Smarter message parsing

Future: make return params dynamic, not string
now requires type in message objects
This commit is contained in:
Michael Chen
2022-01-17 16:22:15 +01:00
parent 9fd50ee01e
commit 92aafcde70
5 changed files with 90 additions and 39 deletions

View File

@ -1,51 +1,89 @@
using Discord.WebSocket;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
namespace MinecraftDiscordBot.Models;
public abstract class Message {
public static Message Deserialize(string strMessage) {
var obj = JObject.Parse(strMessage);
var typeName = GetKey<string>(obj, "type");
if (!Parsers.TryGetValue(typeName, out var type))
throw new FormatException($"Unknown message type '{typeName}'!");
if (obj.ToObject(type) is not Message message)
throw new FormatException($"Message cannot be casted to '{type}'!");
return message;
}
private static readonly Dictionary<string, Type> Parsers = GetMessageTypes();
private static Dictionary<string, Type> GetMessageTypes() {
var types = new Dictionary<string, Type>();
var messageTypes =
AppDomain.CurrentDomain.GetAssemblies().SelectMany(domainAssembly => domainAssembly.GetTypes())
.Where(typeof(Message).IsAssignableFrom);
foreach (var type in messageTypes)
if (GetTypeAttribute(type) is MessageTypeAttribute attr)
types.Add(attr.Name, type);
return types;
}
private static MessageTypeAttribute? GetTypeAttribute(Type type)
=> type.GetCustomAttributes(typeof(MessageTypeAttribute), false).OfType<MessageTypeAttribute>().FirstOrDefault();
private static T GetKey<T>(JObject msg, string key)
=> (msg.TryGetValue(key, out var type) ? type : throw new FormatException($"Message has no '{key}' param!"))
.ToObject<T>() ?? throw new FormatException($"'{key}' param is not of expected type '{typeof(T).Name}'!");
[JsonProperty("type")]
public abstract string Type { get; }
}
[MessageType(TYPE)]
public class CapabilityMessage : Message {
public override string Type => "roles";
private const string TYPE = "roles";
public override string Type => TYPE;
[JsonProperty("role", Required = Required.Always)]
public string[] Role { get; set; } = default!;
}
public class TextMessage : Message {
public TextMessage(SocketMessage arg) : this(arg.Author.Username, arg.Content) { }
public TextMessage(string author, string content) {
Author = author;
Content = content;
}
public override string Type => "text";
[JsonProperty("author", Required = Required.Always)]
public string Author { get; set; }
[JsonProperty("message", Required = Required.Always)]
public string Content { get; set; }
}
[MessageType(TYPE)]
public class ReplyMessage : Message {
public ReplyMessage(int answerId, string result) {
AnswerId = answerId;
Result = result;
}
private const string TYPE = "reply";
public override string Type => TYPE;
[JsonProperty("id", Required = Required.Always)]
public int AnswerId { get; set; }
[JsonProperty("result", Required = Required.Always)]
public string Result { get; set; }
public string Result { get; set; } = default!;
[JsonProperty("chunk", Required = Required.DisallowNull)]
public int Chunk { get; set; } = 1;
[JsonProperty("total", Required = Required.DisallowNull)]
public int Total { get; set; } = 1;
[JsonProperty("success", Required = Required.DisallowNull)]
public ResultState State { get; set; } = ResultState.Successful;
public override string Type => "reply";
}
public abstract class EventMessage : Message { }
[MessageType(TYPE)]
public class ChatEvent : EventMessage {
private const string TYPE = "chat";
public override string Type => TYPE;
[JsonProperty("name", Required = Required.Always)]
public string Name { get; set; } = default!;
[JsonProperty("username", Required = Required.Always)]
public string Username { get; set; } = default!;
[JsonProperty("message", Required = Required.Always)]
public string Message { get; set; } = default!;
[JsonProperty("uuid", Required = Required.Always)]
public string UUID { get; set; } = default!;
[JsonProperty("hidden", Required = Required.Always)]
public bool IsHidden { get; set; }
}
[MessageType(TYPE)]
public class RequestMessage : Message {
private const string TYPE = "request";
public override string Type => TYPE;
public RequestMessage(int answerId, string method, Dictionary<string, object>? parameters = null) {
AnswerId = answerId;
Method = method;
@ -58,11 +96,4 @@ public class RequestMessage : Message {
public string Method { get; set; }
[JsonProperty("params")]
public Dictionary<string, object> Parameters { get; }
public override string Type => "request";
}
public enum ResultState {
Successful,
Unsuccessful,
Fatal
}

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@ -0,0 +1,7 @@
namespace MinecraftDiscordBot.Models;
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
public sealed class MessageTypeAttribute : Attribute {
public MessageTypeAttribute(string type) => Name = type;
public string Name { get; }
}

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@ -0,0 +1,7 @@
namespace MinecraftDiscordBot.Models;
public enum ResultState {
Successful,
Unsuccessful,
Fatal
}