Initial commit from 29th of August 2018
This commit is contained in:
commit
a7923bfd04
398
.gitignore
vendored
Normal file
398
.gitignore
vendored
Normal file
@ -0,0 +1,398 @@
|
|||||||
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## Ignore Visual Studio temporary files, build results, and
|
||||||
|
## files generated by popular Visual Studio add-ons.
|
||||||
|
##
|
||||||
|
## Get latest from https://github.com/github/gitignore/blob/main/VisualStudio.gitignore
|
||||||
|
|
||||||
|
# User-specific files
|
||||||
|
*.rsuser
|
||||||
|
*.suo
|
||||||
|
*.user
|
||||||
|
*.userosscache
|
||||||
|
*.sln.docstates
|
||||||
|
|
||||||
|
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||||
|
*.userprefs
|
||||||
|
|
||||||
|
# Mono auto generated files
|
||||||
|
mono_crash.*
|
||||||
|
|
||||||
|
# Build results
|
||||||
|
[Dd]ebug/
|
||||||
|
[Dd]ebugPublic/
|
||||||
|
[Rr]elease/
|
||||||
|
[Rr]eleases/
|
||||||
|
x64/
|
||||||
|
x86/
|
||||||
|
[Ww][Ii][Nn]32/
|
||||||
|
[Aa][Rr][Mm]/
|
||||||
|
[Aa][Rr][Mm]64/
|
||||||
|
bld/
|
||||||
|
[Bb]in/
|
||||||
|
[Oo]bj/
|
||||||
|
[Ll]og/
|
||||||
|
[Ll]ogs/
|
||||||
|
|
||||||
|
# Visual Studio 2015/2017 cache/options directory
|
||||||
|
.vs/
|
||||||
|
# Uncomment if you have tasks that create the project's static files in wwwroot
|
||||||
|
#wwwroot/
|
||||||
|
|
||||||
|
# Visual Studio 2017 auto generated files
|
||||||
|
Generated\ Files/
|
||||||
|
|
||||||
|
# MSTest test Results
|
||||||
|
[Tt]est[Rr]esult*/
|
||||||
|
[Bb]uild[Ll]og.*
|
||||||
|
|
||||||
|
# NUnit
|
||||||
|
*.VisualState.xml
|
||||||
|
TestResult.xml
|
||||||
|
nunit-*.xml
|
||||||
|
|
||||||
|
# Build Results of an ATL Project
|
||||||
|
[Dd]ebugPS/
|
||||||
|
[Rr]eleasePS/
|
||||||
|
dlldata.c
|
||||||
|
|
||||||
|
# Benchmark Results
|
||||||
|
BenchmarkDotNet.Artifacts/
|
||||||
|
|
||||||
|
# .NET Core
|
||||||
|
project.lock.json
|
||||||
|
project.fragment.lock.json
|
||||||
|
artifacts/
|
||||||
|
|
||||||
|
# ASP.NET Scaffolding
|
||||||
|
ScaffoldingReadMe.txt
|
||||||
|
|
||||||
|
# StyleCop
|
||||||
|
StyleCopReport.xml
|
||||||
|
|
||||||
|
# Files built by Visual Studio
|
||||||
|
*_i.c
|
||||||
|
*_p.c
|
||||||
|
*_h.h
|
||||||
|
*.ilk
|
||||||
|
*.meta
|
||||||
|
*.obj
|
||||||
|
*.iobj
|
||||||
|
*.pch
|
||||||
|
*.pdb
|
||||||
|
*.ipdb
|
||||||
|
*.pgc
|
||||||
|
*.pgd
|
||||||
|
*.rsp
|
||||||
|
*.sbr
|
||||||
|
*.tlb
|
||||||
|
*.tli
|
||||||
|
*.tlh
|
||||||
|
*.tmp
|
||||||
|
*.tmp_proj
|
||||||
|
*_wpftmp.csproj
|
||||||
|
*.log
|
||||||
|
*.tlog
|
||||||
|
*.vspscc
|
||||||
|
*.vssscc
|
||||||
|
.builds
|
||||||
|
*.pidb
|
||||||
|
*.svclog
|
||||||
|
*.scc
|
||||||
|
|
||||||
|
# Chutzpah Test files
|
||||||
|
_Chutzpah*
|
||||||
|
|
||||||
|
# Visual C++ cache files
|
||||||
|
ipch/
|
||||||
|
*.aps
|
||||||
|
*.ncb
|
||||||
|
*.opendb
|
||||||
|
*.opensdf
|
||||||
|
*.sdf
|
||||||
|
*.cachefile
|
||||||
|
*.VC.db
|
||||||
|
*.VC.VC.opendb
|
||||||
|
|
||||||
|
# Visual Studio profiler
|
||||||
|
*.psess
|
||||||
|
*.vsp
|
||||||
|
*.vspx
|
||||||
|
*.sap
|
||||||
|
|
||||||
|
# Visual Studio Trace Files
|
||||||
|
*.e2e
|
||||||
|
|
||||||
|
# TFS 2012 Local Workspace
|
||||||
|
$tf/
|
||||||
|
|
||||||
|
# Guidance Automation Toolkit
|
||||||
|
*.gpState
|
||||||
|
|
||||||
|
# ReSharper is a .NET coding add-in
|
||||||
|
_ReSharper*/
|
||||||
|
*.[Rr]e[Ss]harper
|
||||||
|
*.DotSettings.user
|
||||||
|
|
||||||
|
# TeamCity is a build add-in
|
||||||
|
_TeamCity*
|
||||||
|
|
||||||
|
# DotCover is a Code Coverage Tool
|
||||||
|
*.dotCover
|
||||||
|
|
||||||
|
# AxoCover is a Code Coverage Tool
|
||||||
|
.axoCover/*
|
||||||
|
!.axoCover/settings.json
|
||||||
|
|
||||||
|
# Coverlet is a free, cross platform Code Coverage Tool
|
||||||
|
coverage*.json
|
||||||
|
coverage*.xml
|
||||||
|
coverage*.info
|
||||||
|
|
||||||
|
# Visual Studio code coverage results
|
||||||
|
*.coverage
|
||||||
|
*.coveragexml
|
||||||
|
|
||||||
|
# NCrunch
|
||||||
|
_NCrunch_*
|
||||||
|
.*crunch*.local.xml
|
||||||
|
nCrunchTemp_*
|
||||||
|
|
||||||
|
# MightyMoose
|
||||||
|
*.mm.*
|
||||||
|
AutoTest.Net/
|
||||||
|
|
||||||
|
# Web workbench (sass)
|
||||||
|
.sass-cache/
|
||||||
|
|
||||||
|
# Installshield output folder
|
||||||
|
[Ee]xpress/
|
||||||
|
|
||||||
|
# DocProject is a documentation generator add-in
|
||||||
|
DocProject/buildhelp/
|
||||||
|
DocProject/Help/*.HxT
|
||||||
|
DocProject/Help/*.HxC
|
||||||
|
DocProject/Help/*.hhc
|
||||||
|
DocProject/Help/*.hhk
|
||||||
|
DocProject/Help/*.hhp
|
||||||
|
DocProject/Help/Html2
|
||||||
|
DocProject/Help/html
|
||||||
|
|
||||||
|
# Click-Once directory
|
||||||
|
publish/
|
||||||
|
|
||||||
|
# Publish Web Output
|
||||||
|
*.[Pp]ublish.xml
|
||||||
|
*.azurePubxml
|
||||||
|
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||||
|
# but database connection strings (with potential passwords) will be unencrypted
|
||||||
|
*.pubxml
|
||||||
|
*.publishproj
|
||||||
|
|
||||||
|
# Microsoft Azure Web App publish settings. Comment the next line if you want to
|
||||||
|
# checkin your Azure Web App publish settings, but sensitive information contained
|
||||||
|
# in these scripts will be unencrypted
|
||||||
|
PublishScripts/
|
||||||
|
|
||||||
|
# NuGet Packages
|
||||||
|
*.nupkg
|
||||||
|
# NuGet Symbol Packages
|
||||||
|
*.snupkg
|
||||||
|
# The packages folder can be ignored because of Package Restore
|
||||||
|
**/[Pp]ackages/*
|
||||||
|
# except build/, which is used as an MSBuild target.
|
||||||
|
!**/[Pp]ackages/build/
|
||||||
|
# Uncomment if necessary however generally it will be regenerated when needed
|
||||||
|
#!**/[Pp]ackages/repositories.config
|
||||||
|
# NuGet v3's project.json files produces more ignorable files
|
||||||
|
*.nuget.props
|
||||||
|
*.nuget.targets
|
||||||
|
|
||||||
|
# Microsoft Azure Build Output
|
||||||
|
csx/
|
||||||
|
*.build.csdef
|
||||||
|
|
||||||
|
# Microsoft Azure Emulator
|
||||||
|
ecf/
|
||||||
|
rcf/
|
||||||
|
|
||||||
|
# Windows Store app package directories and files
|
||||||
|
AppPackages/
|
||||||
|
BundleArtifacts/
|
||||||
|
Package.StoreAssociation.xml
|
||||||
|
_pkginfo.txt
|
||||||
|
*.appx
|
||||||
|
*.appxbundle
|
||||||
|
*.appxupload
|
||||||
|
|
||||||
|
# Visual Studio cache files
|
||||||
|
# files ending in .cache can be ignored
|
||||||
|
*.[Cc]ache
|
||||||
|
# but keep track of directories ending in .cache
|
||||||
|
!?*.[Cc]ache/
|
||||||
|
|
||||||
|
# Others
|
||||||
|
ClientBin/
|
||||||
|
~$*
|
||||||
|
*~
|
||||||
|
*.dbmdl
|
||||||
|
*.dbproj.schemaview
|
||||||
|
*.jfm
|
||||||
|
*.pfx
|
||||||
|
*.publishsettings
|
||||||
|
orleans.codegen.cs
|
||||||
|
|
||||||
|
# Including strong name files can present a security risk
|
||||||
|
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||||
|
#*.snk
|
||||||
|
|
||||||
|
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||||
|
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||||
|
#bower_components/
|
||||||
|
|
||||||
|
# RIA/Silverlight projects
|
||||||
|
Generated_Code/
|
||||||
|
|
||||||
|
# Backup & report files from converting an old project file
|
||||||
|
# to a newer Visual Studio version. Backup files are not needed,
|
||||||
|
# because we have git ;-)
|
||||||
|
_UpgradeReport_Files/
|
||||||
|
Backup*/
|
||||||
|
UpgradeLog*.XML
|
||||||
|
UpgradeLog*.htm
|
||||||
|
ServiceFabricBackup/
|
||||||
|
*.rptproj.bak
|
||||||
|
|
||||||
|
# SQL Server files
|
||||||
|
*.mdf
|
||||||
|
*.ldf
|
||||||
|
*.ndf
|
||||||
|
|
||||||
|
# Business Intelligence projects
|
||||||
|
*.rdl.data
|
||||||
|
*.bim.layout
|
||||||
|
*.bim_*.settings
|
||||||
|
*.rptproj.rsuser
|
||||||
|
*- [Bb]ackup.rdl
|
||||||
|
*- [Bb]ackup ([0-9]).rdl
|
||||||
|
*- [Bb]ackup ([0-9][0-9]).rdl
|
||||||
|
|
||||||
|
# Microsoft Fakes
|
||||||
|
FakesAssemblies/
|
||||||
|
|
||||||
|
# GhostDoc plugin setting file
|
||||||
|
*.GhostDoc.xml
|
||||||
|
|
||||||
|
# Node.js Tools for Visual Studio
|
||||||
|
.ntvs_analysis.dat
|
||||||
|
node_modules/
|
||||||
|
|
||||||
|
# Visual Studio 6 build log
|
||||||
|
*.plg
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace options file
|
||||||
|
*.opt
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated workspace file (contains which files were open etc.)
|
||||||
|
*.vbw
|
||||||
|
|
||||||
|
# Visual Studio 6 auto-generated project file (contains which files were open etc.)
|
||||||
|
*.vbp
|
||||||
|
|
||||||
|
# Visual Studio 6 workspace and project file (working project files containing files to include in project)
|
||||||
|
*.dsw
|
||||||
|
*.dsp
|
||||||
|
|
||||||
|
# Visual Studio 6 technical files
|
||||||
|
*.ncb
|
||||||
|
*.aps
|
||||||
|
|
||||||
|
# Visual Studio LightSwitch build output
|
||||||
|
**/*.HTMLClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/GeneratedArtifacts
|
||||||
|
**/*.DesktopClient/ModelManifest.xml
|
||||||
|
**/*.Server/GeneratedArtifacts
|
||||||
|
**/*.Server/ModelManifest.xml
|
||||||
|
_Pvt_Extensions
|
||||||
|
|
||||||
|
# Paket dependency manager
|
||||||
|
.paket/paket.exe
|
||||||
|
paket-files/
|
||||||
|
|
||||||
|
# FAKE - F# Make
|
||||||
|
.fake/
|
||||||
|
|
||||||
|
# CodeRush personal settings
|
||||||
|
.cr/personal
|
||||||
|
|
||||||
|
# Python Tools for Visual Studio (PTVS)
|
||||||
|
__pycache__/
|
||||||
|
*.pyc
|
||||||
|
|
||||||
|
# Cake - Uncomment if you are using it
|
||||||
|
# tools/**
|
||||||
|
# !tools/packages.config
|
||||||
|
|
||||||
|
# Tabs Studio
|
||||||
|
*.tss
|
||||||
|
|
||||||
|
# Telerik's JustMock configuration file
|
||||||
|
*.jmconfig
|
||||||
|
|
||||||
|
# BizTalk build output
|
||||||
|
*.btp.cs
|
||||||
|
*.btm.cs
|
||||||
|
*.odx.cs
|
||||||
|
*.xsd.cs
|
||||||
|
|
||||||
|
# OpenCover UI analysis results
|
||||||
|
OpenCover/
|
||||||
|
|
||||||
|
# Azure Stream Analytics local run output
|
||||||
|
ASALocalRun/
|
||||||
|
|
||||||
|
# MSBuild Binary and Structured Log
|
||||||
|
*.binlog
|
||||||
|
|
||||||
|
# NVidia Nsight GPU debugger configuration file
|
||||||
|
*.nvuser
|
||||||
|
|
||||||
|
# MFractors (Xamarin productivity tool) working folder
|
||||||
|
.mfractor/
|
||||||
|
|
||||||
|
# Local History for Visual Studio
|
||||||
|
.localhistory/
|
||||||
|
|
||||||
|
# Visual Studio History (VSHistory) files
|
||||||
|
.vshistory/
|
||||||
|
|
||||||
|
# BeatPulse healthcheck temp database
|
||||||
|
healthchecksdb
|
||||||
|
|
||||||
|
# Backup folder for Package Reference Convert tool in Visual Studio 2017
|
||||||
|
MigrationBackup/
|
||||||
|
|
||||||
|
# Ionide (cross platform F# VS Code tools) working folder
|
||||||
|
.ionide/
|
||||||
|
|
||||||
|
# Fody - auto-generated XML schema
|
||||||
|
FodyWeavers.xsd
|
||||||
|
|
||||||
|
# VS Code files for those working on multiple tools
|
||||||
|
.vscode/*
|
||||||
|
!.vscode/settings.json
|
||||||
|
!.vscode/tasks.json
|
||||||
|
!.vscode/launch.json
|
||||||
|
!.vscode/extensions.json
|
||||||
|
*.code-workspace
|
||||||
|
|
||||||
|
# Local History for Visual Studio Code
|
||||||
|
.history/
|
||||||
|
|
||||||
|
# Windows Installer files from build outputs
|
||||||
|
*.cab
|
||||||
|
*.msi
|
||||||
|
*.msix
|
||||||
|
*.msm
|
||||||
|
*.msp
|
||||||
|
|
||||||
|
# JetBrains Rider
|
||||||
|
*.sln.iml
|
25
SortingVisualization.sln
Normal file
25
SortingVisualization.sln
Normal file
@ -0,0 +1,25 @@
|
|||||||
|
|
||||||
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
||||||
|
# Visual Studio 15
|
||||||
|
VisualStudioVersion = 15.0.27703.2035
|
||||||
|
MinimumVisualStudioVersion = 10.0.40219.1
|
||||||
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SortingVisualization", "SortingVisualization\SortingVisualization.csproj", "{3CED6ADB-ADB8-499E-8A0E-6DB4B064F514}"
|
||||||
|
EndProject
|
||||||
|
Global
|
||||||
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
|
Debug|Any CPU = Debug|Any CPU
|
||||||
|
Release|Any CPU = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
|
{3CED6ADB-ADB8-499E-8A0E-6DB4B064F514}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
|
{3CED6ADB-ADB8-499E-8A0E-6DB4B064F514}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
|
{3CED6ADB-ADB8-499E-8A0E-6DB4B064F514}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
|
{3CED6ADB-ADB8-499E-8A0E-6DB4B064F514}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
|
HideSolutionNode = FALSE
|
||||||
|
EndGlobalSection
|
||||||
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
||||||
|
SolutionGuid = {1223C2EB-90ED-4CF4-AF4F-E50B86D26D8B}
|
||||||
|
EndGlobalSection
|
||||||
|
EndGlobal
|
24
SortingVisualization/Algorithms/Bubblesort.cs
Normal file
24
SortingVisualization/Algorithms/Bubblesort.cs
Normal file
@ -0,0 +1,24 @@
|
|||||||
|
namespace SortingVisualization.Algorithms {
|
||||||
|
public class Bubblesort : SortingAlgorithm {
|
||||||
|
public override string GetAlgorithmName() => "Bubblesort";
|
||||||
|
|
||||||
|
public override void Sort(ref DataSet set) {
|
||||||
|
Simulate(ref set);
|
||||||
|
System.Console.WriteLine("Doing {0}...", this.GetAlgorithmName());
|
||||||
|
int n = set.Size;
|
||||||
|
do {
|
||||||
|
int newn = 1;
|
||||||
|
for (int i = 0; i < n - 1; i++) {
|
||||||
|
if (set.GreaterThan(i, i + 1)) {
|
||||||
|
set.Swap(i, i + 1);
|
||||||
|
newn = i + 1;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
n = newn;
|
||||||
|
} while (n > 1);
|
||||||
|
System.Console.WriteLine("{0} complete!", this.GetAlgorithmName());
|
||||||
|
if (!set.SimulateMode)
|
||||||
|
set.FinalizeVideo();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
37
SortingVisualization/Algorithms/Cocktailshakersort.cs
Normal file
37
SortingVisualization/Algorithms/Cocktailshakersort.cs
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
namespace SortingVisualization.Algorithms {
|
||||||
|
public class Cocktailshakersort : SortingAlgorithm {
|
||||||
|
public override string GetAlgorithmName() => "Cocktailshakersort";
|
||||||
|
|
||||||
|
public override void Sort(ref DataSet set) {
|
||||||
|
Simulate(ref set);
|
||||||
|
System.Console.WriteLine("Doing {0}...", this.GetAlgorithmName());
|
||||||
|
int beginn = -1;
|
||||||
|
int ende = set.Size - 2;
|
||||||
|
bool vertauscht;
|
||||||
|
do {
|
||||||
|
vertauscht = false;
|
||||||
|
beginn++;
|
||||||
|
for (int i = beginn; i < ende; i++) {
|
||||||
|
if (set.GreaterThan(i, i + 1)) {
|
||||||
|
set.Swap(i, i + 1);
|
||||||
|
vertauscht = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!vertauscht) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
vertauscht = false;
|
||||||
|
ende--;
|
||||||
|
for (int i = ende; i >= beginn - 1; i--) {
|
||||||
|
if (set.GreaterThan(i, i + 1)) {
|
||||||
|
set.Swap(i, i + 1);
|
||||||
|
vertauscht = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
} while (vertauscht);
|
||||||
|
System.Console.WriteLine("{0} complete!", this.GetAlgorithmName());
|
||||||
|
if (!set.SimulateMode)
|
||||||
|
set.FinalizeVideo();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
43
SortingVisualization/Algorithms/Gravitysort.cs
Normal file
43
SortingVisualization/Algorithms/Gravitysort.cs
Normal file
@ -0,0 +1,43 @@
|
|||||||
|
using System;
|
||||||
|
|
||||||
|
namespace SortingVisualization.Algorithms {
|
||||||
|
public class Gravitysort : SortingAlgorithm {
|
||||||
|
public override string GetAlgorithmName() => "Gravitysort";
|
||||||
|
|
||||||
|
public override void Sort(ref DataSet set) {
|
||||||
|
Simulate(ref set);
|
||||||
|
System.Console.WriteLine("Doing {0}...", this.GetAlgorithmName());
|
||||||
|
int i, j, max, sum;
|
||||||
|
byte[] beads;
|
||||||
|
|
||||||
|
for (i = 1, max = set.ReadOperation(0); i < set.Size; ++i)
|
||||||
|
if (set.ReadOperation(i) > max)
|
||||||
|
max = set.ReadOperation(i);
|
||||||
|
|
||||||
|
beads = new byte[max * set.Size];
|
||||||
|
|
||||||
|
for (i = 0; i < set.Size; ++i)
|
||||||
|
for (j = 0; j < set.ReadOperation(i); ++j)
|
||||||
|
beads[i * max + j] = 1;
|
||||||
|
|
||||||
|
for (j = 0; j < max; ++j) {
|
||||||
|
for (sum = i = 0; i < set.Size; ++i) {
|
||||||
|
sum += beads[i * max + j];
|
||||||
|
beads[i * max + j] = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (i = set.Size - sum; i < set.Size; ++i)
|
||||||
|
beads[i * max + j] = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (i = 0; i < set.Size; ++i) {
|
||||||
|
for (j = 0; j < max && Convert.ToBoolean(beads[i * max + j]); ++j)
|
||||||
|
;
|
||||||
|
set.WriteOperation(i, j);
|
||||||
|
}
|
||||||
|
System.Console.WriteLine("{0} complete!", this.GetAlgorithmName());
|
||||||
|
if (!set.SimulateMode)
|
||||||
|
set.FinalizeVideo();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
20
SortingVisualization/Algorithms/Insertionsort.cs
Normal file
20
SortingVisualization/Algorithms/Insertionsort.cs
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
namespace SortingVisualization.Algorithms {
|
||||||
|
public class Insertionsort : SortingAlgorithm {
|
||||||
|
public override string GetAlgorithmName() => "Insertionsort";
|
||||||
|
|
||||||
|
public override void Sort(ref DataSet set) {
|
||||||
|
Simulate(ref set);
|
||||||
|
System.Console.WriteLine("Doing {0}...", this.GetAlgorithmName());
|
||||||
|
for (int i = 0; i < set.Size - 1; i++) {
|
||||||
|
for (int j = i + 1; j > 0; j--) {
|
||||||
|
if (set.GreaterThan(j - 1, j)) {
|
||||||
|
set.Swap(j - 1, j);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
System.Console.WriteLine("{0} complete!", this.GetAlgorithmName());
|
||||||
|
if (!set.SimulateMode)
|
||||||
|
set.FinalizeVideo();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
57
SortingVisualization/Algorithms/Mergesort.cs
Normal file
57
SortingVisualization/Algorithms/Mergesort.cs
Normal file
@ -0,0 +1,57 @@
|
|||||||
|
namespace SortingVisualization.Algorithms {
|
||||||
|
public class Mergesort : SortingAlgorithm {
|
||||||
|
public override string GetAlgorithmName() => "Mergesort";
|
||||||
|
|
||||||
|
public override void Sort(ref DataSet set) {
|
||||||
|
Simulate(ref set);
|
||||||
|
System.Console.WriteLine("Doing {0}...", this.GetAlgorithmName());
|
||||||
|
MergeSort(ref set, 0, set.Size - 1);
|
||||||
|
System.Console.WriteLine("{0} complete!", this.GetAlgorithmName());
|
||||||
|
if (!set.SimulateMode)
|
||||||
|
set.FinalizeVideo();
|
||||||
|
}
|
||||||
|
public static void MergeSort(ref DataSet set, int l, int r) {
|
||||||
|
if (l < r) {
|
||||||
|
int mid = (l / 2) + (r / 2);
|
||||||
|
MergeSort(ref set, l, mid);
|
||||||
|
MergeSort(ref set, mid + 1, r);
|
||||||
|
Merge(ref set, l, mid, r);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void Merge(ref DataSet set, int l, int m, int r) {
|
||||||
|
int left = l;
|
||||||
|
int right = m + 1;
|
||||||
|
int[] tmp = new int[(r - l) + 1];
|
||||||
|
int tmpIndex = 0;
|
||||||
|
|
||||||
|
while ((left <= m) && (right <= r)) {
|
||||||
|
if (set.LessThan(left, right)) {
|
||||||
|
tmp[tmpIndex] = set.ReadOperation(left);
|
||||||
|
left++;
|
||||||
|
} else {
|
||||||
|
tmp[tmpIndex] = set.ReadOperation(right);
|
||||||
|
right++;
|
||||||
|
}
|
||||||
|
tmpIndex++;
|
||||||
|
}
|
||||||
|
|
||||||
|
while (left <= m) {
|
||||||
|
tmp[tmpIndex] = set.ReadOperation(left);
|
||||||
|
left++;
|
||||||
|
tmpIndex++;
|
||||||
|
}
|
||||||
|
|
||||||
|
while (right <= r) {
|
||||||
|
tmp[tmpIndex] = set.ReadOperation(right);
|
||||||
|
right++;
|
||||||
|
tmpIndex++;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0; i < tmp.Length; i++) {
|
||||||
|
set.WriteOperation(l + i, tmp[i]);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
37
SortingVisualization/Algorithms/Quicksort.cs
Normal file
37
SortingVisualization/Algorithms/Quicksort.cs
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
namespace SortingVisualization.Algorithms {
|
||||||
|
public class Quicksort : SortingAlgorithm {
|
||||||
|
public override string GetAlgorithmName() => "Quicksort";
|
||||||
|
public override void Sort(ref DataSet set) {
|
||||||
|
Simulate(ref set);
|
||||||
|
System.Console.WriteLine("Doing {0}...", this.GetAlgorithmName());
|
||||||
|
SortRecursion(ref set, 0, set.Size - 1);
|
||||||
|
System.Console.WriteLine("{0} complete!", this.GetAlgorithmName());
|
||||||
|
if (!set.SimulateMode)
|
||||||
|
set.FinalizeVideo();
|
||||||
|
}
|
||||||
|
public static void SortRecursion(ref DataSet set, int l, int r) {
|
||||||
|
int i = l, j = r;
|
||||||
|
int pivot = (l + r) / 2;
|
||||||
|
while (i <= j) {
|
||||||
|
while (set.LessThan(i, pivot))
|
||||||
|
i++;
|
||||||
|
while (set.GreaterThan(j, pivot))
|
||||||
|
j--;
|
||||||
|
|
||||||
|
if (i <= j) {
|
||||||
|
set.Swap(i, j);
|
||||||
|
if (pivot == i)
|
||||||
|
pivot = j;
|
||||||
|
else if (pivot == j)
|
||||||
|
pivot = i;
|
||||||
|
i++;
|
||||||
|
j--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (l < j)
|
||||||
|
SortRecursion(ref set, l, j);
|
||||||
|
if (i < r)
|
||||||
|
SortRecursion(ref set, i, r);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
37
SortingVisualization/Algorithms/Radixsort.cs
Normal file
37
SortingVisualization/Algorithms/Radixsort.cs
Normal file
@ -0,0 +1,37 @@
|
|||||||
|
namespace SortingVisualization.Algorithms {
|
||||||
|
public class Radixsort : SortingAlgorithm {
|
||||||
|
public override string GetAlgorithmName() => "Radixsort";
|
||||||
|
|
||||||
|
public override void Sort(ref DataSet set) {
|
||||||
|
Simulate(ref set);
|
||||||
|
System.Console.WriteLine("Doing {0}...", this.GetAlgorithmName());
|
||||||
|
int n; // Fachnummer
|
||||||
|
int[] nPart = new int[2]; // Anzahl der Elemente in den beiden Faechern
|
||||||
|
int[,] part = new int[2, set.Size]; // die beiden Faecher haben die Groesse des Arrays a
|
||||||
|
|
||||||
|
// Schleife ueber alle Bits der Schluessel (bei int: 32 Bit)
|
||||||
|
for (int i = 0; i < 32; i++) {
|
||||||
|
nPart[0] = 0;
|
||||||
|
nPart[1] = 0;
|
||||||
|
|
||||||
|
// Partitionierungsphase: teilt "a" auf die Faecher auf
|
||||||
|
for (int j = 0; j < set.Size; j++) {
|
||||||
|
int tmp = set.ReadOperation(j);
|
||||||
|
n = (tmp >> i) & 1; // ermittelt die Fachnummer: 0 oder 1
|
||||||
|
part[n, nPart[n]++] = tmp; // kopiert j-tes Element ins richtige Fach
|
||||||
|
}
|
||||||
|
|
||||||
|
// Sammelphase: kopiert die beiden Faecher wieder nach "a" zusammen
|
||||||
|
for (int k = 0; k < nPart[0]; k++) {
|
||||||
|
set.WriteOperation(k, part[0, k]);
|
||||||
|
}
|
||||||
|
for (int k = nPart[0]; k < set.Size; k++) {
|
||||||
|
set.WriteOperation(k, part[1, k]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
System.Console.WriteLine("{0} complete!", this.GetAlgorithmName());
|
||||||
|
if (!set.SimulateMode)
|
||||||
|
set.FinalizeVideo();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
20
SortingVisualization/Algorithms/Selectionsort.cs
Normal file
20
SortingVisualization/Algorithms/Selectionsort.cs
Normal file
@ -0,0 +1,20 @@
|
|||||||
|
namespace SortingVisualization.Algorithms {
|
||||||
|
public class Selectionsort : SortingAlgorithm {
|
||||||
|
public override string GetAlgorithmName() => "Selectionsort";
|
||||||
|
|
||||||
|
public override void Sort(ref DataSet set) {
|
||||||
|
Simulate(ref set);
|
||||||
|
System.Console.WriteLine("Doing {0}...", this.GetAlgorithmName());
|
||||||
|
for (int i = 0; i < set.Size; i++) {
|
||||||
|
int min = i;
|
||||||
|
for (int j = i + 1; j < set.Size; j++)
|
||||||
|
if (set.LessThan(j, min))
|
||||||
|
min = j;
|
||||||
|
set.Swap(min, i);
|
||||||
|
}
|
||||||
|
System.Console.WriteLine("{0} complete!", this.GetAlgorithmName());
|
||||||
|
if (!set.SimulateMode)
|
||||||
|
set.FinalizeVideo();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
6
SortingVisualization/App.config
Normal file
6
SortingVisualization/App.config
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8" ?>
|
||||||
|
<configuration>
|
||||||
|
<startup>
|
||||||
|
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
|
||||||
|
</startup>
|
||||||
|
</configuration>
|
420
SortingVisualization/DataSet.cs
Normal file
420
SortingVisualization/DataSet.cs
Normal file
@ -0,0 +1,420 @@
|
|||||||
|
using Accord.Video.FFMPEG;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using System.Drawing;
|
||||||
|
using System.Drawing.Imaging;
|
||||||
|
using System.IO;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
namespace SortingVisualization {
|
||||||
|
public enum SetType {
|
||||||
|
Ordererd,
|
||||||
|
Reversed,
|
||||||
|
Random,
|
||||||
|
SingleError
|
||||||
|
}
|
||||||
|
public class DataSet {
|
||||||
|
#region Props
|
||||||
|
/// <summary>
|
||||||
|
/// Gibt die Größe (Anzahl der zu sortierenden Werte) an.
|
||||||
|
/// </summary>
|
||||||
|
public int Size { get; private set; }
|
||||||
|
/// <summary>
|
||||||
|
/// Speichert das initale Datenset um verschiedene Algorithmen auf dasselbe Set anzuwenden (direkter Vergleich).
|
||||||
|
/// </summary>
|
||||||
|
private readonly int[] _InitialData;
|
||||||
|
public int Seed { get; private set; }
|
||||||
|
private int[] _Data;
|
||||||
|
public int ReadOperations { get; private set; } = 0;
|
||||||
|
public int WriteOperations { get; private set; } = 0;
|
||||||
|
public int CompareOperations { get; private set; } = 0;
|
||||||
|
public int SwapOperations { get; private set; } = 0;
|
||||||
|
public long Ticks { get; private set; } = 0;
|
||||||
|
public string SortingAlgorithm {
|
||||||
|
get => _sortingAlgorithm;
|
||||||
|
set {
|
||||||
|
_sortingAlgorithm = value;
|
||||||
|
if (!Directory.Exists(this.SortingAlgorithm)) {
|
||||||
|
Directory.CreateDirectory(this.SortingAlgorithm);
|
||||||
|
}
|
||||||
|
_Directory = Path.Combine(this.SortingAlgorithm, DataSet.SetTypeToString(this.SetType));
|
||||||
|
if (!Directory.Exists(_Directory)) {
|
||||||
|
Directory.CreateDirectory(_Directory);
|
||||||
|
}
|
||||||
|
_Directory = Path.Combine(_Directory, this.Size.ToString());
|
||||||
|
if (!Directory.Exists(_Directory)) {
|
||||||
|
Directory.CreateDirectory(_Directory);
|
||||||
|
}
|
||||||
|
if (this.SetType == SetType.Random || this.SetType == SetType.SingleError) {
|
||||||
|
_Directory = Path.Combine(_Directory, this.Seed.ToString());
|
||||||
|
if (!Directory.Exists(_Directory)) {
|
||||||
|
Directory.CreateDirectory(_Directory);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (!VideoRenderer.IsOpen) {
|
||||||
|
VideoRenderer.Open(Path.Combine(_Directory, this.SortingAlgorithm + ".mkv"), 3000, 2000, new Accord.Math.Rational(60), VideoCodec.Default, int.MaxValue);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private string _Directory = "uninitialized";
|
||||||
|
private long _StartTime = 0;
|
||||||
|
public SetType SetType { get; }
|
||||||
|
private int _ExpectedFrameCount = 1;
|
||||||
|
private bool _simulateMode;
|
||||||
|
private int _frameSkipping = 0;
|
||||||
|
private int _skippedFrames = 0;
|
||||||
|
public bool SimulateMode {
|
||||||
|
get => _simulateMode;
|
||||||
|
set {
|
||||||
|
if (value) {
|
||||||
|
_ExpectedFrameCount = int.MaxValue;
|
||||||
|
Console.WriteLine("Simulating {0} with {1} values (Set: {2} - Seed {3})...", this.SortingAlgorithm, this.Size, DataSet.SetTypeToString(this.SetType), this.Seed);
|
||||||
|
} else {
|
||||||
|
Console.WriteLine("Simulation ended! Results:\n\t{0} Reads\n\t{1} Writes\n\t{2} Comparisons\n\t{3} Swaps\n\t{4} Frames", this.ReadOperations, this.WriteOperations, this.CompareOperations, this.SwapOperations, this.FrameCount + this.Size);
|
||||||
|
_ExpectedFrameCount = this.FrameCount + this.Size;
|
||||||
|
this.ResetToInitial();
|
||||||
|
_frameSkipping = _ExpectedFrameCount / 3600;
|
||||||
|
Console.WriteLine("Drawing 1 in every {0} frames", _frameSkipping + 1);
|
||||||
|
Console.SetOut(TextWriter.Null);
|
||||||
|
}
|
||||||
|
_simulateMode = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
#region Constructors
|
||||||
|
public DataSet(int size, SetType type, int seed) {
|
||||||
|
this.SetType = type;
|
||||||
|
this.Seed = seed;
|
||||||
|
this.Size = size;
|
||||||
|
_InitialData = new int[size];
|
||||||
|
var rnd = new Random(seed);
|
||||||
|
switch (type) {
|
||||||
|
case SetType.Ordererd:
|
||||||
|
for (int i = 0; i < size; i++)
|
||||||
|
_InitialData[i] = i + 1;
|
||||||
|
break;
|
||||||
|
case SetType.Reversed:
|
||||||
|
for (int i = 0; i < size; i++)
|
||||||
|
_InitialData[i] = size - i;
|
||||||
|
break;
|
||||||
|
case SetType.Random:
|
||||||
|
for (int i = 0; i < size; i++) {
|
||||||
|
int tmp;
|
||||||
|
do {
|
||||||
|
tmp = rnd.Next(1, size + 1); // TODO: Do this better!
|
||||||
|
} while (_InitialData.Contains(tmp));
|
||||||
|
_InitialData[i] = tmp;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case SetType.SingleError:
|
||||||
|
for (int i = 1; i < size - 1; i++)
|
||||||
|
_InitialData[i] = i + 1;
|
||||||
|
_InitialData[0] = size;
|
||||||
|
_InitialData[size - 1] = 1;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
throw new ArgumentException("Unhandled Enumeration type when initializing the dataset values!", "type");
|
||||||
|
}
|
||||||
|
_Data = new int[size];
|
||||||
|
_InitialData.CopyTo(_Data, 0);
|
||||||
|
_yScale = (double)_FrameHeight / (double)(this.Size);
|
||||||
|
_xScale = (double)_FrameWidth / (double)(this.Size);
|
||||||
|
_BarWidth = (int)Math.Ceiling(_xScale);
|
||||||
|
}
|
||||||
|
public DataSet(int size, SetType type) : this(size, type, Guid.NewGuid().GetHashCode()) { }
|
||||||
|
public override string ToString() => $"{this.SortingAlgorithm} - {this.Size} Values - {DataSet.SetTypeToString(this.SetType)} Set - Seed {this.Seed}";
|
||||||
|
#endregion
|
||||||
|
#region Operations
|
||||||
|
public static string SetTypeToString(SetType type) {
|
||||||
|
switch (type) {
|
||||||
|
case SetType.Ordererd:
|
||||||
|
return "Ordered";
|
||||||
|
case SetType.Reversed:
|
||||||
|
return "Reversed";
|
||||||
|
case SetType.Random:
|
||||||
|
return "Random";
|
||||||
|
case SetType.SingleError:
|
||||||
|
return "SingleError";
|
||||||
|
default:
|
||||||
|
return "Unkown";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Gibt das Element des Datensets aus, das an (index + 1)-ter Stelle steht.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="index">Zugriffsindex, wirft einen Fehler, wenn der Index nicht gültig ist.</param>
|
||||||
|
/// <returns>Kopie des Werts aus dem Datenset.</returns>
|
||||||
|
private int this[int index] {
|
||||||
|
get {
|
||||||
|
this.ReadOperations++;
|
||||||
|
return _Data[index];
|
||||||
|
}
|
||||||
|
set {
|
||||||
|
this.WriteOperations++;
|
||||||
|
_Data[index] = value;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
/// <summary>
|
||||||
|
/// Reads the value at an index (same as this[index]) but generates a frame.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="index"></param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public int ReadOperation(int index) {
|
||||||
|
this.DrawReadFrame(index);
|
||||||
|
return this[index];
|
||||||
|
}
|
||||||
|
public void WriteOperation(int index, int value) {
|
||||||
|
this[index] = value;
|
||||||
|
this.DrawWriteFrame(index);
|
||||||
|
}
|
||||||
|
private void Comparation(int left, int right) {
|
||||||
|
this.CompareOperations++;
|
||||||
|
this.DrawCompareFrame(left, right);
|
||||||
|
}
|
||||||
|
public bool GreaterThan(int left, int right) {
|
||||||
|
this.Comparation(left, right);
|
||||||
|
return (this[left] > this[right]);
|
||||||
|
}
|
||||||
|
public bool GreaterThanOrEqual(int left, int right) {
|
||||||
|
this.Comparation(left, right);
|
||||||
|
return (this[left] >= this[right]);
|
||||||
|
}
|
||||||
|
public bool LessThan(int left, int right) {
|
||||||
|
this.Comparation(left, right);
|
||||||
|
return (this[left] < this[right]);
|
||||||
|
}
|
||||||
|
public bool LessThanOrEqual(int left, int right) {
|
||||||
|
this.Comparation(left, right);
|
||||||
|
return (this[left] <= this[right]);
|
||||||
|
}
|
||||||
|
public bool Equal(int left, int right) {
|
||||||
|
this.Comparation(left, right);
|
||||||
|
return (this[left] == this[right]);
|
||||||
|
}
|
||||||
|
public bool Unequal(int left, int right) {
|
||||||
|
this.Comparation(left, right);
|
||||||
|
return (this[left] != this[right]);
|
||||||
|
}
|
||||||
|
public void Swap(int left, int right) {
|
||||||
|
int tmp = this[left];
|
||||||
|
this[left] = this[right];
|
||||||
|
this[right] = tmp;
|
||||||
|
this.SwapOperations++;
|
||||||
|
this.DrawSwapFrame(left, right);
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
#region Timing
|
||||||
|
public void StartTimer() => _StartTime = DateTime.Now.Ticks;
|
||||||
|
public void StopTimer() => this.Ticks = DateTime.Now.Ticks - _StartTime;
|
||||||
|
#endregion
|
||||||
|
#region Visualizing
|
||||||
|
public Brush BackgroundBrush = new SolidBrush(Color.Black);
|
||||||
|
public Brush ReadColor = new SolidBrush(Color.Blue);
|
||||||
|
public Brush WriteColor = new SolidBrush(Color.Magenta);
|
||||||
|
public Brush CheckColor = new SolidBrush(Color.Green);
|
||||||
|
public Brush BarColor = new SolidBrush(Color.White);
|
||||||
|
public Brush CompareColor = new SolidBrush(Color.Red);
|
||||||
|
public Brush SwapColor = new SolidBrush(Color.Yellow);
|
||||||
|
private Bitmap _Frame = new Bitmap(_FrameWidth, _FrameHeight);
|
||||||
|
private VideoFileWriter VideoRenderer = new VideoFileWriter();
|
||||||
|
int _progress = 0;
|
||||||
|
private int FrameCount {
|
||||||
|
get => _FrameCount;
|
||||||
|
set {
|
||||||
|
if (!this.SimulateMode)
|
||||||
|
VideoRenderer.WriteVideoFrame(_Frame);
|
||||||
|
// _Frame.Save(Path.Combine(this.SortingAlgorithm, DataSet.SetTypeToString(this.SetType), $"Image{ _FrameCount.ToString("d6")}.png"), ImageFormat.Png);
|
||||||
|
_FrameCount = value;
|
||||||
|
int newprogress = (_FrameCount * 100) / _ExpectedFrameCount;
|
||||||
|
if (newprogress > _progress) {
|
||||||
|
_progress = newprogress;
|
||||||
|
Console.SetOut(new StreamWriter(Console.OpenStandardOutput()) {
|
||||||
|
AutoFlush = true
|
||||||
|
});
|
||||||
|
Console.Write("\rProgress: {0}% - {1} frames", newprogress, _FrameCount);
|
||||||
|
Console.SetOut(TextWriter.Null);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
private static readonly int _FrameHeight = 2000;
|
||||||
|
private static readonly int _FrameWidth = 3000;
|
||||||
|
private readonly double _yScale = 1;
|
||||||
|
private readonly double _xScale = 1;
|
||||||
|
private readonly int _BarWidth = 1;
|
||||||
|
private int _FrameCount = 0;
|
||||||
|
private string _sortingAlgorithm = "DefaultAlgorithm";
|
||||||
|
|
||||||
|
private void DrawFrame() {
|
||||||
|
this.ClearFrame();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void ClearFrame() {
|
||||||
|
DrawRect(0, 0, _FrameWidth, _FrameHeight, ref this.BackgroundBrush);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawRect(int x1, int y1, int w, int h, ref Brush brush) {
|
||||||
|
int wn = w - 1;
|
||||||
|
if (wn <= 0)
|
||||||
|
wn = 1;
|
||||||
|
int hn = h - 1;
|
||||||
|
if (hn <= 0)
|
||||||
|
hn = 1;
|
||||||
|
using (var graphics = Graphics.FromImage(_Frame)) {
|
||||||
|
graphics.FillRectangle(brush, x1, y1, wn, hn);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawCompareFrame(int left, int right) {
|
||||||
|
if (this.SimulateMode) {
|
||||||
|
this.FrameCount++;
|
||||||
|
} else {
|
||||||
|
if (this.SkipFrame())
|
||||||
|
return;
|
||||||
|
DrawFrame();
|
||||||
|
for (int i = 0; i < this.Size; i++) {
|
||||||
|
int xpos = (int)(_xScale * i);
|
||||||
|
int ypos = (int)(_yScale * this._Data[i]);
|
||||||
|
if (i == left || i == right)
|
||||||
|
DrawRect(xpos, _FrameHeight - ypos, _BarWidth, ypos, ref this.CompareColor);
|
||||||
|
else
|
||||||
|
DrawRect(xpos, _FrameHeight - ypos, _BarWidth, ypos, ref this.BarColor);
|
||||||
|
}
|
||||||
|
++this.FrameCount;
|
||||||
|
//Console.WriteLine("Compare frame {0} was drawn",this.FrameCount);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawReadFrame(int index) {
|
||||||
|
DataSet dataSet = this;
|
||||||
|
if (dataSet.SimulateMode) {
|
||||||
|
this.FrameCount++;
|
||||||
|
} else {
|
||||||
|
if (this.SkipFrame())
|
||||||
|
return;
|
||||||
|
DrawFrame();
|
||||||
|
for (int i = 0; i < this.Size; i++) {
|
||||||
|
int xpos = (int)(_xScale * i);
|
||||||
|
int ypos = (int)(_yScale * this._Data[i]);
|
||||||
|
if (i == index)
|
||||||
|
DrawRect(xpos, _FrameHeight - ypos, _BarWidth, ypos, ref this.ReadColor);
|
||||||
|
else
|
||||||
|
DrawRect(xpos, _FrameHeight - ypos, _BarWidth, ypos, ref this.BarColor);
|
||||||
|
}
|
||||||
|
++this.FrameCount;
|
||||||
|
//Console.WriteLine("Read frame {0} was drawn", this.FrameCount);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawWriteFrame(int index) {
|
||||||
|
if (this.SimulateMode) {
|
||||||
|
this.FrameCount++;
|
||||||
|
} else {
|
||||||
|
if (this.SkipFrame())
|
||||||
|
return;
|
||||||
|
DrawFrame();
|
||||||
|
for (int i = 0; i < this.Size; i++) {
|
||||||
|
int xpos = (int)(_xScale * i);
|
||||||
|
int ypos = (int)(_yScale * this._Data[i]);
|
||||||
|
if (i == index)
|
||||||
|
DrawRect(xpos, _FrameHeight - ypos, _BarWidth, ypos, ref this.WriteColor);
|
||||||
|
else
|
||||||
|
DrawRect(xpos, _FrameHeight - ypos, _BarWidth, ypos, ref this.BarColor);
|
||||||
|
}
|
||||||
|
++this.FrameCount;
|
||||||
|
//Console.WriteLine("Write frame {0} was drawn", this.FrameCount);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void DrawSwapFrame(int left, int right) {
|
||||||
|
if (this.SimulateMode) {
|
||||||
|
this.FrameCount++;
|
||||||
|
} else {
|
||||||
|
if (this.SkipFrame())
|
||||||
|
return;
|
||||||
|
DrawFrame();
|
||||||
|
for (int i = 0; i < this.Size; i++) {
|
||||||
|
int xpos = (int)(_xScale * i);
|
||||||
|
int ypos = (int)(_yScale * this._Data[i]);
|
||||||
|
if (i == left || i == right)
|
||||||
|
DrawRect(xpos, _FrameHeight - ypos, _BarWidth, ypos, ref this.SwapColor);
|
||||||
|
else
|
||||||
|
DrawRect(xpos, _FrameHeight - ypos, _BarWidth, ypos, ref this.BarColor);
|
||||||
|
}
|
||||||
|
++this.FrameCount;
|
||||||
|
//Console.WriteLine("Swap frame {0} was drawn", this.FrameCount);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool SkipFrame() {
|
||||||
|
if (_skippedFrames++ < _frameSkipping) {
|
||||||
|
++this._FrameCount; // Avoid automatic drawing trough property
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
_skippedFrames = 0;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void FinalizeVideo() {
|
||||||
|
Console.SetOut(new StreamWriter(Console.OpenStandardOutput()) {
|
||||||
|
AutoFlush = true
|
||||||
|
});
|
||||||
|
Console.WriteLine("\n\nFinalizing...");
|
||||||
|
for (int i = 0; i < this.Size; i++) {
|
||||||
|
int xpos = (int)(_xScale * i);
|
||||||
|
int ypos = (int)(_yScale * this._Data[i]);
|
||||||
|
DrawRect(xpos, _FrameHeight - ypos, _BarWidth, ypos, ref this.BarColor);
|
||||||
|
}
|
||||||
|
//if (!this.SkipFrame())
|
||||||
|
++this.FrameCount;
|
||||||
|
//Console.WriteLine("Finalizing Frame {0} was drawn", this.FrameCount);
|
||||||
|
for (int d = 0; d < this.Size; d++) { // Add 1 checked bar per frame
|
||||||
|
int xpos = (int)(_xScale * d);
|
||||||
|
int ypos = (int)(_yScale * this._Data[d]);
|
||||||
|
DrawRect(xpos, _FrameHeight - ypos, _BarWidth, ypos, ref this.CheckColor);
|
||||||
|
//if (this.SkipFrame())
|
||||||
|
// continue;
|
||||||
|
++this.FrameCount;
|
||||||
|
//Console.WriteLine("Finalizing Frame {0} was drawn", this.FrameCount);
|
||||||
|
}
|
||||||
|
Console.WriteLine("Encoding video from frames...");
|
||||||
|
//var startInfo = new System.Diagnostics.ProcessStartInfo {
|
||||||
|
// WorkingDirectory = _Directory,
|
||||||
|
// WindowStyle = System.Diagnostics.ProcessWindowStyle.Normal,
|
||||||
|
// FileName = "ffmpeg.exe",
|
||||||
|
// Arguments = $"-r 60 -f image2 -s {_FrameWidth}x{_FrameHeight} -i Image%06d.png -vcodec libx264 -crf 25 -pix_fmt yuv420p {this.SortingAlgorithm}.mp4",
|
||||||
|
// RedirectStandardInput = true,
|
||||||
|
// UseShellExecute = false,
|
||||||
|
// RedirectStandardOutput = true,
|
||||||
|
// CreateNoWindow = false
|
||||||
|
//};
|
||||||
|
//Process.Start(startInfo);
|
||||||
|
VideoRenderer.Close();
|
||||||
|
VideoRenderer.Dispose();
|
||||||
|
VideoRenderer = null;
|
||||||
|
VideoRenderer = new VideoFileWriter();
|
||||||
|
Console.WriteLine("Video encoded!");
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
#region Resetting
|
||||||
|
public void ResetToInitial() {
|
||||||
|
_Data = null;
|
||||||
|
_Data = new int[this.Size];
|
||||||
|
_InitialData.CopyTo(_Data, 0);
|
||||||
|
_Frame?.Dispose();
|
||||||
|
_Frame = null;
|
||||||
|
_Frame = new Bitmap(_FrameWidth, _FrameHeight);
|
||||||
|
this.ReadOperations = 0;
|
||||||
|
this.WriteOperations = 0;
|
||||||
|
this.CompareOperations = 0;
|
||||||
|
this.Ticks = 0;
|
||||||
|
this.FrameCount = 0;
|
||||||
|
this._progress = 0;
|
||||||
|
this._skippedFrames = 0;
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
|
}
|
||||||
|
}
|
96
SortingVisualization/Program.cs
Normal file
96
SortingVisualization/Program.cs
Normal file
@ -0,0 +1,96 @@
|
|||||||
|
using SortingVisualization.Algorithms;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace SortingVisualization {
|
||||||
|
class Program {
|
||||||
|
static void Main(string[] args) {
|
||||||
|
SortingAlgorithm sort;
|
||||||
|
Console.WriteLine("Select an algorithm:\n\t1. Bubblesort\n\t2. Insertion Sort\n\t3. Selection Sort\n\t4. Quicksort\n\t5. Radixsort\n\t6. Shell Sort\n\t7. Mergesort\n\t8. Heapsort\n\t9. Cocktailshakersort\n\t10. Gravitysort");
|
||||||
|
string input;
|
||||||
|
|
||||||
|
int SetSize = 20;
|
||||||
|
int selection;
|
||||||
|
do { input = Console.ReadLine(); }
|
||||||
|
while (!int.TryParse(input, out selection));
|
||||||
|
switch (selection) {
|
||||||
|
case 1:
|
||||||
|
sort = new Bubblesort();
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
sort = new Insertionsort();
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
sort = new Selectionsort();
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
sort = new Quicksort();
|
||||||
|
break;
|
||||||
|
case 5:
|
||||||
|
sort = new Radixsort();
|
||||||
|
break;
|
||||||
|
case 7:
|
||||||
|
sort = new Mergesort();
|
||||||
|
break;
|
||||||
|
case 9:
|
||||||
|
sort = new Cocktailshakersort();
|
||||||
|
break;
|
||||||
|
case 10:
|
||||||
|
sort = new Gravitysort();
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
Console.WriteLine("Not Implemented or invalid selection!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
Console.WriteLine("Select the set Size:");
|
||||||
|
do {
|
||||||
|
input = Console.ReadLine();
|
||||||
|
} while (!int.TryParse(input, out SetSize));
|
||||||
|
Console.WriteLine("Select a set:\n\t1. Random\n\t2. Ordered\n\t3. Reversed\n\t4. Single Error");
|
||||||
|
do { input = Console.ReadLine(); }
|
||||||
|
while (!int.TryParse(input, out selection));
|
||||||
|
SetType type;
|
||||||
|
switch (selection) {
|
||||||
|
case 1:
|
||||||
|
type = SetType.Random;
|
||||||
|
break;
|
||||||
|
case 2:
|
||||||
|
type = SetType.Ordererd;
|
||||||
|
break;
|
||||||
|
case 3:
|
||||||
|
type = SetType.Reversed;
|
||||||
|
break;
|
||||||
|
case 4:
|
||||||
|
type = SetType.SingleError;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
Console.WriteLine("Not Implemented or invalid selection!");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
DataSet set;
|
||||||
|
if (type == SetType.Random || type == SetType.SingleError) {
|
||||||
|
Console.WriteLine("Do you want to enter a seed? (y/n)");
|
||||||
|
ConsoleKeyInfo key;
|
||||||
|
do {
|
||||||
|
int seed;
|
||||||
|
key = Console.ReadKey(true);
|
||||||
|
if (key.Key == ConsoleKey.Y) {
|
||||||
|
Console.WriteLine("Enter a seed: ");
|
||||||
|
do {
|
||||||
|
input = Console.ReadLine();
|
||||||
|
} while (!int.TryParse(input, out seed));
|
||||||
|
set = new DataSet(SetSize, type, seed);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
if (key.Key == ConsoleKey.N) {
|
||||||
|
Console.WriteLine("Generating with random seed...");
|
||||||
|
set = new DataSet(SetSize, type);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
} while (true);
|
||||||
|
} else {
|
||||||
|
set = new DataSet(SetSize, type);
|
||||||
|
}
|
||||||
|
sort.Sort(ref set);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
36
SortingVisualization/Properties/AssemblyInfo.cs
Normal file
36
SortingVisualization/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
|||||||
|
using System.Reflection;
|
||||||
|
using System.Runtime.CompilerServices;
|
||||||
|
using System.Runtime.InteropServices;
|
||||||
|
|
||||||
|
// Allgemeine Informationen über eine Assembly werden über die folgenden
|
||||||
|
// Attribute gesteuert. Ändern Sie diese Attributwerte, um die Informationen zu ändern,
|
||||||
|
// die einer Assembly zugeordnet sind.
|
||||||
|
[assembly: AssemblyTitle("SortingVisualization")]
|
||||||
|
[assembly: AssemblyDescription("")]
|
||||||
|
[assembly: AssemblyConfiguration("")]
|
||||||
|
[assembly: AssemblyCompany("")]
|
||||||
|
[assembly: AssemblyProduct("SortingVisualization")]
|
||||||
|
[assembly: AssemblyCopyright("Copyright © 2018")]
|
||||||
|
[assembly: AssemblyTrademark("")]
|
||||||
|
[assembly: AssemblyCulture("")]
|
||||||
|
|
||||||
|
// Durch Festlegen von ComVisible auf FALSE werden die Typen in dieser Assembly
|
||||||
|
// für COM-Komponenten unsichtbar. Wenn Sie auf einen Typ in dieser Assembly von
|
||||||
|
// COM aus zugreifen müssen, sollten Sie das ComVisible-Attribut für diesen Typ auf "True" festlegen.
|
||||||
|
[assembly: ComVisible(false)]
|
||||||
|
|
||||||
|
// Die folgende GUID bestimmt die ID der Typbibliothek, wenn dieses Projekt für COM verfügbar gemacht wird
|
||||||
|
[assembly: Guid("3ced6adb-adb8-499e-8a0e-6db4b064f514")]
|
||||||
|
|
||||||
|
// Versionsinformationen für eine Assembly bestehen aus den folgenden vier Werten:
|
||||||
|
//
|
||||||
|
// Hauptversion
|
||||||
|
// Nebenversion
|
||||||
|
// Buildnummer
|
||||||
|
// Revision
|
||||||
|
//
|
||||||
|
// Sie können alle Werte angeben oder Standardwerte für die Build- und Revisionsnummern verwenden,
|
||||||
|
// übernehmen, indem Sie "*" eingeben:
|
||||||
|
// [assembly: AssemblyVersion("1.0.*")]
|
||||||
|
[assembly: AssemblyVersion("1.0.0.0")]
|
||||||
|
[assembly: AssemblyFileVersion("1.0.0.0")]
|
14
SortingVisualization/SortingAlgorithm.cs
Normal file
14
SortingVisualization/SortingAlgorithm.cs
Normal file
@ -0,0 +1,14 @@
|
|||||||
|
namespace SortingVisualization {
|
||||||
|
public abstract class SortingAlgorithm {
|
||||||
|
public abstract void Sort(ref DataSet set);
|
||||||
|
public abstract string GetAlgorithmName();
|
||||||
|
public void Simulate(ref DataSet set) {
|
||||||
|
if (!set.SimulateMode) {
|
||||||
|
set.SimulateMode = true;
|
||||||
|
Sort(ref set);
|
||||||
|
set.SimulateMode = false;
|
||||||
|
set.SortingAlgorithm = this.GetAlgorithmName();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
84
SortingVisualization/SortingVisualization.csproj
Normal file
84
SortingVisualization/SortingVisualization.csproj
Normal file
@ -0,0 +1,84 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
|
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||||
|
<PropertyGroup>
|
||||||
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||||
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||||
|
<ProjectGuid>{3CED6ADB-ADB8-499E-8A0E-6DB4B064F514}</ProjectGuid>
|
||||||
|
<OutputType>Exe</OutputType>
|
||||||
|
<RootNamespace>SortingVisualization</RootNamespace>
|
||||||
|
<AssemblyName>SortingVisualization</AssemblyName>
|
||||||
|
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||||
|
<FileAlignment>512</FileAlignment>
|
||||||
|
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||||
|
<NuGetPackageImportStamp>
|
||||||
|
</NuGetPackageImportStamp>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugSymbols>true</DebugSymbols>
|
||||||
|
<DebugType>full</DebugType>
|
||||||
|
<Optimize>false</Optimize>
|
||||||
|
<OutputPath>bin\Debug\</OutputPath>
|
||||||
|
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||||
|
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||||
|
<DebugType>pdbonly</DebugType>
|
||||||
|
<Optimize>true</Optimize>
|
||||||
|
<OutputPath>bin\Release\</OutputPath>
|
||||||
|
<DefineConstants>TRACE</DefineConstants>
|
||||||
|
<ErrorReport>prompt</ErrorReport>
|
||||||
|
<WarningLevel>4</WarningLevel>
|
||||||
|
</PropertyGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Reference Include="Accord, Version=3.8.0.0, Culture=neutral, PublicKeyToken=fa1a88e29555ccf7, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\Accord.3.8.0\lib\net46\Accord.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Accord.Video, Version=3.8.0.0, Culture=neutral, PublicKeyToken=fa1a88e29555ccf7, processorArchitecture=MSIL">
|
||||||
|
<HintPath>..\packages\Accord.Video.3.8.0\lib\net46\Accord.Video.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="Accord.Video.FFMPEG, Version=3.8.0.0, Culture=neutral, PublicKeyToken=fa1a88e29555ccf7, processorArchitecture=x86">
|
||||||
|
<HintPath>..\packages\Accord.Video.FFMPEG.3.8.0\lib\net46\Accord.Video.FFMPEG.dll</HintPath>
|
||||||
|
</Reference>
|
||||||
|
<Reference Include="System" />
|
||||||
|
<Reference Include="System.Core" />
|
||||||
|
<Reference Include="System.Drawing" />
|
||||||
|
<Reference Include="System.Xml.Linq" />
|
||||||
|
<Reference Include="System.Data.DataSetExtensions" />
|
||||||
|
<Reference Include="Microsoft.CSharp" />
|
||||||
|
<Reference Include="System.Data" />
|
||||||
|
<Reference Include="System.Net.Http" />
|
||||||
|
<Reference Include="System.Xml" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<Compile Include="Algorithms\Gravitysort.cs" />
|
||||||
|
<Compile Include="Algorithms\Cocktailshakersort.cs" />
|
||||||
|
<Compile Include="Algorithms\Radixsort.cs" />
|
||||||
|
<Compile Include="Algorithms\Selectionsort.cs" />
|
||||||
|
<Compile Include="Algorithms\Insertionsort.cs" />
|
||||||
|
<Compile Include="Algorithms\Mergesort.cs" />
|
||||||
|
<Compile Include="Algorithms\Quicksort.cs" />
|
||||||
|
<Compile Include="Algorithms\Bubblesort.cs" />
|
||||||
|
<Compile Include="DataSet.cs" />
|
||||||
|
<Compile Include="SortingAlgorithm.cs" />
|
||||||
|
<Compile Include="Program.cs" />
|
||||||
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
|
</ItemGroup>
|
||||||
|
<ItemGroup>
|
||||||
|
<None Include="App.config" />
|
||||||
|
<None Include="packages.config" />
|
||||||
|
</ItemGroup>
|
||||||
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||||
|
<Import Project="..\packages\Accord.3.8.0\build\Accord.targets" Condition="Exists('..\packages\Accord.3.8.0\build\Accord.targets')" />
|
||||||
|
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
|
||||||
|
<PropertyGroup>
|
||||||
|
<ErrorText>Dieses Projekt verweist auf mindestens ein NuGet-Paket, das auf diesem Computer fehlt. Verwenden Sie die Wiederherstellung von NuGet-Paketen, um die fehlenden Dateien herunterzuladen. Weitere Informationen finden Sie unter "http://go.microsoft.com/fwlink/?LinkID=322105". Die fehlende Datei ist "{0}".</ErrorText>
|
||||||
|
</PropertyGroup>
|
||||||
|
<Error Condition="!Exists('..\packages\Accord.3.8.0\build\Accord.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Accord.3.8.0\build\Accord.targets'))" />
|
||||||
|
<Error Condition="!Exists('..\packages\Accord.Video.FFMPEG.3.8.0\build\Accord.Video.FFMPEG.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Accord.Video.FFMPEG.3.8.0\build\Accord.Video.FFMPEG.targets'))" />
|
||||||
|
</Target>
|
||||||
|
<Import Project="..\packages\Accord.Video.FFMPEG.3.8.0\build\Accord.Video.FFMPEG.targets" Condition="Exists('..\packages\Accord.Video.FFMPEG.3.8.0\build\Accord.Video.FFMPEG.targets')" />
|
||||||
|
</Project>
|
6
SortingVisualization/packages.config
Normal file
6
SortingVisualization/packages.config
Normal file
@ -0,0 +1,6 @@
|
|||||||
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
|
<packages>
|
||||||
|
<package id="Accord" version="3.8.0" targetFramework="net461" />
|
||||||
|
<package id="Accord.Video" version="3.8.0" targetFramework="net461" />
|
||||||
|
<package id="Accord.Video.FFMPEG" version="3.8.0" targetFramework="net461" />
|
||||||
|
</packages>
|
Loading…
Reference in New Issue
Block a user