Key debugging added
This commit is contained in:
parent
1d91b0aedb
commit
1eb3804673
10
main.c
10
main.c
@ -14,7 +14,7 @@ void INITIALIZE();
|
|||||||
void QUIT();
|
void QUIT();
|
||||||
void GAMELOOP();
|
void GAMELOOP();
|
||||||
void mousePress(SDL_MouseButtonEvent b);
|
void mousePress(SDL_MouseButtonEvent b);
|
||||||
void mousePress();
|
void keyPress(SDL_KeyboardEvent b);
|
||||||
|
|
||||||
const int width = 1600; // TODO: Fullscreen
|
const int width = 1600; // TODO: Fullscreen
|
||||||
const int height = 900;
|
const int height = 900;
|
||||||
@ -37,7 +37,7 @@ int main(int argc, char * args[]){
|
|||||||
break;
|
break;
|
||||||
case SDL_KEYDOWN:
|
case SDL_KEYDOWN:
|
||||||
if (event.key.keysym.scancode == SDL_SCANCODE_ESCAPE) running = false;
|
if (event.key.keysym.scancode == SDL_SCANCODE_ESCAPE) running = false;
|
||||||
else keyPress();
|
else keyPress(event.key);
|
||||||
break;
|
break;
|
||||||
case SDL_MOUSEBUTTONDOWN:
|
case SDL_MOUSEBUTTONDOWN:
|
||||||
mousePress(event.button);
|
mousePress(event.button);
|
||||||
@ -63,8 +63,8 @@ void mousePress(SDL_MouseButtonEvent b){ // Debug prop
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void keyPress(){ // Debug prop
|
void keyPress(SDL_KeyboardEvent b){ // Debug prop
|
||||||
|
printf("Key pressed: ID is %d\n", b.keysym.scancode);
|
||||||
}
|
}
|
||||||
|
|
||||||
void DrawFrame(){
|
void DrawFrame(){
|
||||||
@ -89,7 +89,7 @@ void INITIALIZE() {
|
|||||||
void QUIT(){
|
void QUIT(){
|
||||||
printf("De-initializing started...\n");
|
printf("De-initializing started...\n");
|
||||||
free(keystate);
|
free(keystate);
|
||||||
//IMG_Quit();
|
// IMG_Quit();
|
||||||
printf("Quitting SDL_IMG finished!\n");
|
printf("Quitting SDL_IMG finished!\n");
|
||||||
SDL_DestroyRenderer(renderer);
|
SDL_DestroyRenderer(renderer);
|
||||||
printf("De-initializing renderer finished!\n");
|
printf("De-initializing renderer finished!\n");
|
||||||
|
Loading…
Reference in New Issue
Block a user