Added slider individualization
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725ed1a7a2
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50
settings.c
50
settings.c
@ -6,6 +6,14 @@
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#include "settings.h"
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#define Slider_min 410
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#define Slider_max 790
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#define Slider_height 120
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#define Scalar_width 20
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#define Scalar_height Slider_height
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#define Bar_width 400
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#define Bar_height Slider_height
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SDL_Texture* Setting_Texture;
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SDL_Rect Settings_rect;
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@ -16,19 +24,15 @@ Slider BT;
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bool Settings_IsInit=false;
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void Settings_Initialize (SDL_Renderer* renderer) {
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BV.Scalar_rect = (SDL_Rect){.y=300,.x=590,.w=20,.h=100};
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BS.Scalar_rect = (SDL_Rect){.y=500,.x=590,.w=20,.h=100};
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BT.Scalar_rect = (SDL_Rect){.y=700,.x=590,.w=20,.h=100};
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BV.Bar_rect = (SDL_Rect){.y = 300,.x = 400 , .w=400, .h=100};
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BS.Bar_rect = (SDL_Rect){.y = 500,.x = 400, .w=400, .h=100};
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BT.Bar_rect = (SDL_Rect){.y = 700,.x = 400, .w=400, .h=100};
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Initialize_Slider(400,300,Scalar_width,Bar_width,Scalar_height,&BV);
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Initialize_Slider(450,520,40,600,60,&BS);
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Initialize_Slider(400,700,Scalar_width,Bar_width,Scalar_height,&BT);
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Setting_Texture = IMG_LoadTexture(renderer, "assets/images/settings_title.png");
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Settings_rect = (SDL_Rect){.x = 800, .y = 180, .w=313, .h=100};
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Settings_IsInit = true;
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}
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void Settings_Draw (SDL_Renderer* renderer) {
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SDL_SetRenderDrawColor(renderer,255,255,255,255);
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SDL_RenderCopy(renderer, Setting_Texture, NULL, &Settings_rect);
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Draw_Slider(renderer,&BV);
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Draw_Slider(renderer,&BS);
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@ -43,24 +47,42 @@ void Settings_Deinitialize(){
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}
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void Draw_Slider(SDL_Renderer* renderer,Slider* beta){
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SDL_SetRenderDrawColor(renderer,255,255,255,255);
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SDL_RenderDrawRect(renderer,&beta->Bar_rect);
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int x,y;
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Uint32 Mousestate=SDL_GetMouseState(&x,&y);
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SDL_SetRenderDrawColor(renderer,255,255,255,255);
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if(y<=((beta->Scalar_rect.y)+100)&&y>=(beta->Scalar_rect.y)&&x<=800&&x>=400&&(Mousestate & SDL_BUTTON(SDL_BUTTON_LEFT))){
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if(y<=((beta->Scalar_rect.y)+(beta->h))&&y>=(beta->Scalar_rect.y)&&x<=(beta->bw+beta->x)&&x>=(beta->x)&&(Mousestate & SDL_BUTTON(SDL_BUTTON_LEFT))){
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SDL_RenderFillRect(renderer,&beta->Scalar_rect);
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SDL_RenderDrawRect(renderer,&beta->Scalar_rect);
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if(x>790){
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beta->Scalar_rect.x=780;
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if(x>(beta->x+beta->bw-(beta->sw)/2)){
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beta->Scalar_rect.x=(beta->x+beta->bw-(beta->sw)/2)-(beta->Scalar_rect.w)/2;
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beta->Slider_value=(beta->x+beta->bw-(beta->sw)/2);
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}
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else if(x<410){
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beta->Scalar_rect.x=400;
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else if(x<beta->x+(beta->sw)/2){
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beta->Scalar_rect.x=beta->x;
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beta->Slider_value=beta->x+(beta->sw)/2;
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}
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else{
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beta->Scalar_rect.x=x-10;
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beta->Scalar_rect.x=x-(beta->Scalar_rect.w/2);
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beta->Slider_value=x;
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}
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}
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else{
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SDL_RenderDrawRect(renderer,&beta->Scalar_rect);
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printf("%f",beta->Slider_value);
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}
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}
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void mapping(int *px,int *py,Slider* beta){
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}
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void Initialize_Slider(int x,int y,int sw,int bw,int h,Slider* beta){
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beta->Scalar_rect = (SDL_Rect){.x=x,.y=y,.w=sw,.h=h};
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beta->Bar_rect = (SDL_Rect){.x=x,.y=y,.w=bw,.h=h};
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beta->x=x;
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beta->y=y;
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beta->sw=sw;
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beta->bw=bw;
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beta->h=h;
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}
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@ -11,6 +11,7 @@
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typedef struct sliderstruct {
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SDL_Rect Bar_rect;
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SDL_Rect Scalar_rect;
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int x,y,bw,sw,h;
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double Slider_value,min,max;
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} Slider;
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@ -22,4 +23,8 @@ void Settings_Deinitialize();
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void Draw_Slider(SDL_Renderer* renderer,Slider* beta);
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void mapping(int *px,int *py,Slider* beta);
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void Initialize_Slider(int x,int y,int sw,int bw,int h,Slider* beta);
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#endif
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