cd006fb268
Added getitem function for specific item - that decrypt is not invoked for previous run of the server - and that server restart always triggers a client update
177 lines
8.0 KiB
C#
177 lines
8.0 KiB
C#
using Discord;
|
|
using Discord.WebSocket;
|
|
using Fleck;
|
|
using Newtonsoft.Json;
|
|
using System.Diagnostics;
|
|
using System.Runtime.Serialization;
|
|
|
|
namespace MinecraftDiscordBot;
|
|
|
|
public delegate Task<TResponse> HandleCommandDelegate<TResponse>(SocketUserMessage message, string[] parameters, CancellationToken ct);
|
|
public delegate Task HandleCommandDelegate(SocketUserMessage message, string[] parameters, CancellationToken ct);
|
|
|
|
[AttributeUsage(AttributeTargets.Method, Inherited = true, AllowMultiple = false)]
|
|
public sealed class CommandHandlerAttribute : Attribute {
|
|
public CommandHandlerAttribute(string commandName) => CommandName = commandName;
|
|
public string CommandName { get; }
|
|
public string? HelpText { get; init; }
|
|
}
|
|
|
|
public class ConnectedComputer : CommandRouter, ITaskWaitSource {
|
|
protected readonly IWebSocketConnection _socket;
|
|
public override string HelpTextPrefix => "!";
|
|
public ConnectedComputer(IWebSocketConnection socket) : base() {
|
|
socket.OnMessage = OnMessage;
|
|
_socket = socket;
|
|
_rs = new RefinedStorageService(this);
|
|
}
|
|
|
|
private void OnMessage(string message) {
|
|
if (JsonConvert.DeserializeObject<ReplyMessage>(message) is not ReplyMessage msg) return;
|
|
IChunkWaiter? waiter;
|
|
lock (_syncRoot) {
|
|
if (!_waits.TryGetValue(msg.AnswerId, out waiter)) {
|
|
Program.LogWarningAsync("Socket", $"Invalid wait id '{msg.AnswerId}'!");
|
|
return;
|
|
}
|
|
}
|
|
if (!msg.Success) waiter.SetUnsuccessful();
|
|
waiter.AddChunk(msg.Chunk, msg.Total, msg.Result);
|
|
if (waiter.Finished || waiter.IsCancellationRequested)
|
|
lock (_syncRoot)
|
|
_waits.Remove(waiter.ID);
|
|
}
|
|
|
|
public Task Send(string message) => _socket.Send(message);
|
|
public Task Send(Message message) => Send(JsonConvert.SerializeObject(message));
|
|
private readonly object _syncRoot = new();
|
|
private readonly Dictionary<int, IChunkWaiter> _waits = new();
|
|
private readonly Random _rnd = new();
|
|
public IWebSocketConnectionInfo ConnectionInfo => _socket.ConnectionInfo;
|
|
|
|
private int GetFreeId() {
|
|
var attempts = 0;
|
|
while (true) {
|
|
var id = _rnd.Next();
|
|
if (!_waits.ContainsKey(id))
|
|
return id;
|
|
Program.LogWarningAsync(Program.WebSocketSource, $"Could not get a free ID after {++attempts} attempts!");
|
|
}
|
|
}
|
|
|
|
public ChunkWaiter<T> GetWaiter<T>(Func<string, T> resultParser, CancellationToken ct) {
|
|
ChunkWaiter<T> waiter;
|
|
lock (_syncRoot) {
|
|
waiter = new ChunkWaiter<T>(GetFreeId(), resultParser, ct);
|
|
_waits.Add(waiter.ID, waiter);
|
|
}
|
|
return waiter;
|
|
}
|
|
|
|
private readonly ICommandHandler<ResponseType> _rs;
|
|
[CommandHandler("rs", HelpText = "Provides some commands for interacting with the Refined Storage system.")]
|
|
public Task<ResponseType> RefinedStorageHandler(SocketUserMessage message, string[] parameters, CancellationToken ct)
|
|
=> _rs.HandleCommand(message, parameters, ct);
|
|
|
|
public static Func<string, T> Deserialize<T>() => msg
|
|
=> JsonConvert.DeserializeObject<T>(msg) ?? throw new InvalidProgramException("Empty response!");
|
|
public override Task<ResponseType> RootAnswer(SocketUserMessage message, CancellationToken ct)
|
|
=> Task.FromResult(ResponseType.AsString("The Minecraft server is connected!"));
|
|
public override Task<ResponseType> FallbackHandler(SocketUserMessage message, string method, string[] parameters, CancellationToken ct)
|
|
=> Task.FromResult(ResponseType.AsString($"What the fuck do you mean by '{method}'?"));
|
|
}
|
|
|
|
public interface ITaskWaitSource {
|
|
ChunkWaiter<T> GetWaiter<T>(Func<string, T> resultParser, CancellationToken ct);
|
|
Task Send(Message requestMessage);
|
|
}
|
|
|
|
[Serializable]
|
|
public class ReplyException : Exception {
|
|
public ReplyException() { }
|
|
public ReplyException(string message) : base(message) { }
|
|
public ReplyException(string message, Exception inner) : base(message, inner) { }
|
|
protected ReplyException(SerializationInfo info, StreamingContext context) : base(info, context) { }
|
|
}
|
|
|
|
[JsonObject(MemberSerialization.OptIn, Description = "Describes an item in a Refined Storage system.", MissingMemberHandling = MissingMemberHandling.Ignore)]
|
|
[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
|
|
public class Item : Fluid {
|
|
[JsonProperty("fingerprint", Required = Required.Always)]
|
|
public Md5Hash Fingerprint { get; set; } = default!;
|
|
[JsonProperty("nbt", Required = Required.DisallowNull)]
|
|
public dynamic? NBT { get; set; }
|
|
public override string ToString() => $"{Amount:n0}x {DisplayName}";
|
|
}
|
|
|
|
[JsonObject(MemberSerialization.OptIn, Description = "Describes a fluid in a Refined Storage system.", MissingMemberHandling = MissingMemberHandling.Ignore)]
|
|
[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
|
|
public class Fluid {
|
|
[JsonProperty("amount", Required = Required.Always)]
|
|
public int Amount { get; set; }
|
|
[JsonProperty("displayName", Required = Required.Always)]
|
|
public string DisplayName { get; set; } = default!;
|
|
[JsonProperty("tags", Required = Required.DisallowNull)]
|
|
public string[]? Tags { get; set; } = default;
|
|
[JsonProperty("name", Required = Required.Always)]
|
|
public ModItemId ItemId { get; set; } = default!;
|
|
public override string ToString() => Amount > 10000
|
|
? $"{Amount / 1000.0f:n2} B of {DisplayName}"
|
|
: $"{Amount:n0} mB of {DisplayName}";
|
|
}
|
|
|
|
[JsonConverter(typeof(ModItemIdJsonConverter))]
|
|
[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
|
|
public class ModItemId {
|
|
public ModItemId(string name) {
|
|
var colon = name.IndexOf(':');
|
|
if (colon < 0) throw new ArgumentException("Invalid mod item id!", nameof(name));
|
|
ModName = name[..colon];
|
|
ModItem = name[(colon + 1)..];
|
|
if (ToString() != name) throw new InvalidProgramException("Bad Parsing!");
|
|
}
|
|
public override string ToString() => $"{ModName}:{ModItem}";
|
|
public string ModName { get; }
|
|
public string ModItem { get; }
|
|
|
|
public class ModItemIdJsonConverter : JsonConverter<ModItemId> {
|
|
public override ModItemId? ReadJson(JsonReader reader, Type objectType, ModItemId? existingValue, bool hasExistingValue, JsonSerializer serializer)
|
|
=> reader.Value is string value
|
|
? new(value)
|
|
: throw new JsonException($"Could not parse mod name with token '{reader.Value}'");
|
|
public override void WriteJson(JsonWriter writer, ModItemId? value, JsonSerializer serializer) {
|
|
if (value is null) writer.WriteNull();
|
|
else writer.WriteValue(value.ToString());
|
|
}
|
|
}
|
|
}
|
|
|
|
[JsonConverter(typeof(Md5JsonConverter))]
|
|
[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
|
|
public class Md5Hash : IEquatable<Md5Hash?> {
|
|
private readonly byte[] _hash;
|
|
public Md5Hash(string hash) : this(Convert.FromHexString(hash)) { }
|
|
public Md5Hash(byte[] hash) {
|
|
if (hash is not { Length: 16 }) throw new ArgumentException("Invalid digest size!", nameof(hash));
|
|
_hash = hash;
|
|
}
|
|
public override bool Equals(object? obj) => Equals(obj as Md5Hash);
|
|
public bool Equals(Md5Hash? other) => other != null && _hash.SequenceEqual(other._hash);
|
|
public override int GetHashCode() {
|
|
var hashCode = new HashCode();
|
|
hashCode.AddBytes(_hash);
|
|
return hashCode.ToHashCode();
|
|
}
|
|
public override string ToString() => Convert.ToHexString(_hash);
|
|
|
|
public class Md5JsonConverter : JsonConverter<Md5Hash> {
|
|
public override Md5Hash? ReadJson(JsonReader reader, Type objectType, Md5Hash? existingValue, bool hasExistingValue, JsonSerializer serializer)
|
|
=> reader.Value is string { Length: 32 } value
|
|
? new(value)
|
|
: throw new JsonException($"Could not parse MD5 hash with token '{reader.Value}'");
|
|
public override void WriteJson(JsonWriter writer, Md5Hash? value, JsonSerializer serializer) {
|
|
if (value is null) writer.WriteNull();
|
|
else writer.WriteValue(value.ToString());
|
|
}
|
|
}
|
|
} |