Bump version to 1.1.3

Added player status events
Added debugger displays for messages
This commit is contained in:
Michael Chen 2022-01-18 16:47:11 +01:00
parent 82c8313cb9
commit 6920d1a2b3
No known key found for this signature in database
GPG Key ID: 1CBC7AA5671437BB
5 changed files with 75 additions and 1 deletions

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@ -188,10 +188,51 @@ local function peripheralAttachEventListener(socket)
end
end
local function listAsSet(list)
local asSet = {}
for i,elem in pairs(list) do asSet[elem] = true end
return asSet
end
local function joinSets(a, b)
local joined = {}
for elem,exists in pairs(a) do if exists then joined[elem] = true end end
for elem,exists in pairs(b) do if exists then joined[elem] = true end end
return joined
end
local function playerStatusEventListener(socket)
local players = {}
while true do
local pd = peripheral.find("playerDetector")
if not not pd then
players = listAsSet(pd.getOnlinePlayers())
break
end
printError("playerDetector not connected!")
end
while true do
local pd = peripheral.find("playerDetector")
if not not pd then
local newPlayers = listAsSet(pd.getOnlinePlayers())
for player,_ in pairs(joinSets(players, newPlayers)) do
if players[player] and (not newPlayers[player]) then
sendJson(socket, {type = "playerstatus", player = player, status = false})
elseif (not players[player]) and newPlayers[player] then
sendJson(socket, {type = "playerstatus", player = player, status = true})
end
end
players = newPlayers
end
sleep(1)
end
end
local function eventListeners(socket)
parallel.waitForAny(
termWaiter,
function() chatEventListener(socket) end,
function() playerStatusEventListener(socket) end,
function() peripheralDetachEventListener(socket) end,
function() peripheralAttachEventListener(socket) end
)

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@ -6,7 +6,7 @@
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<DockerDefaultTargetOS>Linux</DockerDefaultTargetOS>
<Version>1.1.2</Version>
<Version>1.1.3</Version>
<Authors>Michael Chen</Authors>
<Company>$(Authors)</Company>
<RepositoryUrl>https://gitlab.com/chenmichael/mcdiscordbot</RepositoryUrl>

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@ -1,6 +1,7 @@
using Discord.WebSocket;
using Newtonsoft.Json;
using Newtonsoft.Json.Linq;
using System.Diagnostics;
namespace MinecraftDiscordBot.Models;
@ -39,14 +40,17 @@ public abstract class Message {
}
[MessageType(TYPE)]
[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
public class CapabilityMessage : Message {
private const string TYPE = "roles";
public override string Type => TYPE;
[JsonProperty("role", Required = Required.Always)]
public string[] Role { get; set; } = default!;
public override string ToString() => $"Capabilities: {string.Join(", ", Role)}";
}
[MessageType(TYPE)]
[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
public class ReplyMessage : Message {
private const string TYPE = "reply";
public override string Type => TYPE;
@ -60,19 +64,35 @@ public class ReplyMessage : Message {
public int Total { get; set; } = 1;
[JsonProperty("success", Required = Required.DisallowNull)]
public ResultState State { get; set; } = ResultState.Successful;
public override string ToString() => $"Reply [{AnswerId}] {State} ({Chunk}/{Total}) Length {Result.Length}";
}
public abstract class EventMessage : Message { }
[MessageType(TYPE)]
[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
public class PeripheralDetachEvent : EventMessage {
private const string TYPE = "peripheral_detach";
public override string Type => TYPE;
[JsonProperty("side", Required = Required.Always)]
public string Side { get; set; } = default!;
public override string ToString() => $"Detached '{Side}'!";
}
[MessageType(TYPE)]
[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
public class PlayerStatusEvent : EventMessage {
private const string TYPE = "playerstatus";
public override string Type => TYPE;
[JsonProperty("player", Required = Required.Always)]
public string Player { get; set; } = default!;
[JsonProperty("status", Required = Required.Always)]
public bool Online { get; set; }
public override string ToString() => $"{Player} is now {(Online ? "on" : "off")}line!";
}
[MessageType(TYPE)]
[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
public class PeripheralAttachEvent : EventMessage {
private const string TYPE = "peripheral";
public override string Type => TYPE;
@ -80,6 +100,7 @@ public class PeripheralAttachEvent : EventMessage {
public string Side => Peripheral.Side;
[JsonProperty("peripheral", Required = Required.Always)]
public Peripheral Peripheral { get; set; } = default!;
public override string ToString() => $"Attached {Peripheral}!";
}
public class Peripheral {
@ -89,9 +110,11 @@ public class Peripheral {
public string Type { get; set; } = default!;
[JsonProperty("methods", Required = Required.Always)]
public string[] Methods { get; set; } = default!;
public override string ToString() => $"{Type} at '{Side}'";
}
[MessageType(TYPE)]
[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
public class ChatEvent : EventMessage {
private const string TYPE = "chat";
public override string Type => TYPE;
@ -103,9 +126,11 @@ public class ChatEvent : EventMessage {
public string UUID { get; set; } = default!;
[JsonProperty("hidden", Required = Required.Always)]
public bool IsHidden { get; set; }
public override string ToString() => $"{(IsHidden ? "HIDDEN: " : string.Empty)}[{Username}] {Message} ({UUID})";
}
[MessageType(TYPE)]
[DebuggerDisplay($"{{{nameof(ToString)}(),nq}}")]
public class RequestMessage : Message {
private const string TYPE = "request";
public override string Type => TYPE;
@ -121,4 +146,5 @@ public class RequestMessage : Message {
public string Method { get; set; }
[JsonProperty("params")]
public Dictionary<string, object> Parameters { get; }
public override string ToString() => $"Request [{AnswerId}] {Method}({JsonConvert.SerializeObject(Parameters)})";
}

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@ -60,6 +60,7 @@ public class Program : IDisposable, ICommandHandler<ResponseType>, IUserRoleMana
_computer = new(this);
_computer.ChatMessageReceived += MinecraftMessageReceived;
_computer.SocketChanged += ComputerConnectedChanged;
_computer.PlayerStatusChanged += PlayerStatusChanged;
_computer.PeripheralAttached += PeripheralAttached;
_computer.PeripheralDetached += PeripheralDetached;
_administrators = config.Administrators.ToHashSet();
@ -74,6 +75,8 @@ public class Program : IDisposable, ICommandHandler<ResponseType>, IUserRoleMana
_whitelistedChannels = config.Channels.ToHashSet();
}
private void PlayerStatusChanged(object? sender, PlayerStatusEvent e)
=> _ = Task.Run(() => Broadcast(i => i.SendMessageAsync($"{e.Player} just {(e.Online ? "joined" : "left")} the server!")));
private void PeripheralAttached(object? sender, PeripheralAttachEvent e) => LogInfo("Computer", $"Peripheral {e.Peripheral.Type} was attached on side {e.Side}.");
private void PeripheralDetached(object? sender, PeripheralDetachEvent e) => LogInfo("Computer", $"Peripheral on side {e.Side} was detached.");
private void ComputerConnectedChanged(object? sender, IWebSocketConnection? e)

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@ -26,6 +26,7 @@ public class RootCommandService : CommandRouter, ITaskWaitSource {
}
public event EventHandler<ChatEvent>? ChatMessageReceived;
public event EventHandler<PlayerStatusEvent>? PlayerStatusChanged;
public event EventHandler<PeripheralAttachEvent>? PeripheralAttached;
public event EventHandler<PeripheralDetachEvent>? PeripheralDetached;
public event EventHandler<IWebSocketConnection?>? SocketChanged;
@ -49,6 +50,9 @@ public class RootCommandService : CommandRouter, ITaskWaitSource {
case ChatEvent msg:
ChatMessageReceived?.Invoke(this, msg);
break;
case PlayerStatusEvent msg:
PlayerStatusChanged?.Invoke(this, msg);
break;
case PeripheralAttachEvent msg:
PeripheralAttached?.Invoke(this, msg);
break;