Finished routing with automatic help text generation
Changelog: added
This commit is contained in:
parent
ede4efa4e3
commit
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43
MinecraftDiscordBot/ChunkWaiter.cs
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43
MinecraftDiscordBot/ChunkWaiter.cs
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@ -0,0 +1,43 @@
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namespace MinecraftDiscordBot;
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public class ChunkWaiter<T> : IChunkWaiter {
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public int ID { get; }
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private readonly CancellationToken _ct;
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public ChunkWaiter(int id, Func<string, T> resultParser, CancellationToken ct) {
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ID = id;
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this.resultParser = resultParser;
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_ct = ct;
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}
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private readonly TaskCompletionSource<T> tcs = new();
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private readonly Func<string, T> resultParser;
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public Task<T> Task => tcs.Task.WaitAsync(_ct);
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public bool Finished { get; private set; } = false;
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public bool IsCancellationRequested => _ct.IsCancellationRequested;
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private string?[]? _chunks = null;
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private int _receivedChunks = 0;
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private bool _success = true;
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private readonly object _syncRoot = new();
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public void AddChunk(int chunkId, int totalChunks, string value) {
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lock (_syncRoot) {
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if (_chunks is null) _chunks = new string[totalChunks];
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else if (_chunks.Length != totalChunks) {
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Program.LogErrorAsync(Program.WebSocketSource, new InvalidOperationException("Different numbers of chunks in same message ID!"));
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return;
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}
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ref string? chunk = ref _chunks[chunkId - 1]; // Lua 1-indexed
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if (chunk is not null) {
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Program.LogErrorAsync(Program.WebSocketSource, new InvalidOperationException($"Chunk with ID {chunkId} was already received!"));
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return;
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}
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chunk = value;
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}
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if (++_receivedChunks == totalChunks) FinalizeResult(_chunks);
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}
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private void FinalizeResult(string?[] _chunks) {
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var resultString = string.Concat(_chunks);
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if (_success) tcs.SetResult(resultParser(resultString));
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else tcs.SetException(new ReplyException(resultString));
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Finished = true;
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}
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public void SetUnsuccessful() => _success = false;
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}
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@ -1,30 +1,47 @@
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using Discord;
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using Discord.WebSocket;
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using System.Reflection;
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using System.Text;
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namespace MinecraftDiscordBot;
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public abstract class CommandRouter<T> : ICommandHandler<T> {
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private readonly Dictionary<string, HandleCommandDelegate<T>> _handlers = new();
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public abstract class CommandRouter : ICommandHandler<ResponseType> {
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private readonly Dictionary<string, HandlerStruct> _handlers = new();
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public abstract string HelpTextPrefix { get; }
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public CommandRouter() {
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foreach (var method in GetType().GetMethods())
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if (GetHandlerAttribute(method) is CommandHandlerAttribute handler)
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if (GetHandlerAttribute(method) is CommandHandlerAttribute attribute)
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try {
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_handlers.Add(handler.CommandName, method.CreateDelegate<HandleCommandDelegate<T>>(this));
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_handlers.Add(attribute.CommandName, new(method.CreateDelegate<HandleCommandDelegate<ResponseType>>(this), attribute));
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} catch (Exception) {
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Program.LogWarning("CommandRouter", $"Could not add delegate for method {handler.CommandName} in function {method.ReturnType} {method.Name}(...)!");
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Program.LogWarning("CommandRouter", $"Could not add delegate for method {attribute.CommandName} in function {method.ReturnType} {method.Name}(...)!");
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throw;
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}
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}
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[CommandHandler("help", HelpText = "Show this help information!")]
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public virtual Task<ResponseType> GetHelpText(SocketUserMessage message, string[] parameters, CancellationToken ct)
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=> Task.FromResult(ResponseType.AsString(GenerateHelp()));
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private static CommandHandlerAttribute? GetHandlerAttribute(MethodInfo method)
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=> method.GetCustomAttributes(typeof(CommandHandlerAttribute), true).OfType<CommandHandlerAttribute>().FirstOrDefault();
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public abstract Task<T> RootAnswer(SocketUserMessage message, CancellationToken ct);
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public abstract Task<T> FallbackHandler(SocketUserMessage message, string method, string[] parameters, CancellationToken ct);
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public Task<T> HandleCommand(SocketUserMessage message, string[] parameters, CancellationToken ct)
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public abstract Task<ResponseType> RootAnswer(SocketUserMessage message, CancellationToken ct);
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public abstract Task<ResponseType> FallbackHandler(SocketUserMessage message, string method, string[] parameters, CancellationToken ct);
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public Task<ResponseType> HandleCommand(SocketUserMessage message, string[] parameters, CancellationToken ct)
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=> parameters is { Length: 0 }
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? RootAnswer(message, ct)
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: _handlers.TryGetValue(parameters[0], out var handler)
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? handler(message, parameters[1..], ct)
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? handler.Delegate(message, parameters[1..], ct)
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: FallbackHandler(message, parameters[0], parameters[1..], ct);
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private string GenerateHelp() {
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var sb = new StringBuilder();
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sb.Append("Command usage:");
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foreach (var (name, handler) in _handlers) {
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sb.Append($"\n{HelpTextPrefix}{name}");
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if (handler.Attribute.HelpText is string help)
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sb.Append($": {help}");
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}
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return sb.ToString();
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}
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}
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public record struct HandlerStruct(HandleCommandDelegate<ResponseType> Delegate, CommandHandlerAttribute Attribute);
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@ -15,13 +15,111 @@ public delegate Task HandleCommandDelegate(SocketUserMessage message, string[] p
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public sealed class CommandHandlerAttribute : Attribute {
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public CommandHandlerAttribute(string commandName) => CommandName = commandName;
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public string CommandName { get; }
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public string? HelpText { get; init; }
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}
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public class ConnectedComputer : CommandRouter<ResponseType> {
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public class RefinedStorageService : CommandRouter {
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private readonly ITaskWaitSource _taskSource;
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public override string HelpTextPrefix => "!rs ";
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public RefinedStorageService(ITaskWaitSource taskSource) : base() => _taskSource = taskSource;
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public override Task<ResponseType> FallbackHandler(SocketUserMessage message, string method, string[] parameters, CancellationToken ct)
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=> Task.FromResult(ResponseType.AsString($"The RS system has no command '{method}'!"));
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public override Task<ResponseType> RootAnswer(SocketUserMessage message, CancellationToken ct)
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=> Task.FromResult(ResponseType.AsString("The RS system is online!"));
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private async Task<T> Method<T>(string methodName, Func<string, T> parser, CancellationToken ct) {
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var waiter = _taskSource.GetWaiter(parser, ct);
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await _taskSource.Send(new RequestMessage(waiter.ID, methodName));
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return await waiter.Task;
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}
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private const string CmdEnergyUsage = "energyusage";
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private const string CmdEnergyStorage = "energystorage";
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private const string CmdListItems = "listitems";
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private const string CmdItemName = "itemname";
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private const string CmdListFluids = "listfluids";
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public async Task<int> GetEnergyUsageAsync(CancellationToken ct) => await Method(CmdEnergyUsage, int.Parse, ct);
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public async Task<int> GetEnergyStorageAsync(CancellationToken ct) => await Method(CmdEnergyStorage, int.Parse, ct);
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public async Task<IEnumerable<Item>> ListItemsAsync(CancellationToken ct) => await Method(CmdListItems, ConnectedComputer.Deserialize<IEnumerable<Item>>(), ct);
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public async Task<IEnumerable<Fluid>> ListFluidsAsync(CancellationToken ct) => await Method(CmdListFluids, ConnectedComputer.Deserialize<IEnumerable<Fluid>>(), ct);
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private Task<IEnumerable<Item>> FilterItems(SocketUserMessage message, IEnumerable<string> filters, CancellationToken ct)
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=> FilterItems(message, filters.Select(ItemFilter.Parse), ct);
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private async Task<IEnumerable<Item>> FilterItems(SocketUserMessage message, IEnumerable<ItemFilter> filters, CancellationToken ct) {
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var items = Items?.ToList().AsEnumerable();
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if (items is null) items = (await RefreshItemList(ct)).ToList();
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foreach (var filter in filters)
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items = items.Where(filter.MatchItem);
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return items.ToList();
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}
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private async Task<List<Item>> RefreshItemList(CancellationToken ct) {
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var response = await ListItemsAsync(ct);
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lock (_itemLock) {
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Items = response.OrderByDescending(i => i.Amount).ToList();
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return Items;
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}
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}
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private List<Item>? Items;
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private readonly object _itemLock = new();
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[CommandHandler(CmdEnergyStorage, HelpText = "Get the amount of energy stored in the RS system.")]
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public async Task<ResponseType> HandleEnergyStorage(SocketUserMessage message, string[] parameters, CancellationToken ct)
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=> ResponseType.AsString($"Refined Storage system stores {await GetEnergyStorageAsync(ct)} RF/t");
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[CommandHandler(CmdEnergyUsage, HelpText = "Get the amount of energy used by the RS system.")]
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public async Task<ResponseType> HandleEnergyUsage(SocketUserMessage message, string[] parameters, CancellationToken ct)
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=> ResponseType.AsString($"Refined Storage system currently uses {await GetEnergyUsageAsync(ct)} RF/t");
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[CommandHandler(CmdItemName, HelpText = "Filter items by name.")]
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public async Task<ResponseType> HandleItemName(SocketUserMessage message, string[] parameters, CancellationToken ct) {
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if (parameters.Length < 2) return ResponseType.AsString($"Usage: {CmdItemName} filters...");
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else {
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var items = await FilterItems(message, parameters[1..], ct);
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var sb = new StringBuilder();
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sb.AppendLine("Did you mean:");
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sb.AppendJoin("\n", items.Select(i => i.ToString()));
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return ResponseType.AsString(sb.ToString());
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}
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}
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[CommandHandler(CmdListFluids, HelpText = "Gets a list of fluids that are currently stored in the RS system.")]
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public async Task<ResponseType> HandleFluidListing(SocketUserMessage message, string[] parameters, CancellationToken ct) {
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var sb = new StringBuilder();
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sb.Append("The Refined Storage system stores those fluids:");
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var fluids = await ListFluidsAsync(ct);
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foreach (var fluid in fluids.OrderByDescending(i => i.Amount))
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if (fluid.Amount > 10000) sb.AppendFormat("\n{0:n2} B of {1}", fluid.Amount / 1000.0f, fluid.DisplayName);
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else sb.AppendFormat("\n{0:n0} mB of {1}", fluid.Amount, fluid.DisplayName);
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return ResponseType.AsString(sb.ToString());
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}
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[CommandHandler(CmdListItems, HelpText = "Gets a list of items that are currently stored in the RS system.")]
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public async Task<ResponseType> HandleItemListing(SocketUserMessage message, string[] parameters, CancellationToken ct) {
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var sb = new StringBuilder();
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sb.Append("The Refined Storage system currently stores these items:");
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var items = await RefreshItemList(ct);
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lock (_itemLock) {
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int taken = 0;
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foreach (var item in items) {
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if (sb.Length > 500) break;
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sb.AppendFormat("\n{0:n0}x {1}", item.Amount, item.DisplayName);
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taken++;
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}
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if (items.Count > taken) sb.AppendFormat("\nand {0} more items.", items.Skip(taken).Sum(i => i.Amount));
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}
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return ResponseType.AsString(sb.ToString());
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}
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}
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public class ConnectedComputer : CommandRouter, ITaskWaitSource {
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protected readonly IWebSocketConnection _socket;
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public override string HelpTextPrefix => "!";
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public ConnectedComputer(IWebSocketConnection socket) : base() {
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socket.OnMessage = OnMessage;
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_socket = socket;
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_rs = new RefinedStorageService(this);
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}
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private void OnMessage(string message) {
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@ -39,64 +137,15 @@ public class ConnectedComputer : CommandRouter<ResponseType> {
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lock (_syncRoot)
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_waits.Remove(waiter.ID);
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}
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public Task Send(string message) => _socket.Send(message);
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protected Task Send(Message message) => Send(JsonConvert.SerializeObject(message));
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public Task Send(Message message) => Send(JsonConvert.SerializeObject(message));
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private readonly object _syncRoot = new();
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private readonly Dictionary<int, IChunkWaiter> _waits = new();
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private readonly Random _rnd = new();
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public IWebSocketConnectionInfo ConnectionInfo => _socket.ConnectionInfo;
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protected interface IChunkWaiter {
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bool Finished { get; }
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int ID { get; }
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bool IsCancellationRequested { get; }
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void AddChunk(int chunkId, int totalChunks, string value);
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void SetUnsuccessful();
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}
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protected class ChunkWaiter<T> : IChunkWaiter {
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public int ID { get; }
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private readonly CancellationToken _ct;
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public ChunkWaiter(int id, Func<string, T> resultParser, CancellationToken ct) {
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ID = id;
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this.resultParser = resultParser;
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_ct = ct;
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}
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private readonly TaskCompletionSource<T> tcs = new();
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private readonly Func<string, T> resultParser;
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public Task<T> Task => tcs.Task.WaitAsync(_ct);
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public bool Finished { get; private set; } = false;
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public bool IsCancellationRequested => _ct.IsCancellationRequested;
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private string?[]? _chunks = null;
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private int _receivedChunks = 0;
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private bool _success = true;
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private readonly object _syncRoot = new();
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public void AddChunk(int chunkId, int totalChunks, string value) {
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lock (_syncRoot) {
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if (_chunks is null) _chunks = new string[totalChunks];
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else if (_chunks.Length != totalChunks) {
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Program.LogErrorAsync(Program.WebSocketSource, new InvalidOperationException("Different numbers of chunks in same message ID!"));
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return;
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}
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ref string? chunk = ref _chunks[chunkId - 1]; // Lua 1-indexed
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if (chunk is not null) {
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Program.LogErrorAsync(Program.WebSocketSource, new InvalidOperationException($"Chunk with ID {chunkId} was already received!"));
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return;
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}
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chunk = value;
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}
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if (++_receivedChunks == totalChunks) FinalizeResult(_chunks);
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}
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private void FinalizeResult(string?[] _chunks) {
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var resultString = string.Concat(_chunks);
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if (_success) tcs.SetResult(resultParser(resultString));
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else tcs.SetException(new ReplyException(resultString));
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Finished = true;
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}
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public void SetUnsuccessful() => _success = false;
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}
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protected int GetFreeId() {
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private int GetFreeId() {
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var attempts = 0;
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while (true) {
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var id = _rnd.Next();
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@ -106,7 +155,7 @@ public class ConnectedComputer : CommandRouter<ResponseType> {
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}
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}
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protected ChunkWaiter<T> GetWaiter<T>(Func<string, T> resultParser, CancellationToken ct) {
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public ChunkWaiter<T> GetWaiter<T>(Func<string, T> resultParser, CancellationToken ct) {
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ChunkWaiter<T> waiter;
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lock (_syncRoot) {
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waiter = new ChunkWaiter<T>(GetFreeId(), resultParser, ct);
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@ -115,112 +164,24 @@ public class ConnectedComputer : CommandRouter<ResponseType> {
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return waiter;
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}
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protected static Func<string, T> Deserialize<T>() => msg
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=> JsonConvert.DeserializeObject<T>(msg) ?? throw new InvalidProgramException("Empty response!");
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public const string Role = "rs";
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private const string CmdEnergyUsage = "energyusage";
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private const string CmdEnergyStorage = "energystorage";
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private const string CmdListItems = "listitems";
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private const string CmdItemName = "itemname";
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private const string CmdListFluids = "listfluids";
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public async Task<int> GetEnergyUsageAsync(CancellationToken ct) {
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var waiter = GetWaiter(int.Parse, ct);
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await Send(new RequestMessage(waiter.ID, CmdEnergyUsage));
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return await waiter.Task;
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}
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public async Task<int> GetEnergyStorageAsync(CancellationToken ct) {
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var waiter = GetWaiter(int.Parse, ct);
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await Send(new RequestMessage(waiter.ID, CmdEnergyStorage));
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return await waiter.Task;
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}
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public async Task<IEnumerable<Item>> ListItemsAsync(CancellationToken ct) {
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var waiter = GetWaiter(Deserialize<IEnumerable<Item>>(), ct);
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await Send(new RequestMessage(waiter.ID, CmdListItems));
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return await waiter.Task;
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}
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public async Task<IEnumerable<Fluid>> ListFluidsAsync(CancellationToken ct) {
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var waiter = GetWaiter(Deserialize<IEnumerable<Fluid>>(), ct);
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await Send(new RequestMessage(waiter.ID, CmdListFluids));
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return await waiter.Task;
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}
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[CommandHandler(CmdEnergyStorage)]
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public async Task<ResponseType> HandleEnergyStorage(SocketUserMessage message, string[] parameters, CancellationToken ct)
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=> ResponseType.AsString($"Refined Storage system stores {await GetEnergyStorageAsync(ct)} RF/t");
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[CommandHandler(CmdEnergyUsage)]
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public async Task<ResponseType> HandleEnergyUsage(SocketUserMessage message, string[] parameters, CancellationToken ct)
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=> ResponseType.AsString($"Refined Storage system currently uses {await GetEnergyUsageAsync(ct)} RF/t");
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[CommandHandler(CmdItemName)]
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public async Task<ResponseType> HandleItemName(SocketUserMessage message, string[] parameters, CancellationToken ct) {
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if (parameters.Length < 2) return ResponseType.AsString($"Usage: {CmdItemName} filters...");
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else {
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var items = await FilterItems(message, parameters[1..], ct);
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var sb = new StringBuilder();
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sb.AppendLine("Did you mean:");
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sb.AppendJoin("\n", items.Select(i => i.ToString()));
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return ResponseType.AsString(sb.ToString());
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}
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}
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private Task<IEnumerable<Item>> FilterItems(SocketUserMessage message, IEnumerable<string> filters, CancellationToken ct)
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=> FilterItems(message, filters.Select(ItemFilter.Parse), ct);
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private async Task<IEnumerable<Item>> FilterItems(SocketUserMessage message, IEnumerable<ItemFilter> filters, CancellationToken ct) {
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var items = Items?.ToList().AsEnumerable();
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if (items is null) items = (await RefreshItemList(ct)).ToList();
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foreach (var filter in filters)
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items = items.Where(filter.MatchItem);
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return items.ToList();
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}
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[CommandHandler(CmdListFluids)]
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public async Task<ResponseType> HandleFluidListing(SocketUserMessage message, string[] parameters, CancellationToken ct) {
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var sb = new StringBuilder();
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sb.Append("The Refined Storage system stores those fluids:");
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var fluids = await ListFluidsAsync(ct);
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foreach (var fluid in fluids.OrderByDescending(i => i.Amount))
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if (fluid.Amount > 10000) sb.AppendFormat("\n{0:n2} B of {1}", fluid.Amount / 1000.0f, fluid.DisplayName);
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else sb.AppendFormat("\n{0:n0} mB of {1}", fluid.Amount, fluid.DisplayName);
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return ResponseType.AsString(sb.ToString());
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}
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private List<Item>? Items;
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private readonly object _itemLock = new();
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[CommandHandler(CmdListItems)]
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public async Task<ResponseType> HandleItemListing(SocketUserMessage message, string[] parameters, CancellationToken ct) {
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var sb = new StringBuilder();
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sb.Append("The Refined Storage system currently stores these items:");
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var items = await RefreshItemList(ct);
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lock (_itemLock) {
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int taken = 0;
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foreach (var item in items) {
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if (sb.Length > 500) break;
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sb.AppendFormat("\n{0:n0}x {1}", item.Amount, item.DisplayName);
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taken++;
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}
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if (items.Count > taken) sb.AppendFormat("\nand {0} more items.", items.Skip(taken).Sum(i => i.Amount));
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}
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return ResponseType.AsString(sb.ToString());
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}
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private async Task<List<Item>> RefreshItemList(CancellationToken ct) {
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var response = await ListItemsAsync(ct);
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lock (_itemLock) {
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Items = response.OrderByDescending(i => i.Amount).ToList();
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return Items;
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}
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}
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private readonly ICommandHandler<ResponseType> _rs;
|
||||
[CommandHandler("rs", HelpText ="Provides some commands for interacting with the Refined Storage system.")]
|
||||
public Task<ResponseType> RefinedStorageHandler(SocketUserMessage message, string[] parameters, CancellationToken ct)
|
||||
=> _rs.HandleCommand(message, parameters, ct);
|
||||
|
||||
public static Func<string, T> Deserialize<T>() => msg
|
||||
=> JsonConvert.DeserializeObject<T>(msg) ?? throw new InvalidProgramException("Empty response!");
|
||||
public override Task<ResponseType> RootAnswer(SocketUserMessage message, CancellationToken ct)
|
||||
=> Task.FromResult(ResponseType.AsString("The Minecraft server is connected!"));
|
||||
public override Task<ResponseType> FallbackHandler(SocketUserMessage message, string method, string[] parameters, CancellationToken ct)
|
||||
=> Task.FromResult(ResponseType.AsString($"What the fuck do you mean by '{method}'?"));
|
||||
}
|
||||
|
||||
public interface ITaskWaitSource {
|
||||
ChunkWaiter<T> GetWaiter<T>(Func<string, T> resultParser, CancellationToken ct);
|
||||
Task Send(Message requestMessage);
|
||||
}
|
||||
|
||||
[Serializable]
|
||||
public class ReplyException : Exception {
|
||||
public ReplyException() { }
|
||||
|
9
MinecraftDiscordBot/IChunkWaiter.cs
Normal file
9
MinecraftDiscordBot/IChunkWaiter.cs
Normal file
@ -0,0 +1,9 @@
|
||||
namespace MinecraftDiscordBot;
|
||||
|
||||
public interface IChunkWaiter {
|
||||
bool Finished { get; }
|
||||
int ID { get; }
|
||||
bool IsCancellationRequested { get; }
|
||||
void AddChunk(int chunkId, int totalChunks, string value);
|
||||
void SetUnsuccessful();
|
||||
}
|
@ -16,6 +16,7 @@ public class Program : IDisposable, ICommandHandler<ResponseType> {
|
||||
public const string WebSocketSource = "WebSocket";
|
||||
public const string BotSource = "Bot";
|
||||
private static readonly object LogLock = new();
|
||||
public const int ChoiceTimeout = 20 * 1000;
|
||||
private readonly DiscordSocketClient _client = new(new() {
|
||||
LogLevel = LogSeverity.Verbose,
|
||||
GatewayIntents = GatewayIntents.AllUnprivileged & ~(GatewayIntents.GuildScheduledEvents | GatewayIntents.GuildInvites)
|
||||
@ -47,6 +48,7 @@ public class Program : IDisposable, ICommandHandler<ResponseType> {
|
||||
_config = config;
|
||||
_client.Log += LogAsync;
|
||||
_client.MessageReceived += (msg) => DiscordMessageReceived(msg);
|
||||
_client.ReactionAdded += DiscordReactionAdded;
|
||||
_wssv = new WebSocketServer($"ws://0.0.0.0:{config.Port}") {
|
||||
RestartAfterListenError = true
|
||||
};
|
||||
@ -157,20 +159,36 @@ public class Program : IDisposable, ICommandHandler<ResponseType> {
|
||||
// TODO: Relay Message to Chat Receiver
|
||||
}
|
||||
|
||||
private static Task SendResponse(SocketUserMessage message, ResponseType response) => response switch {
|
||||
private Task SendResponse(SocketUserMessage message, ResponseType response) => response switch {
|
||||
ResponseType.IChoiceResponse res => HandleChoice(message, res),
|
||||
ResponseType.StringResponse res => message.ReplyAsync(res.Message),
|
||||
_ => message.ReplyAsync($"Whoops, someone forgot to implement '{response.GetType()}' responses?"),
|
||||
};
|
||||
|
||||
private static async Task HandleChoice(SocketUserMessage message, ResponseType.IChoiceResponse res) {
|
||||
private readonly ConcurrentDictionary<ulong, ResponseType.IChoiceResponse> _choiceWait = new();
|
||||
|
||||
private async Task DiscordReactionAdded(Cacheable<IUserMessage, ulong> message, Cacheable<IMessageChannel, ulong> channel, SocketReaction reaction) {
|
||||
var msgObject = await message.GetOrDownloadAsync();
|
||||
if (reaction.UserId == _client.CurrentUser.Id) return;
|
||||
if (!_choiceWait.TryRemove(message.Id, out var choice)) { await LogInfoAsync(BotSource, "Reaction was added to message without choice object!"); return; }
|
||||
await msgObject.DeleteAsync();
|
||||
await LogInfoAsync(BotSource, $"Reaction {reaction.Emote.Name} was added to the choice by {reaction.UserId}!");
|
||||
}
|
||||
|
||||
private async Task HandleChoice(SocketUserMessage message, ResponseType.IChoiceResponse res) {
|
||||
var reply = await message.ReplyAsync($"{res.Query}\n{string.Join("\n", res.Options)}");
|
||||
var reactions = new Emoji[] { new("0️⃣"), new("1️⃣"), new("2️⃣"), new("3️⃣"), new("4️⃣"), new("5️⃣"), new("6️⃣"), new("7️⃣"), new("8️⃣"), new("9️⃣") };
|
||||
_choiceWait[reply.Id] = res;
|
||||
var reactions = new Emoji[] { new("0️⃣")/*, new("1️⃣"), new("2️⃣"), new("3️⃣"), new("4️⃣"), new("5️⃣"), new("6️⃣"), new("7️⃣"), new("8️⃣"), new("9️⃣")*/ };
|
||||
await reply.AddReactionsAsync(reactions);
|
||||
_ = Task.Run(async () => {
|
||||
await Task.Delay(ChoiceTimeout);
|
||||
_ = _choiceWait.TryRemove(message.Id, out _);
|
||||
await reply.ModifyAsync(i => i.Content = "You did not choose in time!");
|
||||
await reply.RemoveAllReactionsAsync();
|
||||
});
|
||||
}
|
||||
|
||||
public async Task<ResponseType> HandleCommand(SocketUserMessage message, string[] parameters, CancellationToken ct) {
|
||||
return ResponseType.FromChoice("Select an emoji:", new[] { "One", "Two", "Nine", "420" }, (choice) => message.ReplyAsync($"You chose: {choice}"));
|
||||
if (Computer is ICommandHandler<ResponseType> handler)
|
||||
try {
|
||||
return await handler.HandleCommand(message, parameters, ct);
|
||||
|
Loading…
Reference in New Issue
Block a user