1579430f76
Refined Storage basic implementation
154 lines
6.9 KiB
C#
154 lines
6.9 KiB
C#
using Discord;
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using Discord.Commands;
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using Discord.Rest;
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using Discord.WebSocket;
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using Fleck;
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using Newtonsoft.Json;
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using System.Collections.Concurrent;
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using System.Reflection;
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namespace MinecraftDiscordBot;
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public class Program {
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private const string WebSocketSource = "WebSocket";
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private readonly object _logLock = new();
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private readonly DiscordSocketClient _client = new(new() {
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LogLevel = LogSeverity.Verbose
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});
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private readonly WebSocketServer _wssv;
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private readonly BotConfiguration _config;
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private readonly HashSet<ulong> _whitelistedChannels;
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private readonly ConcurrentDictionary<Guid, ConnectedComputer> _connections = new();
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private static readonly char[] WhiteSpace = new char[] { '\t', '\n', ' ', '\r' };
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private RefinedStorageComputer? _rsSystem = null;
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public Program(BotConfiguration config) {
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_config = config;
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_client.Log += Log;
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_client.MessageReceived += (msg) => DiscordMessageReceived(msg);
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_wssv = new WebSocketServer($"ws://0.0.0.0:{config.Port}") {
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RestartAfterListenError = true
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};
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_whitelistedChannels = config.Channels.ToHashSet();
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}
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public static Task<int> Main(string[] args)
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=> JsonConvert.DeserializeObject<BotConfiguration>(File.ReadAllText("config.json")) is BotConfiguration config
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? new Program(config).RunAsync()
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: throw new InvalidProgramException("Configuration file missing!");
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public async Task<int> RunAsync() {
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_wssv.Start(socket => {
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socket.OnOpen = async () => await SocketOpened(socket);
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socket.OnClose = async () => await SocketClosed(socket);
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socket.OnMessage = async message => await SocketReceived(socket, message);
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});
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await _client.LoginAsync(TokenType.Bot, _config.Token);
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await _client.StartAsync();
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#if !DEBUG
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await VerifyTextChannels();
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#endif
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// Block this task until the program is closed.
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await Task.Delay(-1);
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return 0;
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}
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private async Task VerifyTextChannels() {
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var channels = await Task.WhenAll(_whitelistedChannels.Select(id => _client.GetChannelAsync(id).AsTask()).ToArray());
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await Task.WhenAll(channels.Where(i => i is ITextChannel { Guild: RestGuild }).Select(i => ((RestGuild)((ITextChannel)i).Guild).UpdateAsync()));
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foreach (var channel in channels) {
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if (channel is ITextChannel tchannel) Console.WriteLine($"Whitelisted in channel: {channel.Name} [{channel.Id}] on server {tchannel.Guild.Name} [{tchannel.Guild.Id}]");
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else throw new InvalidProgramException($"Cannot use this bot on non-text channel {channel.Name} [{channel.Id}]!");
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}
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}
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private async Task SocketReceived(IWebSocketConnection socket, string message) {
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var capability = JsonConvert.DeserializeObject<CapabilityMessage>(message);
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if (capability is null) return;
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var pc = capability.Role switch {
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RefinedStorageComputer.Role => new RefinedStorageComputer(socket),
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string role => throw new ArgumentException($"Invalid role '{role}'!")
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};
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AddComputerSocket(socket, pc);
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await Log(new LogMessage(LogSeverity.Info, WebSocketSource, $"[{socket.ConnectionInfo.Id}] Presented capability as {pc.GetType().Name}")).ConfigureAwait(false);
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}
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private void AddComputerSocket(IWebSocketConnection socket, RefinedStorageComputer pc) {
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_connections[socket.ConnectionInfo.Id] = pc;
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if (pc is not null) _rsSystem = pc;
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}
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private void RemoveComputerSocket(IWebSocketConnection socket) {
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if (!_connections.TryRemove(socket.ConnectionInfo.Id, out _))
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throw new InvalidProgramException("Could not remove non-existing client!");
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if (_rsSystem?.ConnectionInfo.Id == socket.ConnectionInfo.Id) _rsSystem = null;
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}
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private async Task SocketClosed(IWebSocketConnection socket) {
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RemoveComputerSocket(socket);
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await Log(new LogMessage(LogSeverity.Info, WebSocketSource, $"[{socket.ConnectionInfo.Id}] Client disconnected!")).ConfigureAwait(false);
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}
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private async Task SocketOpened(IWebSocketConnection socket) => await Log(new LogMessage(LogSeverity.Info, WebSocketSource, $"[{socket.ConnectionInfo.Id}] Client connected from {socket.ConnectionInfo.ClientIpAddress}:{socket.ConnectionInfo.ClientPort}!")).ConfigureAwait(false);
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private async Task DiscordMessageReceived(SocketMessage arg, int timeout = 10000) {
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if (arg is not SocketUserMessage message) return;
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if (message.Author.IsBot) return;
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if (!IsChannelWhitelisted(arg.Channel)) return;
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var cts = new CancellationTokenSource(timeout
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#if DEBUG
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* 1000
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#endif
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);
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if (IsCommand(message, out var argPos)) {
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var parameters = message.Content[argPos..].Split(WhiteSpace, StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries);
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_ = Task.Run(() => HandleCommand(message, parameters, cts.Token));
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return;
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}
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await Log(new LogMessage(LogSeverity.Info, "Discord", $"[{arg.Author.Username}] {arg.Content}")).ConfigureAwait(false);
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await SendToAll(JsonConvert.SerializeObject(new TextMessage(arg)));
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}
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private Task HandleCommand(SocketUserMessage message, string[] parameters, CancellationToken ct)
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=> parameters is { Length: > 0 }
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? parameters[0].ToLower() switch {
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RefinedStorageComputer.Role => HandleRefinedStorageCommand(message, parameters[1..], ct),
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_ => message.ReplyAsync($"What the fuck do you mean by '{parameters[0]}'?")
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}
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: message.ReplyAsync($"You really think an empty command works?");
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private Task HandleRefinedStorageCommand(SocketUserMessage message, string[] parameters, CancellationToken ct)
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=> _rsSystem is null
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? message.ReplyAsync("The Refined Storage system is currently unavailable!")
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: _rsSystem.HandleCommand(message, parameters, ct);
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private bool IsCommand(SocketUserMessage message, out int argPos) {
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argPos = 0;
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return message.HasStringPrefix(_config.Prefix, ref argPos);
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}
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private bool IsChannelWhitelisted(ISocketMessageChannel channel)
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=> _whitelistedChannels.Contains(channel.Id);
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private async Task SendToAll(string message) {
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async Task SendToClient(KeyValuePair<Guid, ConnectedComputer> cp) {
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try {
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await cp.Value.Send(message);
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} catch (Exception e) {
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await Log(new LogMessage(LogSeverity.Warning, WebSocketSource, $"[{cp.Key}] Sending message failed!", e)).ConfigureAwait(false);
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}
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}
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await Task.WhenAll(_connections.Select(SendToClient).ToArray());
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}
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private async Task Log(LogMessage msg) {
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lock (_logLock)
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Console.WriteLine(msg.ToString());
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await Task.CompletedTask;
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}
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}
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