ede4efa4e3
Added router class using attributes Added success parameter to mc computer response Added generic answer type class (for future choice results) Changelog: added
312 lines
14 KiB
C#
312 lines
14 KiB
C#
using Discord;
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using Discord.WebSocket;
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using Fleck;
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using Newtonsoft.Json;
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using System.Diagnostics;
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using System.Runtime.Serialization;
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using System.Text;
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namespace MinecraftDiscordBot;
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public delegate Task<TResponse> HandleCommandDelegate<TResponse>(SocketUserMessage message, string[] parameters, CancellationToken ct);
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public delegate Task HandleCommandDelegate(SocketUserMessage message, string[] parameters, CancellationToken ct);
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[AttributeUsage(AttributeTargets.Method, Inherited = true, AllowMultiple = false)]
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public sealed class CommandHandlerAttribute : Attribute {
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public CommandHandlerAttribute(string commandName) => CommandName = commandName;
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public string CommandName { get; }
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}
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public class ConnectedComputer : CommandRouter<ResponseType> {
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protected readonly IWebSocketConnection _socket;
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public ConnectedComputer(IWebSocketConnection socket) : base() {
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socket.OnMessage = OnMessage;
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_socket = socket;
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}
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private void OnMessage(string message) {
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if (JsonConvert.DeserializeObject<ReplyMessage>(message) is not ReplyMessage msg) return;
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IChunkWaiter? waiter;
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lock (_syncRoot) {
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if (!_waits.TryGetValue(msg.AnswerId, out waiter)) {
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Program.LogWarningAsync("Socket", $"Invalid wait id '{msg.AnswerId}'!");
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return;
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}
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}
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if (!msg.Success) waiter.SetUnsuccessful();
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waiter.AddChunk(msg.Chunk, msg.Total, msg.Result);
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if (waiter.Finished || waiter.IsCancellationRequested)
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lock (_syncRoot)
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_waits.Remove(waiter.ID);
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}
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public Task Send(string message) => _socket.Send(message);
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protected Task Send(Message message) => Send(JsonConvert.SerializeObject(message));
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private readonly object _syncRoot = new();
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private readonly Dictionary<int, IChunkWaiter> _waits = new();
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private readonly Random _rnd = new();
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public IWebSocketConnectionInfo ConnectionInfo => _socket.ConnectionInfo;
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protected interface IChunkWaiter {
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bool Finished { get; }
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int ID { get; }
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bool IsCancellationRequested { get; }
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void AddChunk(int chunkId, int totalChunks, string value);
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void SetUnsuccessful();
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}
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protected class ChunkWaiter<T> : IChunkWaiter {
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public int ID { get; }
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private readonly CancellationToken _ct;
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public ChunkWaiter(int id, Func<string, T> resultParser, CancellationToken ct) {
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ID = id;
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this.resultParser = resultParser;
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_ct = ct;
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}
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private readonly TaskCompletionSource<T> tcs = new();
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private readonly Func<string, T> resultParser;
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public Task<T> Task => tcs.Task.WaitAsync(_ct);
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public bool Finished { get; private set; } = false;
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public bool IsCancellationRequested => _ct.IsCancellationRequested;
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private string?[]? _chunks = null;
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private int _receivedChunks = 0;
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private bool _success = true;
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private readonly object _syncRoot = new();
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public void AddChunk(int chunkId, int totalChunks, string value) {
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lock (_syncRoot) {
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if (_chunks is null) _chunks = new string[totalChunks];
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else if (_chunks.Length != totalChunks) {
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Program.LogErrorAsync(Program.WebSocketSource, new InvalidOperationException("Different numbers of chunks in same message ID!"));
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return;
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}
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ref string? chunk = ref _chunks[chunkId - 1]; // Lua 1-indexed
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if (chunk is not null) {
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Program.LogErrorAsync(Program.WebSocketSource, new InvalidOperationException($"Chunk with ID {chunkId} was already received!"));
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return;
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}
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chunk = value;
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}
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if (++_receivedChunks == totalChunks) FinalizeResult(_chunks);
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}
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private void FinalizeResult(string?[] _chunks) {
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var resultString = string.Concat(_chunks);
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if (_success) tcs.SetResult(resultParser(resultString));
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else tcs.SetException(new ReplyException(resultString));
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Finished = true;
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}
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public void SetUnsuccessful() => _success = false;
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}
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protected int GetFreeId() {
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var attempts = 0;
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while (true) {
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var id = _rnd.Next();
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if (!_waits.ContainsKey(id))
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return id;
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Program.LogWarningAsync(Program.WebSocketSource, $"Could not get a free ID after {++attempts} attempts!");
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}
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}
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protected ChunkWaiter<T> GetWaiter<T>(Func<string, T> resultParser, CancellationToken ct) {
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ChunkWaiter<T> waiter;
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lock (_syncRoot) {
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waiter = new ChunkWaiter<T>(GetFreeId(), resultParser, ct);
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_waits.Add(waiter.ID, waiter);
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}
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return waiter;
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}
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protected static Func<string, T> Deserialize<T>() => msg
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=> JsonConvert.DeserializeObject<T>(msg) ?? throw new InvalidProgramException("Empty response!");
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public const string Role = "rs";
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private const string CmdEnergyUsage = "energyusage";
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private const string CmdEnergyStorage = "energystorage";
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private const string CmdListItems = "listitems";
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private const string CmdItemName = "itemname";
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private const string CmdListFluids = "listfluids";
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public async Task<int> GetEnergyUsageAsync(CancellationToken ct) {
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var waiter = GetWaiter(int.Parse, ct);
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await Send(new RequestMessage(waiter.ID, CmdEnergyUsage));
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return await waiter.Task;
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}
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public async Task<int> GetEnergyStorageAsync(CancellationToken ct) {
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var waiter = GetWaiter(int.Parse, ct);
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await Send(new RequestMessage(waiter.ID, CmdEnergyStorage));
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return await waiter.Task;
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}
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public async Task<IEnumerable<Item>> ListItemsAsync(CancellationToken ct) {
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var waiter = GetWaiter(Deserialize<IEnumerable<Item>>(), ct);
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await Send(new RequestMessage(waiter.ID, CmdListItems));
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return await waiter.Task;
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}
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public async Task<IEnumerable<Fluid>> ListFluidsAsync(CancellationToken ct) {
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var waiter = GetWaiter(Deserialize<IEnumerable<Fluid>>(), ct);
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await Send(new RequestMessage(waiter.ID, CmdListFluids));
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return await waiter.Task;
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}
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[CommandHandler(CmdEnergyStorage)]
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public async Task<ResponseType> HandleEnergyStorage(SocketUserMessage message, string[] parameters, CancellationToken ct)
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=> ResponseType.AsString($"Refined Storage system stores {await GetEnergyStorageAsync(ct)} RF/t");
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[CommandHandler(CmdEnergyUsage)]
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public async Task<ResponseType> HandleEnergyUsage(SocketUserMessage message, string[] parameters, CancellationToken ct)
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=> ResponseType.AsString($"Refined Storage system currently uses {await GetEnergyUsageAsync(ct)} RF/t");
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[CommandHandler(CmdItemName)]
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public async Task<ResponseType> HandleItemName(SocketUserMessage message, string[] parameters, CancellationToken ct) {
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if (parameters.Length < 2) return ResponseType.AsString($"Usage: {CmdItemName} filters...");
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else {
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var items = await FilterItems(message, parameters[1..], ct);
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var sb = new StringBuilder();
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sb.AppendLine("Did you mean:");
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sb.AppendJoin("\n", items.Select(i => i.ToString()));
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return ResponseType.AsString(sb.ToString());
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}
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}
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private Task<IEnumerable<Item>> FilterItems(SocketUserMessage message, IEnumerable<string> filters, CancellationToken ct)
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=> FilterItems(message, filters.Select(ItemFilter.Parse), ct);
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private async Task<IEnumerable<Item>> FilterItems(SocketUserMessage message, IEnumerable<ItemFilter> filters, CancellationToken ct) {
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var items = Items?.ToList().AsEnumerable();
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if (items is null) items = (await RefreshItemList(ct)).ToList();
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foreach (var filter in filters)
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items = items.Where(filter.MatchItem);
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return items.ToList();
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}
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[CommandHandler(CmdListFluids)]
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public async Task<ResponseType> HandleFluidListing(SocketUserMessage message, string[] parameters, CancellationToken ct) {
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var sb = new StringBuilder();
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sb.Append("The Refined Storage system stores those fluids:");
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var fluids = await ListFluidsAsync(ct);
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foreach (var fluid in fluids.OrderByDescending(i => i.Amount))
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if (fluid.Amount > 10000) sb.AppendFormat("\n{0:n2} B of {1}", fluid.Amount / 1000.0f, fluid.DisplayName);
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else sb.AppendFormat("\n{0:n0} mB of {1}", fluid.Amount, fluid.DisplayName);
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return ResponseType.AsString(sb.ToString());
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}
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private List<Item>? Items;
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private readonly object _itemLock = new();
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[CommandHandler(CmdListItems)]
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public async Task<ResponseType> HandleItemListing(SocketUserMessage message, string[] parameters, CancellationToken ct) {
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var sb = new StringBuilder();
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sb.Append("The Refined Storage system currently stores these items:");
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var items = await RefreshItemList(ct);
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lock (_itemLock) {
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int taken = 0;
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foreach (var item in items) {
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if (sb.Length > 500) break;
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sb.AppendFormat("\n{0:n0}x {1}", item.Amount, item.DisplayName);
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taken++;
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}
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if (items.Count > taken) sb.AppendFormat("\nand {0} more items.", items.Skip(taken).Sum(i => i.Amount));
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}
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return ResponseType.AsString(sb.ToString());
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}
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private async Task<List<Item>> RefreshItemList(CancellationToken ct) {
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var response = await ListItemsAsync(ct);
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lock (_itemLock) {
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Items = response.OrderByDescending(i => i.Amount).ToList();
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return Items;
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}
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}
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public override Task<ResponseType> RootAnswer(SocketUserMessage message, CancellationToken ct)
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=> Task.FromResult(ResponseType.AsString("The Minecraft server is connected!"));
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public override Task<ResponseType> FallbackHandler(SocketUserMessage message, string method, string[] parameters, CancellationToken ct)
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=> Task.FromResult(ResponseType.AsString($"What the fuck do you mean by '{method}'?"));
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}
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[Serializable]
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public class ReplyException : Exception {
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public ReplyException() { }
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public ReplyException(string message) : base(message) { }
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public ReplyException(string message, Exception inner) : base(message, inner) { }
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protected ReplyException(SerializationInfo info, StreamingContext context) : base(info, context) { }
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}
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[JsonObject(MemberSerialization.OptIn, Description = "Describes an item in a Refined Storage system.", MissingMemberHandling = MissingMemberHandling.Ignore)]
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[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
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public class Item : Fluid {
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[JsonProperty("fingerprint", Required = Required.Always)]
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public Md5Hash Fingerprint { get; set; } = default!;
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[JsonProperty("nbt", Required = Required.DisallowNull)]
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public dynamic? NBT { get; set; }
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public override string ToString() => $"{Amount:n0}x {DisplayName}";
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}
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[JsonObject(MemberSerialization.OptIn, Description = "Describes a fluid in a Refined Storage system.", MissingMemberHandling = MissingMemberHandling.Ignore)]
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[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
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public class Fluid {
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[JsonProperty("amount", Required = Required.Always)]
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public int Amount { get; set; }
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[JsonProperty("displayName", Required = Required.Always)]
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public string DisplayName { get; set; } = default!;
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[JsonProperty("tags", Required = Required.DisallowNull)]
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public string[]? Tags { get; set; } = default;
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[JsonProperty("name", Required = Required.Always)]
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public ModItemId ItemId { get; set; } = default!;
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public override string ToString() => Amount > 10000
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? $"{Amount / 1000.0f:n2} B of {DisplayName}"
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: $"{Amount:n0} mB of {DisplayName}";
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}
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[JsonConverter(typeof(ModItemIdJsonConverter))]
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[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
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public class ModItemId {
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public ModItemId(string name) {
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var colon = name.IndexOf(':');
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if (colon < 0) throw new ArgumentException("Invalid mod item id!", nameof(name));
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ModName = name[..colon];
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ModItem = name[(colon + 1)..];
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if (ToString() != name) throw new InvalidProgramException("Bad Parsing!");
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}
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public override string ToString() => $"{ModName}:{ModItem}";
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public string ModName { get; }
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public string ModItem { get; }
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public class ModItemIdJsonConverter : JsonConverter<ModItemId> {
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public override ModItemId? ReadJson(JsonReader reader, Type objectType, ModItemId? existingValue, bool hasExistingValue, JsonSerializer serializer)
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=> reader.Value is string value
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? new(value)
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: throw new JsonException($"Could not parse mod name with token '{reader.Value}'");
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public override void WriteJson(JsonWriter writer, ModItemId? value, JsonSerializer serializer) {
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if (value is null) writer.WriteNull();
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else writer.WriteValue(value.ToString());
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}
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}
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}
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[JsonConverter(typeof(Md5JsonConverter))]
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[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
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public class Md5Hash : IEquatable<Md5Hash?> {
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private readonly byte[] _hash;
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public Md5Hash(string hash) : this(Convert.FromHexString(hash)) { }
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public Md5Hash(byte[] hash) {
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if (hash is not { Length: 16 }) throw new ArgumentException("Invalid digest size!", nameof(hash));
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_hash = hash;
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}
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public override bool Equals(object? obj) => Equals(obj as Md5Hash);
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public bool Equals(Md5Hash? other) => other != null && _hash.SequenceEqual(other._hash);
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public override int GetHashCode() {
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var hashCode = new HashCode();
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hashCode.AddBytes(_hash);
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return hashCode.ToHashCode();
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}
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public override string ToString() => Convert.ToHexString(_hash);
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public class Md5JsonConverter : JsonConverter<Md5Hash> {
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public override Md5Hash? ReadJson(JsonReader reader, Type objectType, Md5Hash? existingValue, bool hasExistingValue, JsonSerializer serializer)
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=> reader.Value is string { Length: 32 } value
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? new(value)
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: throw new JsonException($"Could not parse MD5 hash with token '{reader.Value}'");
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public override void WriteJson(JsonWriter writer, Md5Hash? value, JsonSerializer serializer) {
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if (value is null) writer.WriteNull();
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else writer.WriteValue(value.ToString());
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}
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}
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} |