Added peripheral list
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@ -57,6 +57,16 @@ local function runRsCommand(params)
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return textutils.serializeJSON(retvals)
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end
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local function getPeripheralInfo(side)
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return {type = peripheral.getType(side), methods = peripheral.getMethods(side), side = side}
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end
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local function getPeripheralList()
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local pers = {}
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for i,side in pairs(peripheral.getNames()) do pers[side] = getPeripheralInfo(side) end
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return pers
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end
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-- error: any error during execution
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-- return string result
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local function getResponse(parsed)
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@ -76,6 +86,8 @@ local function getResponse(parsed)
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return textutils.serializeJSON(item)
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elseif parsed.method == "command" then
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return runRsCommand(parsed.params)
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elseif parsed.method == "peripherals" then
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return textutils.serializeJSON(getPeripheralList())
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elseif parsed.method == "getonline" then
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return textutils.serializeJSON(getPeripheral("playerDetector").getOnlinePlayers())
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elseif parsed.method == "whereis" then
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@ -160,10 +172,6 @@ local function chatEventListener(socket)
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end
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end
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local function getPeripheralInfo(side)
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return {type = peripheral.getType(side), methods = peripheral.getMethods(side), side = side}
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end
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local function peripheralDetachEventListener(socket)
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while true do
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event, side = os.pullEvent("peripheral_detach")
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@ -60,6 +60,8 @@ public class Program : IDisposable, ICommandHandler<ResponseType>, IUserRoleMana
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_computer = new(this);
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_computer.ChatMessageReceived += MinecraftMessageReceived;
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_computer.SocketChanged += ComputerConnectedChanged;
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_computer.PeripheralAttached += PeripheralAttached;
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_computer.PeripheralDetached += PeripheralDetached;
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_administrators = config.Administrators.ToHashSet();
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ClientScript = GetClientScript(config);
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_client.Log += LogAsync;
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@ -72,6 +74,8 @@ public class Program : IDisposable, ICommandHandler<ResponseType>, IUserRoleMana
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_whitelistedChannels = config.Channels.ToHashSet();
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}
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private void PeripheralAttached(object? sender, PeripheralAttachEvent e) => LogInfo("Computer", $"Peripheral {e.Peripheral.Type} was attached on side {e.Side}.");
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private void PeripheralDetached(object? sender, PeripheralDetachEvent e) => LogInfo("Computer", $"Peripheral on side {e.Side} was detached.");
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private void ComputerConnectedChanged(object? sender, IWebSocketConnection? e)
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=> _ = Task.Run(() => Broadcast(i => i.SendMessageAsync(e is not null
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? "The Minecraft client is now available!"
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@ -3,6 +3,7 @@ using Fleck;
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using MinecraftDiscordBot.Commands;
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using MinecraftDiscordBot.Models;
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using Newtonsoft.Json;
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using System.Linq;
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namespace MinecraftDiscordBot.Services;
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@ -18,7 +19,7 @@ public class RootCommandService : CommandRouter, ITaskWaitSource {
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Chat = new ChatBoxService(this);
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}
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public static async Task<T> Method<T>(ITaskWaitSource taskSource, string methodName, Func<string, T> parser, CancellationToken ct, Dictionary<string, object>? parameters) {
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public static async Task<T> Method<T>(ITaskWaitSource taskSource, string methodName, Func<string, T> parser, CancellationToken ct, Dictionary<string, object>? parameters = null) {
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var waiter = taskSource.GetWaiter(parser, ct);
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await taskSource.Send(new RequestMessage(waiter.ID, methodName, parameters));
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return await waiter.Task;
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@ -97,9 +98,13 @@ public class RootCommandService : CommandRouter, ITaskWaitSource {
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return waiter;
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}
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public Task<Dictionary<string, Peripheral>> GetPeripherals(CancellationToken ct) => Method(this, "peripherals", Deserialize<Dictionary<string, Peripheral>>(), ct);
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[CommandHandler("rs", HelpText = "Provides some commands for interacting with the Refined Storage system.")]
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public Task<ResponseType> RefinedStorageHandler(SocketUserMessage message, string[] parameters, CancellationToken ct)
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=> RefinedStorage.HandleCommand(message, parameters, ct);
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[CommandHandler("peripherals", HelpText = "Gets a list of peripherals that are attached.")]
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public async Task<ResponseType> HandleGetPeripherals(SocketUserMessage message, string[] parameters, CancellationToken ct)
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=> ResponseType.AsString(string.Join("\n", (await GetPeripherals(ct)).Values.Select(i => $"On side {i.Side}: {i.Type}")));
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[CommandHandler("pd", HelpText = "Provides some commands for interacting with the Player Detector.")]
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public Task<ResponseType> PlayerDetectorHandler(SocketUserMessage message, string[] parameters, CancellationToken ct)
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=> Players.HandleCommand(message, parameters, ct);
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