This commit is contained in:
Stefan Neumann 2018-01-25 10:06:49 +01:00
parent df535bb7d0
commit 34fb88a86a

View File

@ -22,7 +22,6 @@ Slider BT;
bool Settings_IsInit = false;
<<<<<<< HEAD
void Settings_Initialize (SDL_Renderer* renderer) {
Initialize_Slider(400,300,Scalar_width,Bar_width,Slider_height,1,2,&BV);
Initialize_Slider(400,500,Scalar_width,Bar_width,Slider_height,10.0f,20.0f,&BS);
@ -32,17 +31,6 @@ void Settings_Initialize (SDL_Renderer* renderer) {
Settings_Ball_Texture = IMG_LoadTexture(renderer, "assets/images/ball.png");
Settings_Ball_rect = (SDL_Rect){.x = 1200, .y = 300, .w=100, .h=100};
Settings_IsInit = true;
=======
void Settings_Initialize(SDL_Renderer * renderer) {
Initialize_Slider(400, 300, Scalar_width, Bar_width, Slider_height, 1, 2, &BV);
Initialize_Slider(400, 500, Scalar_width, Bar_width, Slider_height, 10.0f, 20.0f, &BS);
Initialize_Slider(400, 700, Scalar_width, Bar_width, Slider_height, 0, 8, &BT);
Settings_Texture = IMG_LoadTexture(renderer, "assets/images/settings_title.png");
Settings_rect = (SDL_Rect) {.x = 800, .y = 180, .w = 313, .h = 100 };
Settings_Ball_Texture = IMG_LoadTexture(renderer, "assets/images/ball.png");
Settings_Ball_rect = (SDL_Rect) {.x = 1200, .y = 300, .w = 100, .h = 100 };
Settings_IsInit = true;
>>>>>>> 1c227c0dce1e898cbd1bdf27149fdf2dcda801f3
}
void Settings_Draw(SDL_Renderer * renderer, Scenery * scenery) {