breakout/settings.c

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#include <stdio.h>
#include <stdlib.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_image.h>
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#include <stdbool.h>
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#include "settings.h"
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#define Slider_min 410
#define Slider_max 790
#define Slider_height 120
#define Scalar_width 20
#define Scalar_height Slider_height
#define Bar_width 400
#define Bar_height Slider_height
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SDL_Texture* Setting_Texture;
SDL_Rect Settings_rect;
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Slider BV;
Slider BS;
Slider BT;
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bool Settings_IsInit=false;
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void Settings_Initialize (SDL_Renderer* renderer) {
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Initialize_Slider(400,300,Scalar_width,Bar_width,Scalar_height,&BV);
Initialize_Slider(450,520,40,600,60,&BS);
Initialize_Slider(400,700,Scalar_width,Bar_width,Scalar_height,&BT);
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Setting_Texture = IMG_LoadTexture(renderer, "assets/images/settings_title.png");
Settings_rect = (SDL_Rect){.x = 800, .y = 180, .w=313, .h=100};
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Settings_IsInit = true;
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}
void Settings_Draw (SDL_Renderer* renderer) {
SDL_RenderCopy(renderer, Setting_Texture, NULL, &Settings_rect);
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Draw_Slider(renderer,&BV);
Draw_Slider(renderer,&BS);
Draw_Slider(renderer,&BT);
}
void Settings_Deinitialize(){
if(Settings_IsInit){
SDL_DestroyTexture(Setting_Texture);
Settings_IsInit=false;
}
}
void Draw_Slider(SDL_Renderer* renderer,Slider* beta){
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SDL_SetRenderDrawColor(renderer,255,255,255,255);
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SDL_RenderDrawRect(renderer,&beta->Bar_rect);
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int x,y;
Uint32 Mousestate=SDL_GetMouseState(&x,&y);
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if(y<=((beta->Scalar_rect.y)+(beta->h))&&y>=(beta->Scalar_rect.y)&&x<=(beta->bw+beta->x)&&x>=(beta->x)&&(Mousestate & SDL_BUTTON(SDL_BUTTON_LEFT))){
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SDL_RenderFillRect(renderer,&beta->Scalar_rect);
SDL_RenderDrawRect(renderer,&beta->Scalar_rect);
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if(x>(beta->x+beta->bw-(beta->sw)/2)){
beta->Scalar_rect.x=(beta->x+beta->bw-(beta->sw)/2)-(beta->Scalar_rect.w)/2;
beta->Slider_value=(beta->x+beta->bw-(beta->sw)/2);
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}
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else if(x<beta->x+(beta->sw)/2){
beta->Scalar_rect.x=beta->x;
beta->Slider_value=beta->x+(beta->sw)/2;
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}
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else{
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beta->Scalar_rect.x=x-(beta->Scalar_rect.w/2);
beta->Slider_value=x;
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}
}
else{
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SDL_RenderDrawRect(renderer,&beta->Scalar_rect);
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printf("%f",beta->Slider_value);
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}
}
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void mapping(int *px,int *py,Slider* beta){
}
void Initialize_Slider(int x,int y,int sw,int bw,int h,Slider* beta){
beta->Scalar_rect = (SDL_Rect){.x=x,.y=y,.w=sw,.h=h};
beta->Bar_rect = (SDL_Rect){.x=x,.y=y,.w=bw,.h=h};
beta->x=x;
beta->y=y;
beta->sw=sw;
beta->bw=bw;
beta->h=h;
}