RemakING of Atari Breakout/Brick Breaker
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2018-01-18 15:20:41 +01:00
bin edited main_menu (ready now) 2018-01-18 11:44:54 +01:00
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breakout.c Main Header File added 2018-01-18 15:20:01 +01:00
breakout.h Added mouse control Mode 2018-01-18 11:45:19 +01:00
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gamestate.h function added for button clicks in main menu 2018-01-18 13:18:48 +01:00
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main.c Merge branch 'dev' of collaborating.tuhh.de:czg6669/breakout into dev 2018-01-18 15:20:41 +01:00
main.h Main Header File added 2018-01-18 15:20:01 +01:00
Makefile Fixed bugs and deinitialization 2018-01-15 22:01:58 +01:00
paddle.c Added mouse control Mode 2018-01-18 11:45:19 +01:00
README.md Easy compiling instructions added 2018-01-08 00:35:19 +01:00
startmenu.c main_menu as default start screen added and now you can click to change gamestate 2018-01-18 15:19:04 +01:00
startmenu.h main_menu as default start screen added and now you can click to change gamestate 2018-01-18 15:19:04 +01:00
vector.c Added Vector library and some file structure 2018-01-09 13:22:10 +01:00
vector.h Added Vector library and some file structure 2018-01-09 13:22:10 +01:00

Breakout Game:

The Goal is to destroy all bricks!
You can move the paddle at the bottom of the screen and hit the bricks with the ball.
Don't let the ball fall down!
Notice: This is currently a 32 bit application!

Default controls:

Move left: A or Left Arrow Key
Move left: D or Right Arrow Key

Compilation:

Just run the Makefile! :)
Notice: When compiling with an executable other than gcc.exe you need to adjust this in the Makefile!

Deprecated Installation Guide:

You need SDL2.dll, SDL2_ttf.dll and SDL2_image in the working directory of the compiled executable to run it properly!
Download SDL 2.0: https://www.libsdl.org/download-2.0.php
// Not included yet: Download SDL2_image 2.0: https://www.libsdl.org/projects/SDL_image/
// Not included yet: Download SDL2_ttf 2.0: https://www.libsdl.org/projects/SDL_ttf/
Note: For compilation you need the developement libraries (MinGW 32 or 64 bit) installed!