breakout/highscores.h

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#ifndef __highscores_h__
#define __highscores_h__
// Structs
typedef struct userStruct {
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char Username[50], Score[30];
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} User;
// End Structs
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// Prototypes
void HIGHSCORES_Initialize();
void printFontStyle(TTF_Font * ffont);
void HIGHSCORES_Draw(SDL_Renderer * renderer);
void HIGHSCORES_Deinitialize();
void HIGHSCORES_GenerateTexture(SDL_Renderer * renderer, char * text);
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void HIGHSCORES_ReloadList();
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// End Prototypes
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#endif