31 lines
1.3 KiB
C#
31 lines
1.3 KiB
C#
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using Newtonsoft.Json;
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using System.Diagnostics;
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namespace MinecraftDiscordBot.Models;
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[JsonConverter(typeof(ModItemIdJsonConverter))]
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[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
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public class ModItemId {
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public ModItemId(string name) {
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var colon = name.IndexOf(':');
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if (colon < 0) throw new ArgumentException("Invalid mod item id!", nameof(name));
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ModName = name[..colon];
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ModItem = name[(colon + 1)..];
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if (ToString() != name) throw new InvalidProgramException("Bad Parsing!");
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}
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public override string ToString() => $"{ModName}:{ModItem}";
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public string ModName { get; }
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public string ModItem { get; }
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public class ModItemIdJsonConverter : JsonConverter<ModItemId> {
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public override ModItemId? ReadJson(JsonReader reader, Type objectType, ModItemId? existingValue, bool hasExistingValue, JsonSerializer serializer)
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=> reader.Value is string value
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? new(value)
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: throw new JsonException($"Could not parse mod name with token '{reader.Value}'");
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public override void WriteJson(JsonWriter writer, ModItemId? value, JsonSerializer serializer) {
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if (value is null) writer.WriteNull();
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else writer.WriteValue(value.ToString());
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}
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}
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}
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