Added username validation
Auto hide enter/leave room Username starts as UNNAMED now Show roomnumber for connected room
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391b5569a4
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531c0e1344
@ -21,7 +21,6 @@ public class PongHub : Hub<IPongClient> {
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public override Task OnConnectedAsync() {
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Player = Lobby.CreatePlayer();
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Player.Client = Clients.Client(Context.ConnectionId);
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Player.Username = "Anon";
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return Task.CompletedTask;
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}
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@ -42,10 +41,10 @@ public class PongHub : Hub<IPongClient> {
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return Task.FromResult(room.ID);
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}
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public Task<string> JoinRoom(string roomId) {
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public async Task<string> JoinRoom(string roomId) {
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AssertNotInRoom();
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var room = Lobby.JoinRoom(Player, roomId);
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return Task.FromResult(room.ID);
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var room = await Lobby.JoinRoom(Player, roomId);
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return room.ID;
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}
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public Task MovePaddle(int dir) {
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@ -53,21 +52,14 @@ public class PongHub : Hub<IPongClient> {
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var direction = (PongPaddleDirection)dir;
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if (!Enum.IsDefined(direction))
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throw new HubException($"Invalid direction: {dir}!");
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room.MovePaddle(Player, direction);
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return Task.CompletedTask;
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return room.MovePaddle(Player, direction);
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}
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public Task LeaveRoom() {
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Lobby.LeaveRoom(Player);
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return Task.CompletedTask;
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}
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public Task LeaveRoom()
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=> Lobby.LeaveRoom(Player);
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public Task RequestUsernameChange(string username) {
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// TOOD: check this
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Logger.LogInformation("Player {Player} requested username change to [{username}]", Player, username);
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Player.Username = username;
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return Task.CompletedTask;
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}
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public Task RequestUsernameChange(string username)
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=> Lobby.ChangeUsername(Player, username);
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public override Task OnDisconnectedAsync(Exception? exception) {
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Lobby.RemovePlayer(Player);
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@ -1,4 +1,6 @@
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using Microsoft.AspNetCore.SignalR;
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using System.Numerics;
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using System.Text.RegularExpressions;
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using Microsoft.AspNetCore.SignalR;
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namespace PongGame.Hubs;
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@ -35,19 +37,24 @@ public class PongLobby {
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return room;
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}
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public PongRoom JoinRoom(PongPlayer player, string roomId) {
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public Task<PongRoom> JoinRoom(PongPlayer player, string roomId) {
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PongRoom? room;
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lock (PongRooms) {
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room = PongRooms.GetValueOrDefault(roomId);
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}
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if (room is null) throw new HubException($"Room [{roomId}] not found!");
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room.Join(player);
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return room;
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return Task.FromResult(room);
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}
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public void LeaveRoom(PongPlayer player) {
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if (player.ConnectedRoom is PongRoom room)
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public Task LeaveRoom(PongPlayer player) {
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if (player.ConnectedRoom is PongRoom room) {
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room.Leave(player);
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if (room.IsEmpty)
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lock (PongRooms)
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_ = PongRooms.Remove(room.ID);
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}
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return Task.CompletedTask;
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}
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private readonly Random random = new();
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@ -61,4 +68,28 @@ public class PongLobby {
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} while (PongRooms.ContainsKey(id));
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return id;
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}
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public async Task ChangeUsername(PongPlayer player, string username) {
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username = ValidateUsername(username);
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if (player.Username == username) {
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await player.Client.UsernameChanged(username);
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return;
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}
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lock (connectedPlayers) {
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// TODO: separate hashset for usernames
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if (connectedPlayers.Select(i => i.Username).Contains(username))
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throw new HubException($"Username {username} is already taken!");
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}
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Logger.LogInformation("Player {Player} requested username change to [{username}]", player, username);
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player.Username = username;
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}
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private static readonly Regex UsernameRegex = new(@"^(?!.*[._ -]{2})[\w._ -]{3,20}$", RegexOptions.Compiled, TimeSpan.FromMilliseconds(200));
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private static string ValidateUsername(string username) {
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username = username.Trim();
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if (!UsernameRegex.IsMatch(username))
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throw new HubException($"At most 20 characters, no two consecutive symbols");
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return username;
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}
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}
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@ -4,7 +4,7 @@ namespace PongGame.Hubs;
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[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
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public class PongPlayer {
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private string username = default!;
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private string username = "UNNAMED";
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public PongRoom? ConnectedRoom { get; internal set; }
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public string Username {
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@ -18,6 +18,8 @@ public class PongRoom {
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public PongPlayer? Player1 { get; private set; }
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public PongPlayer? Player2 { get; private set; }
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public bool IsEmpty => Player1 is null && Player2 is null;
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private PongGameState State = PongGameState.Initial;
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public void Join(PongPlayer player) {
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@ -67,7 +69,7 @@ public class PongRoom {
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if (Player1 is PongPlayer player1 && Player2 is PongPlayer player2) {
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Logger.LogInformation("[{ID}] Pong game started: {player1} vs. {player2}", ID, player1, player2);
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ResumeGame();
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} else if (Player1 is null && Player2 is null) {
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} else if (IsEmpty) {
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CloseRoom();
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} else
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PauseGame();
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@ -84,16 +86,15 @@ public class PongRoom {
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public override string ToString() => $"[{ID}]";
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public void MovePaddle(PongPlayer player, PongPaddleDirection direction) {
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public Task MovePaddle(PongPlayer player, PongPaddleDirection direction) {
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if (Player1 == player) {
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State.Paddle1.Direction = direction;
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Logger.LogDebug(DIRECTION_LOG_TEMPLATE, ID, 1, player, direction);
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return;
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} else if (Player2 == player) {
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State.Paddle2.Direction = direction;
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Logger.LogDebug(DIRECTION_LOG_TEMPLATE, ID, 2, player, direction);
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return;
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}
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} else
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throw new InvalidOperationException("Player is not in this room, but moved! Assumably players room wasn't deleted.");
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return Task.CompletedTask;
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}
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}
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@ -8,20 +8,24 @@
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<h1 class="display-4">Pong</h1>
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<h3 id="connection">Connection Status</h3>
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<button id="createlobby" class="btn btn-primary mb-3">Create</button>
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<button id="leavelobby" class="btn btn-primary mb-3">Leave</button>
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<button id="createlobby" class="btn btn-primary mb-3">Create Room</button>
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<button id="leavelobby" class="btn btn-primary mb-3 d-none">Leave Room</button>
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<div class="input-group mb-3">
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<div id="joinroomdiv" class="input-group mb-3">
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<input id="roomid" type="text" class="form-control" placeholder="Room ID" aria-label="Room ID" aria-describedby="joinroom">
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<button id="joinroom" class="btn btn-outline-secondary" type="button">Button</button>
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<button id="joinroom" class="btn btn-outline-secondary" type="button">Join Room</button>
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</div>
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<div class="input-group mb-3">
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<div class="input-group mb-3 has-validation">
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<input id="username" type="text" class="form-control" placeholder="Username" aria-label="Username" aria-describedby="setusername">
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<button id="setusername" class="btn btn-outline-secondary" type="button">Set Username</button>
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<div id="usernameerror" class="invalid-feedback"></div>
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</div>
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<div>
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<h4>Room <span id="connectedroomid"></span></h4>
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<div id="canvas-container" class="mb-3"></div>
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</div>
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</div>
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<script src="~/lib/signalr/dist/browser/signalr.min.js"></script>
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@ -11,26 +11,29 @@ function getElement(id) {
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}
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const connectionStatus = getElement("connection");
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const createlobby = getElement("createlobby");
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const createroom = getElement("createlobby");
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const roomidinput = getElement("roomid");
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const joinroom = getElement("joinroom");
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const joinroomdiv = getElement("joinroomdiv");
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const usernameinput = getElement("username");
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const setusername = getElement("setusername");
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const leavelobby = getElement("leavelobby");
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const leaveroom = getElement("leavelobby");
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const usernameerror = getElement("usernameerror");
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const connectedroomid = getElement("connectedroomid");
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connection.onclose(function (error) {
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if (error) {
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connection.onclose(function (err) {
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if (err) {
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connectionStatus.textContent = "Unexpected error!";
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return console.error(`Connection aborted: ${error.message}`);
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return console.error(`Connection aborted: ${err.message}`);
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}
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console.info("Disconnected!");
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connectionStatus.textContent = "Closed!";
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});
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connection.onreconnecting(function (error) {
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if (error) {
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connection.onreconnecting(function (err) {
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if (err) {
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connectionStatus.textContent = "Reconnecting!";
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return console.error(`Connection reconnecting: ${error.message}`);
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return console.error(`Connection reconnecting: ${err.message}`);
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}
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console.info("Reconnecting!");
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connectionStatus.textContent = "Reconnecting!";
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@ -41,11 +44,20 @@ connection.onreconnected(function (connectionId) {
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connectionStatus.textContent = "Connected!";
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});
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createlobby.addEventListener("click", function (event) {
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connection.invoke("CreateRoom").then(function (roomId) {
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function show(elem) { elem.classList.remove("d-none"); }
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function hide(elem) { elem.classList.add("d-none"); }
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function roomJoined(roomId) {
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roomidinput.value = roomId;
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connectedroomid.textContent = roomId;
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console.info(`Joined room [${roomId}]`);
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}).catch(function (err) {
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hide(createroom);
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hide(joinroomdiv);
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show(leaveroom);
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}
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createroom.addEventListener("click", function (event) {
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connection.invoke("CreateRoom").then(roomJoined).catch(function (err) {
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return console.error(err.toString());
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});
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event.preventDefault();
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@ -57,24 +69,44 @@ connection.on("GameStateChanged", function (state) {
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connection.on("UsernameChanged", function (username) {
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console.info(`Username is now ${username}`);
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usernameinput.value = username;
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usernameinput.classList.remove("is-invalid");
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usernameinput.classList.add("is-valid");
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});
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joinroom.addEventListener("click", function (event) {
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connection.invoke("JoinRoom", roomidinput.value).catch(function (err) {
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connection.invoke("JoinRoom", roomidinput.value).then(roomJoined).catch(function (err) {
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return console.error(err.toString());
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});
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event.preventDefault();
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});
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function hubExceptionMessage(msg) {
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const needle = "HubException: ";
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let idx = msg.lastIndexOf(needle);
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if (idx < 0) return msg;
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return msg.substr(idx + needle.length);
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}
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usernameinput.addEventListener("input", function (event) {
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usernameinput.classList.remove("is-valid");
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});
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setusername.addEventListener("click", function (event) {
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connection.invoke("RequestUsernameChange", usernameinput.value).catch(function (err) {
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usernameerror.textContent = hubExceptionMessage(err.message);
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usernameinput.classList.add("is-invalid");
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return console.error(err.toString());
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});
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event.preventDefault();
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});
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leavelobby.addEventListener("click", function (event) {
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connection.invoke("LeaveRoom").catch(function (err) {
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leaveroom.addEventListener("click", function (event) {
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connection.invoke("LeaveRoom").then(function () {
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roomidinput.value = "";
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show(createroom);
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show(joinroomdiv);
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hide(leaveroom);
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}).catch(function (err) {
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return console.error(err.toString());
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});
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event.preventDefault();
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@ -88,7 +120,7 @@ function movePaddle(direction) {
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// Create the application helper and add its render target to the page
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let app = new PIXI.Application({ width: 1000, height: 500 });
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getElement('canvas-container').appendChild(app.view);
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getElement("canvas-container").appendChild(app.view);
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let graphics = new PIXI.Graphics();
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app.stage.addChild(graphics);
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@ -163,8 +195,8 @@ const keyEvent = (function () {
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return handler;
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})();
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document.addEventListener('keydown', keyEvent);
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document.addEventListener('keyup', keyEvent);
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document.addEventListener("keydown", keyEvent);
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document.addEventListener("keyup", keyEvent);
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connection.start().then(function () {
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console.info(`Connected!`);
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