mcdiscordbot/MinecraftDiscordBot/Program.cs
Michael Chen d8c1f81023
Initial Build
Multiarch docker build
Unified logging (replaced some crashes with error logs)
Replace all console writes with log formatted writes.

Changelog: added
2022-01-12 14:47:16 +01:00

213 lines
9.3 KiB
C#

using Discord;
using Discord.Commands;
using Discord.Rest;
using Discord.WebSocket;
using Fleck;
using Newtonsoft.Json;
using System.Collections.Concurrent;
using System.Reflection;
using System.Runtime.CompilerServices;
namespace MinecraftDiscordBot;
public class Program : IDisposable {
public const string WebSocketSource = "WebSocket";
public const string BotSource = "Bot";
private static readonly object LogLock = new();
private readonly DiscordSocketClient _client = new(new() {
LogLevel = LogSeverity.Verbose,
GatewayIntents = GatewayIntents.AllUnprivileged & ~(GatewayIntents.GuildScheduledEvents | GatewayIntents.GuildInvites)
});
private readonly WebSocketServer _wssv;
private readonly BotConfiguration _config;
private readonly HashSet<ulong> _whitelistedChannels;
private readonly ConcurrentDictionary<Guid, ConnectedComputer> _connections = new();
private static readonly char[] WhiteSpace = new char[] { '\t', '\n', ' ', '\r' };
public ITextChannel[] _channels = Array.Empty<ITextChannel>();
private RefinedStorageComputer? _rsSystem = null;
private bool disposedValue;
public RefinedStorageComputer? RsSystem {
get => _rsSystem; set {
if (_rsSystem != value) {
_rsSystem = value;
_ = Task.Run(() => Broadcast(i => i.SendMessageAsync(value is null
? $"The Refined Storage went offline. Please check the server!"
: $"The Refined Storage is back online!")));
}
}
}
private async Task Broadcast(Func<ITextChannel, Task<IUserMessage>> message) => _ = await Task.WhenAll(_channels.Select(message));
public Program(BotConfiguration config) {
_config = config;
_client.Log += LogAsync;
_client.MessageReceived += (msg) => DiscordMessageReceived(msg);
_wssv = new WebSocketServer($"ws://0.0.0.0:{config.Port}") {
RestartAfterListenError = true
};
FleckLog.LogAction = LogWebSocket;
_whitelistedChannels = config.Channels.ToHashSet();
}
private void LogWebSocket(LogLevel level, string message, Exception exception) => Log(new(level switch {
LogLevel.Debug => LogSeverity.Debug,
LogLevel.Info => LogSeverity.Info,
LogLevel.Warn => LogSeverity.Warning,
LogLevel.Error => LogSeverity.Error,
_ => LogSeverity.Critical // Unknown logging states should behave critical
}, WebSocketSource, message, exception));
public static Task<int> Main(string[] args)
=> JsonConvert.DeserializeObject<BotConfiguration>(File.ReadAllText("config.json")) is BotConfiguration config
? new Program(config).RunAsync()
: throw new InvalidProgramException("Configuration file missing!");
public async Task<int> RunAsync() {
await _client.LoginAsync(TokenType.Bot, _config.Token);
await _client.StartAsync();
await VerifyTextChannels();
StartWebSocketServer();
// Block this task until the program is closed.
await Task.Delay(-1);
return 0;
}
private void StartWebSocketServer() => _wssv.Start(socket => {
socket.OnOpen = async () => await SocketOpened(socket);
socket.OnClose = async () => await SocketClosed(socket);
socket.OnMessage = async message => await SocketReceived(socket, message);
});
private async IAsyncEnumerable<ITextChannel> GetValidChannels(IEnumerable<ulong> ids) {
foreach (var channelId in ids) {
var channel = await _client.GetChannelAsync(channelId);
if (channel is not ITextChannel textChannel) {
if (channel is null) await LogWarning(BotSource, $"Channel with id [{channelId}] does not exist!");
else await LogWarning(BotSource, $"Channel is not a text channels and will not be used: {channel.Name} [{channel.Id}]!");
continue;
}
if (textChannel.Guild is RestGuild guild) {
await guild.UpdateAsync();
await LogInfo(BotSource, $"Whitelisted in channel: {channel.Name} [{channel.Id}] on server {guild.Name} [{guild.Id}]");
} else {
await LogWarning(BotSource, $"Whitelisted in channel: {channel.Name} [{channel.Id}] on unknown server!");
}
yield return textChannel;
}
}
private async Task VerifyTextChannels() => _channels = await GetValidChannels(_whitelistedChannels).ToArrayAsync();
private async Task SocketReceived(IWebSocketConnection socket, string message) {
if (JsonConvert.DeserializeObject<CapabilityMessage>(message) is not CapabilityMessage capability) return;
try {
var pc = capability.Role switch {
RefinedStorageComputer.Role => new RefinedStorageComputer(socket),
string role => throw new ArgumentException($"Invalid role '{role}'!")
};
AddComputerSocket(socket, pc);
await LogInfo(WebSocketSource, $"[{socket.ConnectionInfo.Id}] Presented capability as {pc.GetType().Name}");
} catch (ArgumentException e) {
await LogError(WebSocketSource, e);
}
}
private void AddComputerSocket(IWebSocketConnection socket, ConnectedComputer pc) {
if (pc is RefinedStorageComputer rs) RsSystem = rs;
}
private void RemoveComputerSocket(IWebSocketConnection socket) {
if (RsSystem?.ConnectionInfo.Id == socket.ConnectionInfo.Id) RsSystem = null;
}
private async Task SocketClosed(IWebSocketConnection socket) {
RemoveComputerSocket(socket);
await LogInfo(WebSocketSource, $"[{socket.ConnectionInfo.Id}] Client disconnected!");
}
private static async Task SocketOpened(IWebSocketConnection socket)
=> await LogInfo(WebSocketSource, $"[{socket.ConnectionInfo.Id}] Client connected from {socket.ConnectionInfo.ClientIpAddress}:{socket.ConnectionInfo.ClientPort}!");
private async Task DiscordMessageReceived(SocketMessage arg, int timeout = 10000) {
if (arg is not SocketUserMessage message) return;
if (message.Author.IsBot) return;
if (!IsChannelWhitelisted(arg.Channel)) return;
var cts = new CancellationTokenSource(timeout);
if (IsCommand(message, out var argPos)) {
var parameters = message.Content[argPos..].Split(WhiteSpace, StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries);
_ = Task.Run(() => HandleCommand(message, parameters, cts.Token));
return;
}
await LogInfo("Discord", $"[{arg.Author.Username}] {arg.Content}");
// TODO: Relay Message to Chat Receiver
}
private Task HandleCommand(SocketUserMessage message, string[] parameters, CancellationToken ct)
=> parameters is { Length: > 0 }
? parameters[0].ToLower() switch {
RefinedStorageComputer.Role => HandleRefinedStorageCommand(message, parameters[1..], ct),
_ => message.ReplyAsync($"What the fuck do you mean by '{parameters[0]}'?")
}
: message.ReplyAsync($"You really think an empty command works?");
private Task HandleRefinedStorageCommand(SocketUserMessage message, string[] parameters, CancellationToken ct)
=> RsSystem is RefinedStorageComputer rs
? rs.HandleCommand(message, parameters, ct)
: message.ReplyAsync("The Refined Storage system is currently unavailable!");
private bool IsCommand(SocketUserMessage message, out int argPos) {
argPos = 0;
return message.HasStringPrefix(_config.Prefix, ref argPos);
}
private bool IsChannelWhitelisted(ISocketMessageChannel channel)
=> _whitelistedChannels.Contains(channel.Id);
public static ConfiguredTaskAwaitable LogInfo(string source, string message) => LogAsync(new(LogSeverity.Info, source, message)).ConfigureAwait(false);
public static ConfiguredTaskAwaitable LogWarning(string source, string message) => LogAsync(new(LogSeverity.Warning, source, message)).ConfigureAwait(false);
public static ConfiguredTaskAwaitable LogError(string source, Exception exception) => LogAsync(new(LogSeverity.Error, source, exception?.Message, exception)).ConfigureAwait(false);
private static async Task LogAsync(LogMessage msg) {
Log(msg);
await Task.CompletedTask;
}
private static void Log(LogMessage msg) {
lock (LogLock)
Console.WriteLine(msg.ToString());
}
protected virtual void Dispose(bool disposing) {
if (!disposedValue) {
if (disposing) {
// TODO: dispose managed state (managed objects)
_wssv.Dispose();
_client.Dispose();
}
// TODO: free unmanaged resources (unmanaged objects) and override finalizer
// TODO: set large fields to null
disposedValue = true;
}
}
// // TODO: override finalizer only if 'Dispose(bool disposing)' has code to free unmanaged resources
// ~Program()
// {
// // Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
// Dispose(disposing: false);
// }
public void Dispose() {
// Do not change this code. Put cleanup code in 'Dispose(bool disposing)' method
Dispose(disposing: true);
GC.SuppressFinalize(this);
}
}