mcdiscordbot/MinecraftDiscordBot/Models/LuaPackedArray.cs
Michael Chen 9fd50ee01e
server:
Fixed cli help texts
Added administrator options for critical methods
Added result state for client and server specific errors
Redirect root to help text
Fixed fingerprint error, fingerprint must be case sensitive
Re-Added online messages
Added typing trigger for discord bot messages
client:
fixed chunkString for empty results preemtive
wrap error objects for server messages
both:
added raw lua RS Bridge command entry
2022-01-17 15:25:03 +01:00

21 lines
969 B
C#

using Newtonsoft.Json;
namespace MinecraftDiscordBot.Models;
public class LuaPackedArray {
public ref object? this[int i] => ref _items[i];
private readonly object?[] _items;
public LuaPackedArray(IDictionary<string, object> packedTable) {
if (packedTable["n"] is not long n) throw new ArgumentException("No length in packed array!");
_items = new object?[n];
for (var i = 0; i < _items.Length; i++)
_items[i] = packedTable.TryGetValue((i + 1).ToString(), out var val) ? val : null;
}
public static LuaPackedArray Deserialize(string value) {
var dict = JsonConvert.DeserializeObject<Dictionary<string, object>>(value);
return new LuaPackedArray(dict ?? throw new Exception("Not a packed table (empty object)!"));
}
public override string ToString() => _items is { Length: 0 }
? "Empty Array"
: string.Join(", ", _items.Select(i => i is null ? "nil" : i.ToString()));
}