InvalidProgramException("Bad Parsing!");
}
public override string ToString() => $"{ModName}:{ModItem}";
public string ModName { get; }
public string ModItem { get; }
public class ModItemIdJsonConverter : JsonConverter<ModItemId> {
public override ModItemId? ReadJson(JsonReader reader, Type objectType, ModItemId? existingValue, bool hasExistingValue, JsonSerializer serializer)
=> reader.Value is string value
? new(value)
: throw new JsonException($"Could not parse mod name with token '{reader.Value}'");
public override void WriteJson(JsonWriter writer, ModItemId? value, JsonSerializer serializer) {
if (value is null) writer.WriteNull();
else writer.WriteValue(value.ToString());
}
}
}
[JsonConverter(typeof(Md5JsonConverter))]
[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
public class Md5Hash : IEquatable<Md5Hash?> {
private readonly byte[] _hash;
public Md5Hash(string hash) : this(Convert.FromHexString(hash)) { }
public Md5Hash(byte[] hash) {
if (hash is not { Length: 16 }) throw new ArgumentException("Invalid digest size!", nameof(hash));
_hash = hash;
}
public override bool Equals(object? obj) => Equals(obj as Md5Hash);
public bool Equals(Md5Hash? other) => other != null && _hash.SequenceEqual(other._hash);
public override int GetHashCode() {
var hashCode = new HashCode();
hashCode.AddBytes(_hash);
return hashCode.ToHashCode();
}
public override string ToString() => Convert.ToHexString(_hash);
public class Md5JsonConverter : JsonConverter<Md5Hash> {
public override Md5Hash? ReadJson(JsonReader reader, Type objectType, Md5Hash? existingValue, bool hasExistingValue, JsonSerializer serializer)
=> reader.Value is string { Length: 32 } value
? new(value)
: throw new JsonException($"Could not parse MD5 hash with token '{reader.Value}'");
public override void WriteJson(JsonWriter writer, Md5Hash? value, JsonSerializer serializer) {
if (value is null) writer.WriteNull();
else writer.WriteValue(value.ToString());
}
}
}