Minor fix

This commit is contained in:
Michael Chen 2018-01-19 07:57:47 +01:00
parent 1aaf18b51d
commit e6feca95c6
3 changed files with 3 additions and 2 deletions

View File

@ -48,7 +48,7 @@ void BACKGROUND_Deinitialize(){
for (int i = 0; i < BACKGROUND_TextureCount; i++) { for (int i = 0; i < BACKGROUND_TextureCount; i++) {
SDL_DestroyTexture(BACKGROUND_Textures[0]); SDL_DestroyTexture(BACKGROUND_Textures[0]);
} }
free(BACKGROUND_TextureCount); free(BACKGROUND_Textures);
printf("Background de-initialized!\n"); printf("Background de-initialized!\n");
BACKGROUND_IsInit = false; BACKGROUND_IsInit = false;
} else } else

3
main.c
View File

@ -13,6 +13,7 @@
#include "gamestate.h" #include "gamestate.h"
#include "highscores.h" #include "highscores.h"
#include "settings.h" #include "settings.h"
#include "background.h"
#include "main.h" #include "main.h"
@ -180,7 +181,7 @@ void INITIALIZE() {
void QUIT(){ void QUIT(){
printf("De-initializing started...\n"); printf("De-initializing started...\n");
BACKGROUND_Initialize(); BACKGROUND_Deinitialize();
Settings_Deinitialize(); Settings_Deinitialize();
HIGHSCORES_Deinitialize(); HIGHSCORES_Deinitialize();
BREAKOUT_DestroyObject(&scenery); BREAKOUT_DestroyObject(&scenery);

View File