70 lines
2.5 KiB
C#
70 lines
2.5 KiB
C#
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namespace Chess
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{
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partial class MainForm
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{
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/// <summary>
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/// Erforderliche Designervariable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Verwendete Ressourcen bereinigen.
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/// </summary>
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/// <param name="disposing">True, wenn verwaltete Ressourcen gelöscht werden sollen; andernfalls False.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Vom Windows Form-Designer generierter Code
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/// <summary>
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/// Erforderliche Methode für die Designerunterstützung.
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/// Der Inhalt der Methode darf nicht mit dem Code-Editor geändert werden.
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/// </summary>
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private void InitializeComponent()
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{
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this.chessGame = new Chess.ChessGame();
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this.SuspendLayout();
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//
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// chessGame
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//
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this.chessGame.BackColor = System.Drawing.Color.Black;
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this.chessGame.Dock = System.Windows.Forms.DockStyle.Fill;
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this.chessGame.Location = new System.Drawing.Point(0, 0);
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this.chessGame.Name = "chessGame";
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this.chessGame.Size = new System.Drawing.Size(1896, 1016);
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this.chessGame.TabIndex = 0;
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this.chessGame.UseWaitCursor = true;
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//
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// MainForm
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(11F, 24F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(1896, 1016);
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this.Controls.Add(this.chessGame);
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this.DoubleBuffered = true;
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this.KeyPreview = true;
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this.Name = "MainForm";
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this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
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this.Text = "Color Board";
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this.UseWaitCursor = true;
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this.WindowState = System.Windows.Forms.FormWindowState.Maximized;
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this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.MainForm_FormClosing);
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this.Load += new System.EventHandler(this.MainForm_Load);
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this.KeyUp += new System.Windows.Forms.KeyEventHandler(this.MainForm_KeyUp);
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this.ResumeLayout(false);
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}
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#endregion
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private ChessGame chessGame;
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}
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}
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