Cleanup, ordering and added host variable to client script
This commit is contained in:
parent
612435eb09
commit
fd3e6fdcc8
@ -20,6 +20,9 @@ public class BotConfiguration : IBotConfiguration, IBotConfigurator {
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[JsonProperty("prefix", Required = Required.DisallowNull)]
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[JsonProperty("prefix", Required = Required.DisallowNull)]
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[Option("prefix", Default = DEFAULT_PREFIX, HelpText = "The Discord bot command prefix")]
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[Option("prefix", Default = DEFAULT_PREFIX, HelpText = "The Discord bot command prefix")]
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public string Prefix { get; init; } = DEFAULT_PREFIX;
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public string Prefix { get; init; } = DEFAULT_PREFIX;
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[JsonProperty("host", Required = Required.Always)]
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[Option("host", Default = DEFAULT_PREFIX, HelpText = "The Discord bot command prefix", Required = true)]
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public string SocketHost { get; init; } = default!;
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[JsonIgnore]
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[JsonIgnore]
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public BotConfiguration Config => this;
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public BotConfiguration Config => this;
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}
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}
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@ -1,4 +1,6 @@
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namespace MinecraftDiscordBot;
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using MinecraftDiscordBot.Services;
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namespace MinecraftDiscordBot;
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public class ChunkWaiter<T> : IChunkWaiter {
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public class ChunkWaiter<T> : IChunkWaiter {
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public int ID { get; }
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public int ID { get; }
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@ -1,5 +1,5 @@
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local secretToken = "$TOKEN"
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local secretToken = "$TOKEN"
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local connectionUri = "ws://ws.cnml.de:8081"
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local connectionUri = "$HOST"
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local waitSeconds = 5
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local waitSeconds = 5
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local function chunkString(value, chunkSize)
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local function chunkString(value, chunkSize)
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8
MinecraftDiscordBot/Commands/CommandHandlerAttribute.cs
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8
MinecraftDiscordBot/Commands/CommandHandlerAttribute.cs
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@ -0,0 +1,8 @@
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namespace MinecraftDiscordBot.Commands;
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[AttributeUsage(AttributeTargets.Method, Inherited = true, AllowMultiple = false)]
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public sealed class CommandHandlerAttribute : Attribute {
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public CommandHandlerAttribute(string commandName) => CommandName = commandName;
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public string CommandName { get; }
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public string? HelpText { get; init; }
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}
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@ -1,11 +1,12 @@
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using Discord;
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using Discord.WebSocket;
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using Discord.WebSocket;
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using MinecraftDiscordBot.Services;
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using System.Reflection;
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using System.Reflection;
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using System.Text;
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using System.Text;
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namespace MinecraftDiscordBot;
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namespace MinecraftDiscordBot.Commands;
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public abstract class CommandRouter : ICommandHandler<ResponseType> {
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public abstract class CommandRouter : ICommandHandler<ResponseType> {
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public record struct HandlerStruct(HandleCommandDelegate<ResponseType> Delegate, CommandHandlerAttribute Attribute);
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private readonly Dictionary<string, HandlerStruct> _handlers = new();
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private readonly Dictionary<string, HandlerStruct> _handlers = new();
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public abstract string HelpTextPrefix { get; }
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public abstract string HelpTextPrefix { get; }
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public CommandRouter() {
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public CommandRouter() {
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@ -43,5 +44,3 @@ public abstract class CommandRouter : ICommandHandler<ResponseType> {
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return sb.ToString();
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return sb.ToString();
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}
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}
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}
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}
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public record struct HandlerStruct(HandleCommandDelegate<ResponseType> Delegate, CommandHandlerAttribute Attribute);
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@ -1,6 +1,6 @@
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using Discord.WebSocket;
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using Discord.WebSocket;
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namespace MinecraftDiscordBot;
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namespace MinecraftDiscordBot.Commands;
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public interface ICommandHandler {
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public interface ICommandHandler {
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Task HandleCommand(SocketUserMessage message, string[] parameters, CancellationToken ct);
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Task HandleCommand(SocketUserMessage message, string[] parameters, CancellationToken ct);
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@ -1,179 +0,0 @@
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using Discord;
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using Discord.WebSocket;
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using Fleck;
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using Newtonsoft.Json;
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using System.Diagnostics;
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using System.Runtime.Serialization;
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namespace MinecraftDiscordBot;
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public delegate Task<TResponse> HandleCommandDelegate<TResponse>(SocketUserMessage message, string[] parameters, CancellationToken ct);
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public delegate Task HandleCommandDelegate(SocketUserMessage message, string[] parameters, CancellationToken ct);
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[AttributeUsage(AttributeTargets.Method, Inherited = true, AllowMultiple = false)]
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public sealed class CommandHandlerAttribute : Attribute {
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public CommandHandlerAttribute(string commandName) => CommandName = commandName;
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public string CommandName { get; }
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public string? HelpText { get; init; }
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}
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public class ConnectedComputer : CommandRouter, ITaskWaitSource {
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protected readonly IWebSocketConnection _socket;
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public override string HelpTextPrefix => "!";
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public ConnectedComputer(IWebSocketConnection socket) : base() {
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socket.OnMessage = OnMessage;
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_socket = socket;
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_rs = new RefinedStorageService(this);
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}
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private void OnMessage(string message) {
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if (JsonConvert.DeserializeObject<ReplyMessage>(message) is not ReplyMessage msg) return;
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IChunkWaiter? waiter;
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lock (_syncRoot) {
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if (!_waits.TryGetValue(msg.AnswerId, out waiter)) {
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Program.LogWarningAsync("Socket", $"Invalid wait id '{msg.AnswerId}'!");
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return;
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}
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}
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if (!msg.Success) waiter.SetUnsuccessful();
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waiter.AddChunk(msg.Chunk, msg.Total, msg.Result);
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if (waiter.Finished || waiter.IsCancellationRequested)
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lock (_syncRoot)
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_waits.Remove(waiter.ID);
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}
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public Task Send(string message) => _socket.Send(message);
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public Task Send(Message message) => Send(JsonConvert.SerializeObject(message));
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private readonly object _syncRoot = new();
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private readonly Dictionary<int, IChunkWaiter> _waits = new();
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private readonly Random _rnd = new();
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public IWebSocketConnectionInfo ConnectionInfo => _socket.ConnectionInfo;
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private int GetFreeId() {
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var attempts = 0;
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while (true) {
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var id = _rnd.Next();
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if (!_waits.ContainsKey(id))
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return id;
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Program.LogWarningAsync(Program.WebSocketSource, $"Could not get a free ID after {++attempts} attempts!");
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}
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}
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public ChunkWaiter<T> GetWaiter<T>(Func<string, T> resultParser, CancellationToken ct) {
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ChunkWaiter<T> waiter;
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lock (_syncRoot) {
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waiter = new ChunkWaiter<T>(GetFreeId(), resultParser, ct);
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_waits.Add(waiter.ID, waiter);
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}
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return waiter;
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}
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private readonly ICommandHandler<ResponseType> _rs;
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[CommandHandler("rs", HelpText = "Provides some commands for interacting with the Refined Storage system.")]
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public Task<ResponseType> RefinedStorageHandler(SocketUserMessage message, string[] parameters, CancellationToken ct)
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=> _rs.HandleCommand(message, parameters, ct);
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public static Func<string, T> Deserialize<T>() => msg
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=> JsonConvert.DeserializeObject<T>(msg) ?? throw new InvalidProgramException("Empty response!");
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public override Task<ResponseType> RootAnswer(SocketUserMessage message, CancellationToken ct)
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=> Task.FromResult(ResponseType.AsString("The Minecraft server is connected!"));
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public override Task<ResponseType> FallbackHandler(SocketUserMessage message, string method, string[] parameters, CancellationToken ct)
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=> throw new ReplyException($"What the fuck do you mean by '{method}'?");
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}
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public interface ITaskWaitSource {
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ChunkWaiter<T> GetWaiter<T>(Func<string, T> resultParser, CancellationToken ct);
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Task Send(Message requestMessage);
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}
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[Serializable]
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public class ReplyException : Exception {
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public ReplyException() { }
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public ReplyException(string message) : base(message) { }
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public ReplyException(string message, Exception inner) : base(message, inner) { }
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protected ReplyException(SerializationInfo info, StreamingContext context) : base(info, context) { }
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}
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[JsonObject(MemberSerialization.OptIn, Description = "Describes an item in a Refined Storage system.", MissingMemberHandling = MissingMemberHandling.Ignore)]
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[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
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public class Item : Fluid {
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[JsonProperty("fingerprint", Required = Required.Always)]
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public Md5Hash Fingerprint { get; set; } = default!;
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[JsonProperty("nbt", Required = Required.DisallowNull)]
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public dynamic? NBT { get; set; }
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public override string ToString() => $"{Amount:n0}x {DisplayName}";
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}
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[JsonObject(MemberSerialization.OptIn, Description = "Describes a fluid in a Refined Storage system.", MissingMemberHandling = MissingMemberHandling.Ignore)]
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[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
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public class Fluid {
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[JsonProperty("amount", Required = Required.Always)]
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public int Amount { get; set; }
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[JsonProperty("displayName", Required = Required.Always)]
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public string DisplayName { get; set; } = default!;
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[JsonProperty("tags", Required = Required.DisallowNull)]
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public string[]? Tags { get; set; } = default;
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[JsonProperty("name", Required = Required.Always)]
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public ModItemId ItemId { get; set; } = default!;
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public override string ToString() => Amount > 10000
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? $"{Amount / 1000.0f:n2} B of {DisplayName}"
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: $"{Amount:n0} mB of {DisplayName}";
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[JsonIgnore]
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public string CleanDisplayName => DisplayName[1..^2];
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}
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[JsonConverter(typeof(ModItemIdJsonConverter))]
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[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
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public class ModItemId {
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public ModItemId(string name) {
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var colon = name.IndexOf(':');
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if (colon < 0) throw new ArgumentException("Invalid mod item id!", nameof(name));
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ModName = name[..colon];
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ModItem = name[(colon + 1)..];
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if (ToString() != name) throw new InvalidProgramException("Bad Parsing!");
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}
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public override string ToString() => $"{ModName}:{ModItem}";
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public string ModName { get; }
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public string ModItem { get; }
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public class ModItemIdJsonConverter : JsonConverter<ModItemId> {
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public override ModItemId? ReadJson(JsonReader reader, Type objectType, ModItemId? existingValue, bool hasExistingValue, JsonSerializer serializer)
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=> reader.Value is string value
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? new(value)
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: throw new JsonException($"Could not parse mod name with token '{reader.Value}'");
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public override void WriteJson(JsonWriter writer, ModItemId? value, JsonSerializer serializer) {
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if (value is null) writer.WriteNull();
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else writer.WriteValue(value.ToString());
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}
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}
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}
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[JsonConverter(typeof(Md5JsonConverter))]
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[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
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public class Md5Hash : IEquatable<Md5Hash?> {
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private readonly byte[] _hash;
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public Md5Hash(string hash) : this(Convert.FromHexString(hash)) { }
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public Md5Hash(byte[] hash) {
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if (hash is not { Length: 16 }) throw new ArgumentException("Invalid digest size!", nameof(hash));
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_hash = hash;
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}
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public override bool Equals(object? obj) => Equals(obj as Md5Hash);
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public bool Equals(Md5Hash? other) => other != null && _hash.SequenceEqual(other._hash);
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public override int GetHashCode() {
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var hashCode = new HashCode();
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hashCode.AddBytes(_hash);
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return hashCode.ToHashCode();
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}
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public override string ToString() => Convert.ToHexString(_hash);
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public class Md5JsonConverter : JsonConverter<Md5Hash> {
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public override Md5Hash? ReadJson(JsonReader reader, Type objectType, Md5Hash? existingValue, bool hasExistingValue, JsonSerializer serializer)
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=> reader.Value is string { Length: 32 } value
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? new(value)
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: throw new JsonException($"Could not parse MD5 hash with token '{reader.Value}'");
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public override void WriteJson(JsonWriter writer, Md5Hash? value, JsonSerializer serializer) {
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if (value is null) writer.WriteNull();
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else writer.WriteValue(value.ToString());
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}
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}
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}
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@ -1,4 +1,6 @@
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namespace MinecraftDiscordBot;
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using MinecraftDiscordBot.Models;
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namespace MinecraftDiscordBot;
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public abstract class ItemFilter {
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public abstract class ItemFilter {
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public abstract bool Match(Fluid item);
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public abstract bool Match(Fluid item);
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22
MinecraftDiscordBot/Models/Fluid.cs
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22
MinecraftDiscordBot/Models/Fluid.cs
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using Newtonsoft.Json;
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using System.Diagnostics;
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namespace MinecraftDiscordBot.Models;
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[JsonObject(MemberSerialization.OptIn, Description = "Describes a fluid in a Refined Storage system.", MissingMemberHandling = MissingMemberHandling.Ignore)]
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[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
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public class Fluid {
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[JsonProperty("amount", Required = Required.Always)]
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public int Amount { get; set; }
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[JsonProperty("displayName", Required = Required.Always)]
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public string DisplayName { get; set; } = default!;
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[JsonProperty("tags", Required = Required.DisallowNull)]
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public string[]? Tags { get; set; } = default;
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[JsonProperty("name", Required = Required.Always)]
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public ModItemId ItemId { get; set; } = default!;
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public override string ToString() => Amount > 10000
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? $"{Amount / 1000.0f:n2} B of {DisplayName}"
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: $"{Amount:n0} mB of {DisplayName}";
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[JsonIgnore]
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public string CleanDisplayName => DisplayName[1..^1];
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}
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14
MinecraftDiscordBot/Models/Item.cs
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14
MinecraftDiscordBot/Models/Item.cs
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using Newtonsoft.Json;
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using System.Diagnostics;
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namespace MinecraftDiscordBot.Models;
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[JsonObject(MemberSerialization.OptIn, Description = "Describes an item in a Refined Storage system.", MissingMemberHandling = MissingMemberHandling.Ignore)]
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[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
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public class Item : Fluid {
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[JsonProperty("fingerprint", Required = Required.Always)]
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public Md5Hash Fingerprint { get; set; } = default!;
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[JsonProperty("nbt", Required = Required.DisallowNull)]
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public dynamic? NBT { get; set; }
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public override string ToString() => $"{Amount:n0}x {DisplayName}";
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}
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34
MinecraftDiscordBot/Models/Md5Hash.cs
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34
MinecraftDiscordBot/Models/Md5Hash.cs
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using Newtonsoft.Json;
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using System.Diagnostics;
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namespace MinecraftDiscordBot.Models;
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[JsonConverter(typeof(Md5JsonConverter))]
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[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
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public class Md5Hash : IEquatable<Md5Hash?> {
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private readonly byte[] _hash;
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public Md5Hash(string hash) : this(Convert.FromHexString(hash)) { }
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public Md5Hash(byte[] hash) {
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if (hash is not { Length: 16 }) throw new ArgumentException("Invalid digest size!", nameof(hash));
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_hash = hash;
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}
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public override bool Equals(object? obj) => Equals(obj as Md5Hash);
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public bool Equals(Md5Hash? other) => other != null && _hash.SequenceEqual(other._hash);
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public override int GetHashCode() {
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var hashCode = new HashCode();
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hashCode.AddBytes(_hash);
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return hashCode.ToHashCode();
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}
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public override string ToString() => Convert.ToHexString(_hash);
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public class Md5JsonConverter : JsonConverter<Md5Hash> {
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public override Md5Hash? ReadJson(JsonReader reader, Type objectType, Md5Hash? existingValue, bool hasExistingValue, JsonSerializer serializer)
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=> reader.Value is string { Length: 32 } value
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? new(value)
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: throw new JsonException($"Could not parse MD5 hash with token '{reader.Value}'");
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public override void WriteJson(JsonWriter writer, Md5Hash? value, JsonSerializer serializer) {
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if (value is null) writer.WriteNull();
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else writer.WriteValue(value.ToString());
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}
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}
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}
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@ -1,7 +1,7 @@
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using Discord.WebSocket;
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using Discord.WebSocket;
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using Newtonsoft.Json;
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using Newtonsoft.Json;
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namespace MinecraftDiscordBot;
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namespace MinecraftDiscordBot.Models;
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public abstract class Message {
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public abstract class Message {
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[JsonProperty("type")]
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[JsonProperty("type")]
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30
MinecraftDiscordBot/Models/ModItemId.cs
Normal file
30
MinecraftDiscordBot/Models/ModItemId.cs
Normal file
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using Newtonsoft.Json;
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using System.Diagnostics;
|
||||||
|
|
||||||
|
namespace MinecraftDiscordBot.Models;
|
||||||
|
|
||||||
|
[JsonConverter(typeof(ModItemIdJsonConverter))]
|
||||||
|
[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
|
||||||
|
public class ModItemId {
|
||||||
|
public ModItemId(string name) {
|
||||||
|
var colon = name.IndexOf(':');
|
||||||
|
if (colon < 0) throw new ArgumentException("Invalid mod item id!", nameof(name));
|
||||||
|
ModName = name[..colon];
|
||||||
|
ModItem = name[(colon + 1)..];
|
||||||
|
if (ToString() != name) throw new InvalidProgramException("Bad Parsing!");
|
||||||
|
}
|
||||||
|
public override string ToString() => $"{ModName}:{ModItem}";
|
||||||
|
public string ModName { get; }
|
||||||
|
public string ModItem { get; }
|
||||||
|
|
||||||
|
public class ModItemIdJsonConverter : JsonConverter<ModItemId> {
|
||||||
|
public override ModItemId? ReadJson(JsonReader reader, Type objectType, ModItemId? existingValue, bool hasExistingValue, JsonSerializer serializer)
|
||||||
|
=> reader.Value is string value
|
||||||
|
? new(value)
|
||||||
|
: throw new JsonException($"Could not parse mod name with token '{reader.Value}'");
|
||||||
|
public override void WriteJson(JsonWriter writer, ModItemId? value, JsonSerializer serializer) {
|
||||||
|
if (value is null) writer.WriteNull();
|
||||||
|
else writer.WriteValue(value.ToString());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -4,6 +4,8 @@ using Discord.Commands;
|
|||||||
using Discord.Rest;
|
using Discord.Rest;
|
||||||
using Discord.WebSocket;
|
using Discord.WebSocket;
|
||||||
using Fleck;
|
using Fleck;
|
||||||
|
using MinecraftDiscordBot.Commands;
|
||||||
|
using MinecraftDiscordBot.Services;
|
||||||
using System.Collections.Concurrent;
|
using System.Collections.Concurrent;
|
||||||
using System.Reflection;
|
using System.Reflection;
|
||||||
using System.Runtime.CompilerServices;
|
using System.Runtime.CompilerServices;
|
||||||
@ -22,26 +24,29 @@ public class Program : IDisposable, ICommandHandler<ResponseType> {
|
|||||||
private readonly WebSocketServer _wssv;
|
private readonly WebSocketServer _wssv;
|
||||||
private readonly BotConfiguration _config;
|
private readonly BotConfiguration _config;
|
||||||
private readonly HashSet<ulong> _whitelistedChannels;
|
private readonly HashSet<ulong> _whitelistedChannels;
|
||||||
private readonly ConcurrentDictionary<Guid, ConnectedComputer> _connections = new();
|
private readonly ConcurrentDictionary<Guid, RootCommandService> _connections = new();
|
||||||
private static readonly char[] WhiteSpace = new char[] { '\t', '\n', ' ', '\r' };
|
private static readonly char[] WhiteSpace = new char[] { '\t', '\n', ' ', '\r' };
|
||||||
public ITextChannel[] _channels = Array.Empty<ITextChannel>();
|
public ITextChannel[] _channels = Array.Empty<ITextChannel>();
|
||||||
private ConnectedComputer? _rsSystem = null;
|
private RootCommandService? _rsSystem = null;
|
||||||
private bool disposedValue;
|
private bool disposedValue;
|
||||||
public static bool OnlineNotifications => false;
|
public static bool OnlineNotifications => false;
|
||||||
public static readonly string ClientScript = GetClientScript();
|
private const string ClientScriptName = "MinecraftDiscordBot.ClientScript.lua";
|
||||||
|
public readonly string ClientScript;
|
||||||
private readonly ITokenProvider _tokenProvider = new TimeoutTokenProvider(InstanceId, 10);
|
private readonly ITokenProvider _tokenProvider = new TimeoutTokenProvider(InstanceId, 10);
|
||||||
private static readonly int InstanceId = new Random().Next();
|
private static readonly int InstanceId = new Random().Next();
|
||||||
|
|
||||||
private string GetVerifiedClientScript() => ClientScript.Replace("$TOKEN", _tokenProvider.GenerateToken());
|
private string GetVerifiedClientScript() => ClientScript
|
||||||
|
.Replace("$TOKEN", _tokenProvider.GenerateToken());
|
||||||
|
|
||||||
private static string GetClientScript() {
|
private string GetClientScript(BotConfiguration config) {
|
||||||
using var stream = Assembly.GetExecutingAssembly().GetManifestResourceStream("MinecraftDiscordBot.ClientScript.lua");
|
using var stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(ClientScriptName);
|
||||||
if (stream is null) throw new FileNotFoundException("Client script could not be loaded!");
|
if (stream is null) throw new FileNotFoundException("Client script could not be loaded!");
|
||||||
using var sr = new StreamReader(stream);
|
using var sr = new StreamReader(stream);
|
||||||
return sr.ReadToEnd();
|
return sr.ReadToEnd()
|
||||||
|
.Replace("$HOST", $"ws://{config.SocketHost}:{config.Port}");
|
||||||
}
|
}
|
||||||
|
|
||||||
public ConnectedComputer? Computer {
|
public RootCommandService? Computer {
|
||||||
get => _rsSystem; set {
|
get => _rsSystem; set {
|
||||||
if (_rsSystem != value) {
|
if (_rsSystem != value) {
|
||||||
_rsSystem = value;
|
_rsSystem = value;
|
||||||
@ -56,6 +61,7 @@ public class Program : IDisposable, ICommandHandler<ResponseType> {
|
|||||||
private async Task Broadcast(Func<ITextChannel, Task<IUserMessage>> message) => _ = await Task.WhenAll(_channels.Select(message));
|
private async Task Broadcast(Func<ITextChannel, Task<IUserMessage>> message) => _ = await Task.WhenAll(_channels.Select(message));
|
||||||
public Program(BotConfiguration config) {
|
public Program(BotConfiguration config) {
|
||||||
_config = config;
|
_config = config;
|
||||||
|
ClientScript = GetClientScript(config);
|
||||||
_client.Log += LogAsync;
|
_client.Log += LogAsync;
|
||||||
_client.MessageReceived += (msg) => DiscordMessageReceived(msg);
|
_client.MessageReceived += (msg) => DiscordMessageReceived(msg);
|
||||||
_client.ReactionAdded += DiscordReactionAdded;
|
_client.ReactionAdded += DiscordReactionAdded;
|
||||||
@ -159,7 +165,7 @@ public class Program : IDisposable, ICommandHandler<ResponseType> {
|
|||||||
await LogInfoAsync(WebSocketSource, $"[{socket.ConnectionInfo.Id}] Script sent to client!");
|
await LogInfoAsync(WebSocketSource, $"[{socket.ConnectionInfo.Id}] Script sent to client!");
|
||||||
}
|
}
|
||||||
|
|
||||||
private void AddComputerSocket(IWebSocketConnection socket, ConnectedComputer pc) => Computer = pc;
|
private void AddComputerSocket(IWebSocketConnection socket, RootCommandService pc) => Computer = pc;
|
||||||
|
|
||||||
private void RemoveComputerSocket(IWebSocketConnection socket) {
|
private void RemoveComputerSocket(IWebSocketConnection socket) {
|
||||||
if (Computer is { ConnectionInfo.Id: Guid id } && id == socket.ConnectionInfo.Id) Computer = null;
|
if (Computer is { ConnectionInfo.Id: Guid id } && id == socket.ConnectionInfo.Id) Computer = null;
|
||||||
|
@ -1,7 +1,9 @@
|
|||||||
using Discord.WebSocket;
|
using Discord.WebSocket;
|
||||||
|
using MinecraftDiscordBot.Commands;
|
||||||
|
using MinecraftDiscordBot.Models;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
||||||
namespace MinecraftDiscordBot;
|
namespace MinecraftDiscordBot.Services;
|
||||||
|
|
||||||
public class RefinedStorageService : CommandRouter {
|
public class RefinedStorageService : CommandRouter {
|
||||||
private readonly ITaskWaitSource _taskSource;
|
private readonly ITaskWaitSource _taskSource;
|
||||||
@ -28,12 +30,12 @@ public class RefinedStorageService : CommandRouter {
|
|||||||
|
|
||||||
public async Task<int> GetEnergyUsageAsync(CancellationToken ct) => await Method(CmdEnergyUsage, int.Parse, ct);
|
public async Task<int> GetEnergyUsageAsync(CancellationToken ct) => await Method(CmdEnergyUsage, int.Parse, ct);
|
||||||
public async Task<int> GetEnergyStorageAsync(CancellationToken ct) => await Method(CmdEnergyStorage, int.Parse, ct);
|
public async Task<int> GetEnergyStorageAsync(CancellationToken ct) => await Method(CmdEnergyStorage, int.Parse, ct);
|
||||||
public async Task<IEnumerable<Item>> ListItemsAsync(CancellationToken ct) => await Method(CmdListItems, ConnectedComputer.Deserialize<IEnumerable<Item>>(), ct);
|
public async Task<IEnumerable<Item>> ListItemsAsync(CancellationToken ct) => await Method(CmdListItems, RootCommandService.Deserialize<IEnumerable<Item>>(), ct);
|
||||||
public async Task<IEnumerable<Fluid>> ListFluidsAsync(CancellationToken ct) => await Method(CmdListFluids, ConnectedComputer.Deserialize<IEnumerable<Fluid>>(), ct);
|
public async Task<IEnumerable<Fluid>> ListFluidsAsync(CancellationToken ct) => await Method(CmdListFluids, RootCommandService.Deserialize<IEnumerable<Fluid>>(), ct);
|
||||||
public async Task<Item> GetItemData(string itemid, CancellationToken ct) => await Method(CmdGetItem, ConnectedComputer.Deserialize<Item>(), ct, new() {
|
public async Task<Item> GetItemData(string itemid, CancellationToken ct) => await Method(CmdGetItem, RootCommandService.Deserialize<Item>(), ct, new() {
|
||||||
["name"] = itemid
|
["name"] = itemid
|
||||||
});
|
});
|
||||||
public async Task<bool> CraftItem(string itemid, int amount, CancellationToken ct) => await Method(CmdCraftItem, ConnectedComputer.Deserialize<bool>(), ct, new() {
|
public async Task<bool> CraftItem(string itemid, int amount, CancellationToken ct) => await Method(CmdCraftItem, RootCommandService.Deserialize<bool>(), ct, new() {
|
||||||
["name"] = itemid,
|
["name"] = itemid,
|
||||||
["count"] = amount
|
["count"] = amount
|
||||||
});
|
});
|
||||||
@ -138,7 +140,7 @@ public class RefinedStorageService : CommandRouter {
|
|||||||
sb.Append("The Refined Storage system currently stores these items:");
|
sb.Append("The Refined Storage system currently stores these items:");
|
||||||
var items = await RefreshItemList(ct);
|
var items = await RefreshItemList(ct);
|
||||||
lock (_itemLock) {
|
lock (_itemLock) {
|
||||||
int taken = 0;
|
var taken = 0;
|
||||||
foreach (var item in items) {
|
foreach (var item in items) {
|
||||||
if (sb.Length > 500) break;
|
if (sb.Length > 500) break;
|
||||||
sb.AppendFormat("\n{0:n0}x {1}", item.Amount, item.DisplayName);
|
sb.AppendFormat("\n{0:n0}x {1}", item.Amount, item.DisplayName);
|
11
MinecraftDiscordBot/Services/ReplyException.cs
Normal file
11
MinecraftDiscordBot/Services/ReplyException.cs
Normal file
@ -0,0 +1,11 @@
|
|||||||
|
using System.Runtime.Serialization;
|
||||||
|
|
||||||
|
namespace MinecraftDiscordBot.Services;
|
||||||
|
|
||||||
|
[Serializable]
|
||||||
|
public class ReplyException : Exception {
|
||||||
|
public ReplyException() { }
|
||||||
|
public ReplyException(string message) : base(message) { }
|
||||||
|
public ReplyException(string message, Exception inner) : base(message, inner) { }
|
||||||
|
protected ReplyException(SerializationInfo info, StreamingContext context) : base(info, context) { }
|
||||||
|
}
|
77
MinecraftDiscordBot/Services/RootCommandService.cs
Normal file
77
MinecraftDiscordBot/Services/RootCommandService.cs
Normal file
@ -0,0 +1,77 @@
|
|||||||
|
using Discord.WebSocket;
|
||||||
|
using Fleck;
|
||||||
|
using MinecraftDiscordBot.Commands;
|
||||||
|
using MinecraftDiscordBot.Models;
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
|
||||||
|
namespace MinecraftDiscordBot.Services;
|
||||||
|
|
||||||
|
public delegate Task<TResponse> HandleCommandDelegate<TResponse>(SocketUserMessage message, string[] parameters, CancellationToken ct);
|
||||||
|
public delegate Task HandleCommandDelegate(SocketUserMessage message, string[] parameters, CancellationToken ct);
|
||||||
|
|
||||||
|
public class RootCommandService : CommandRouter, ITaskWaitSource {
|
||||||
|
protected readonly IWebSocketConnection _socket;
|
||||||
|
public override string HelpTextPrefix => "!";
|
||||||
|
public RootCommandService(IWebSocketConnection socket) : base() {
|
||||||
|
socket.OnMessage = OnMessage;
|
||||||
|
_socket = socket;
|
||||||
|
_rs = new RefinedStorageService(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void OnMessage(string message) {
|
||||||
|
if (JsonConvert.DeserializeObject<ReplyMessage>(message) is not ReplyMessage msg) return;
|
||||||
|
IChunkWaiter? waiter;
|
||||||
|
lock (_syncRoot) if (!_waits.TryGetValue(msg.AnswerId, out waiter)) {
|
||||||
|
Program.LogWarningAsync("Socket", $"Invalid wait id '{msg.AnswerId}'!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (!msg.Success) waiter.SetUnsuccessful();
|
||||||
|
waiter.AddChunk(msg.Chunk, msg.Total, msg.Result);
|
||||||
|
if (waiter.Finished || waiter.IsCancellationRequested)
|
||||||
|
lock (_syncRoot)
|
||||||
|
_waits.Remove(waiter.ID);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Task Send(string message) => _socket.Send(message);
|
||||||
|
public Task Send(Message message) => Send(JsonConvert.SerializeObject(message));
|
||||||
|
private readonly object _syncRoot = new();
|
||||||
|
private readonly Dictionary<int, IChunkWaiter> _waits = new();
|
||||||
|
private readonly Random _rnd = new();
|
||||||
|
public IWebSocketConnectionInfo ConnectionInfo => _socket.ConnectionInfo;
|
||||||
|
|
||||||
|
private int GetFreeId() {
|
||||||
|
var attempts = 0;
|
||||||
|
while (true) {
|
||||||
|
var id = _rnd.Next();
|
||||||
|
if (!_waits.ContainsKey(id))
|
||||||
|
return id;
|
||||||
|
Program.LogWarningAsync(Program.WebSocketSource, $"Could not get a free ID after {++attempts} attempts!");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public ChunkWaiter<T> GetWaiter<T>(Func<string, T> resultParser, CancellationToken ct) {
|
||||||
|
ChunkWaiter<T> waiter;
|
||||||
|
lock (_syncRoot) {
|
||||||
|
waiter = new ChunkWaiter<T>(GetFreeId(), resultParser, ct);
|
||||||
|
_waits.Add(waiter.ID, waiter);
|
||||||
|
}
|
||||||
|
return waiter;
|
||||||
|
}
|
||||||
|
|
||||||
|
private readonly ICommandHandler<ResponseType> _rs;
|
||||||
|
[CommandHandler("rs", HelpText = "Provides some commands for interacting with the Refined Storage system.")]
|
||||||
|
public Task<ResponseType> RefinedStorageHandler(SocketUserMessage message, string[] parameters, CancellationToken ct)
|
||||||
|
=> _rs.HandleCommand(message, parameters, ct);
|
||||||
|
|
||||||
|
public static Func<string, T> Deserialize<T>() => msg
|
||||||
|
=> JsonConvert.DeserializeObject<T>(msg) ?? throw new InvalidProgramException("Empty response!");
|
||||||
|
public override Task<ResponseType> RootAnswer(SocketUserMessage message, CancellationToken ct)
|
||||||
|
=> Task.FromResult(ResponseType.AsString("The Minecraft server is connected!"));
|
||||||
|
public override Task<ResponseType> FallbackHandler(SocketUserMessage message, string method, string[] parameters, CancellationToken ct)
|
||||||
|
=> throw new ReplyException($"What the fuck do you mean by '{method}'?");
|
||||||
|
}
|
||||||
|
|
||||||
|
public interface ITaskWaitSource {
|
||||||
|
ChunkWaiter<T> GetWaiter<T>(Func<string, T> resultParser, CancellationToken ct);
|
||||||
|
Task Send(Message requestMessage);
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user