using System.Runtime.Serialization; namespace MinecraftDiscordBot.Services; [Serializable] public class ReplyException : Exception { public ReplyException() { } public ReplyException(string message) : base(message) { } public ReplyException(string message, Exception inner) : base(message, inner) { } protected ReplyException(SerializationInfo info, StreamingContext context) : base(info, context) { } }